javascript - 实现 JavaScript AudioNode

标签 javascript web-audio-api

是否可以实现自定义 AudioNode使用网络音频 API?

我想构建一个包含多个其他节点(ChannelSplitters 和 AnalyserNodes)的节点。理想情况下,我将能够像任何其他 AudioNode 一样连接到这个自定义节点。例如,

var customNode = new CustomNode();
mediaStreamSource = context.createMediaStreamSource(userMedia);

// This will not work, as I need to know what to implement in CustomNode
mediaStreamSource.connect(customNode);
customNode.connect(context.destination);

根据MDN documentation ,一个 AudioNode 实现一个 EventTarget interface .这就是用于随机播放音频的所有内容吗?如果可以,如何以处理音频的方式实现此接口(interface)?

最佳答案

AudioNode类文件

"use strict";

var AudioNode = global.AudioNode;
var AudioNode$connect;
var AudioNode$disconnect;

function connect() {
  var args = [].slice.call(arguments);

  if (args.length && typeof args[0].__connectFrom === "function") {
    args[0].__connectFrom.apply(args[0], [ this ].concat(args.slice(1)));
  } else {
    AudioNode$connect.apply(this, args);
  }
}

function disconnect() {
  var args = [].slice.call(arguments);

  if (args.length && typeof args[0].__disconnectFrom === "function") {
    args[0].__disconnectFrom.apply(args[0], [ this ].concat(args.slice(1)));
  } else {
    AudioNode$disconnect.apply(this, args);
  }
}

function use() {
  if (typeof AudioNode !== "undefined" && AudioNode.prototype.connect !== connect) {
    AudioNode$connect = AudioNode.prototype.connect;
    AudioNode$disconnect = AudioNode.prototype.disconnect;

    AudioNode.prototype.connect = connect;
    AudioNode.prototype.disconnect = disconnect;
  }
}

function unuse() {
  if (typeof AudioNode !== "undefined" && AudioNode.prototype.connect === connect) {
    AudioNode.prototype.connect = AudioNode$connect;
    AudioNode.prototype.disconnect = AudioNode$disconnect;
  }
}

module.exports = {
  use: use,
  unuse: unuse,
};

AudioNode 测试文件

"use strict";

var assert = require("power-assert");
var PowerAudioNode = require("../");

function CustomAudioNode(audioContext) {
  this.audioContext = audioContext;
  this.gain1 = audioContext.createGain();
  this.gain2 = audioContext.createGain();
  this.inlet = this.gain1;
  this.outlet = this.gain2;
}

CustomAudioNode.prototype.connect = function() {
  this.gain1.connect(this.gain2);
  this.gain2.connect.apply(this.gain2, arguments);
};

CustomAudioNode.prototype.disconnect = function() {
  this.gain1.disconnect();
  this.gain2.disconnect.apply(this.gain2, arguments);
};

CustomAudioNode.prototype.__connectFrom = function(source) {
  source.connect(this.gain1);
};

CustomAudioNode.prototype.__disconnectFrom = function(source) {
  source.disconnect();
};

describe("PowerAudioNode", function() {
  describe("use(): void", function() {
    before(PowerAudioNode.use);
    before(PowerAudioNode.use);
    it("works", function() {
      var audioContext = new global.AudioContext();
      var oscillator = audioContext.createOscillator();
      var customAudioNode = new CustomAudioNode(audioContext);
      var compressor = audioContext.createDynamicsCompressor();

      oscillator.connect(customAudioNode);
      customAudioNode.connect(compressor);
      compressor.connect(audioContext.destination);

      assert(audioContext.destination.$isConnectedFrom(compressor));
      assert(compressor.$isConnectedFrom(customAudioNode.outlet));
      assert(customAudioNode.inlet.$isConnectedFrom(oscillator));

      oscillator.disconnect(customAudioNode);
      customAudioNode.disconnect();
      compressor.disconnect();

      assert(!audioContext.destination.$isConnectedFrom(compressor));
      assert(!compressor.$isConnectedFrom(customAudioNode.outlet));
      assert(!customAudioNode.inlet.$isConnectedFrom(oscillator));
    });
  });
  describe("unuse(): void", function() {
    before(PowerAudioNode.unuse);
    it("works", function() {
      var audioContext = new global.AudioContext();
      var oscillator = audioContext.createOscillator();
      var customAudioNode = new CustomAudioNode(audioContext);
      var compressor = audioContext.createDynamicsCompressor();

      assert.throws(function() {
        oscillator.connect(customAudioNode);
      });
      customAudioNode.connect(compressor);
      compressor.connect(audioContext.destination);

      assert(audioContext.destination.$isConnectedFrom(compressor));
      assert(compressor.$isConnectedFrom(customAudioNode.outlet));
      assert(!customAudioNode.inlet.$isConnectedFrom(oscillator));

      oscillator.disconnect();
      customAudioNode.disconnect();
      compressor.disconnect();

      assert(!audioContext.destination.$isConnectedFrom(compressor));
      assert(!compressor.$isConnectedFrom(customAudioNode.outlet));
      assert(!customAudioNode.inlet.$isConnectedFrom(oscillator));
    });
  });
});

关于javascript - 实现 JavaScript AudioNode,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/19895442/

相关文章:

javascript - 在 Javascript 中如何知道网页是英语还是非英语?

javascript - 从解码的音频流中清理内存的正确方法(移动)

javascript - 如何检查属性值是否是对象内的数组?

javascript - 从 Web Audio API EQ 的像素值获取频率

javascript - 来自特定麦克风的 Web Audio Api 输入

javascript - AnalyserNode.getFloatFrequencyData 始终返回 -Infinity

javascript - 如何使用网络音频 API 反向播放音频?

javascript - 根据属性更改按钮的文本

javascript - ajax 请求的计时器

javascript - DIV按钮的点击事件