在我的应用程序中,我有一个从五数到一的倒计时。目前,一旦 Activity 开始,计数器就会启动。我想要的是停留在5秒,等待倒计时,直到触摸屏幕。因此应该在触摸事件中启动倒计时器。
public class MainActivity extends Activity implements OnGestureListener {
private static final String FORMAT = "%02d:%02d";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game);
new CountDownTimer(5000, 10) {
public void onTick(long millisUntilFinished) {
text.setText("" + String.format("%02d:%03d",
TimeUnit.MILLISECONDS.toSeconds(millisUntilFinished) - TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(millisUntilFinished)),
TimeUnit.MILLISECONDS.toMillis(millisUntilFinished) - TimeUnit.SECONDS.toMillis(TimeUnit.MILLISECONDS.toSeconds(millisUntilFinished))
));
if (animationRunning) {
cancel();
}
}
public void onFinish() {
text.setText("done!");
}
}.start();
}
@Override
public boolean onTouchEvent(MotionEvent touchevent) {
}
}
最佳答案
将倒计时器放置在 onTouch 中,如下所示
public class MainActivity extends Activity implements OnGestureListener {
private static final String FORMAT = "%02d:%02d";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game);
}
@Override
public boolean onTouchEvent(MotionEvent touchevent) {
new CountDownTimer(5000, 10) {
public void onTick(long millisUntilFinished) {
text.setText("" + String.format("%02d:%03d",
TimeUnit.MILLISECONDS.toSeconds(millisUntilFinished) - TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(millisUntilFinished)),
TimeUnit.MILLISECONDS.toMillis(millisUntilFinished) - TimeUnit.SECONDS.toMillis(TimeUnit.MILLISECONDS.toSeconds(millisUntilFinished))
));
if (animationRunning) {
cancel();
}
}
public void onFinish() {
text.setText("done!");
}
}.start();
}
}
关于java - android - 在Touch上启动一个 Activity ,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/41312563/