我有一个线程的小问题。我执行函数 Receive,超时设置为 600,但它在这里结束
if ((thr.ThreadState != ThreadState.Running)
&& (thr.ThreadState != ThreadState.WaitSleepJoin))
{
ThreadState st = thr.ThreadState;
lg.WriteString("EXIT BY THREAD END");
lg.WriteString("LAST: "+st.ToString());
break;
}
只有当线程结束并且我已经收到所有数据时,该函数才应该在那里结束,但是当我打开文件 errores.txt 时,我看到 ThreadState 值为 Running 或 WaitSleepJoin。
知道函数为什么会中止吗?
下面有更多代码->
bool exit = false;
void WaitAndRead() {
if (buffer == null)
buffer = new List<byte>();
buffer.Clear();
try
{
while (sock_client.Available < 1 && !exit)
Thread.Sleep(10);
while (sock_client.Available > 0 && !exit)
{
byte[] b = new byte[sock_client.Available];
sock_client.Receive(b, 0, b.Length, SocketFlags.None);
buffer.AddRange(b);
Thread.Sleep(25);
}
}
catch (Exception ex)
{
Log lg = new Log("C:\\TPV\\errores.txt");
lg.WriteException(ex, true);
}
public int Receive(int timeout,out List<byte> result)
{
result = new List<byte>();
try
{
if (!Connected)
return NOT_CONNECTED;
bool ok = true;
ThreadStart str = delegate
{
try { WaitAndRead(); }
catch (Exception ex)
{
Log lg = new Log("C:\\TPV\\errores.txt");
lg.WriteException(ex, true); ok = false; }
};
exit = false;
Thread thr = new Thread(str);
thr.Start();
int x = 0;
int max = 10 * timeout;
while (x < max)
{
Log lg = new Log("C:\\TPV\\errores.txt");
if ((thr.ThreadState != ThreadState.Running)
&& (thr.ThreadState != ThreadState.WaitSleepJoin))
{
ThreadState st = thr.ThreadState;
lg.WriteString("EXIT BY THREAD END");
lg.WriteString("LAST: "+st.ToString());
break;
}
x++;
Thread.Sleep(10);
}
exit = true;
if (x >= max)
return Timeout;
result = new List<byte>(buffer.ToArray());
return ok?OK:NOT_CONNECTED;
}
catch(Exception ex)
{
Log lg = new Log("C:\\TPV\\errores.txt");
lg.WriteException(ex, true);
return NOT_CONNECTED;
}
}
最佳答案
ThreadState
属性的值可能会在这段代码求值时发生变化:
if ((thr.ThreadState != ThreadState.Running) && (thr.ThreadState != ThreadState.WaitSleepJoin))
{
ThreadState st = thr.ThreadState;
lg.WriteString("EXIT BY THREAD END");
lg.WriteString("LAST: "+st.ToString());
break;
}
考虑以下场景:
thr.ThreadState
是WaitSleepJoin
if
语句的第一部分评估为true
thr.ThreadState
在评估if
的第二部分之前更改为Running
if
语句的第二部分评估为true
- 由于两个部分的计算结果都为
true
,因此进入了if
block
您可以尝试重写代码,如下所示,这样您只检查一次 ThreadState
属性的值:
var state = thr.ThreadState;
if (state != ThreadState.Running && state != ThreadState.WaitSleepJoin)
{
lg.WriteString("EXIT BY THREAD END");
lg.WriteString("LAST: "+ state.ToString());
break;
}
关于c# - 线程正在退出,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/9083848/