我正在制作一款游戏,您将鼠标悬停在目标上单击(射击)。我想知道如何确定 BufferedImage 是否被点击。
我有这样的代码:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.Graphics.*;
import java.awt.Graphics2D.*;
import javax.imageio.*;
import java.io.*;
public class icon_clicked {
public static int mouseX;
public static int mouseY;
public static BufferedImage background;
public static BufferedImage cursor;
public static BufferedImage target;
public static void main(String[] args) {
try {
background = ImageIO.read(new File("background.png"));
}
catch(Exception exc) {
System.err.println("An error has occurred. Error: "+exc);
}
try {
cursor = ImageIO.read(new File("cursor.png"));
}
catch(Exception exc) {
System.err.println("An error has occurred. Error: "+exc);
}
try {
target = ImageIO.read(new File("target.png"));
}
catch(Exception exc) {
System.err.println("An error has occurred. Error: "+exc);
}
JFrame frame = new JFrame("Shooting Range");
frame.setSize(500, 500);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.setLocationRelativeTo(null);
frame.setAlwaysOnTop(false);
frame.setResizable(false);
frame.addMouseMotionListener(new MouseAdapter() {
@Override
public void mouseMoved(MouseEvent me) {
mouseX = me.getX();
mouseY = me.getY();
}
});
frame.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent me) {
//Solution Code goes here
}
});
JPanel panel = new JPanel() {
public void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
g2.drawImage(background, 0, 0, null);
g2.drawImage(cursor, mouseX, mouseY, null);
g2.drawImage(target, 250, 250, null);
}
};
frame.add(panel);
};
}
我在想图标所在区域是否有点击。但我似乎无法弄清楚。有人可以给我一个解决方案吗?谢谢。
最佳答案
您可以检查单击的点是否在图像的矩形内。
public void mouseClicked(MouseEvent me) {
Point clicked = me.getPoint();
Rectangle bounds = new Rectangle(250, 250, target.getWidth(), target.getHeight());
if (bounds.contains(clicked)) {
// target image was clicked
}
}
关于java - 查明 BufferedImage 是否被点击,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13499918/