我有一个 Corona 应用程序,带有两个 Storyboard场景(scene1.lua
、addDesire.lua
)。
我将 addDesire.lua
显示为叠加层:
function onAddPurchase( event )
if event.phase == "ended" then
local options = {
effect = "fromBottom",
time = 500,
isModal = true,
}
storyboard.showOverlay( "addDesire", options )
end
end
在 Corona Simulator 中一切正常,但在 xCode 模拟器中,在某些情况下会出现粉红色背景。
1) 当 addDesire.lua
出现在 onAddPurchase
之后时,它看起来像:
当它应该看起来像:
2) 当我关闭 addDesire.lua
(点击“取消”按钮)时,会出现以下情况:
引擎盖下正在发生一些甚至更奇怪的事情:
addDesire.lua
有 2 个 textFields
和 1 个 textBox
,在 function scene:createScene( event )
中创建>。如果我注释掉创建这些对象的代码,一切都会完美运行。
function scene:createScene( event )
local group = self.view
local centerX = display.contentCenterX
local centerY = display.contentCenterY
local _W = display.contentWidth
local _H = display.contentHeight
local bg = display.newImageRect( "assets/dollar.png", 360, 570 )
bg:toBack()
bg.x, bg.y = _W/2, _H/2
bg:addEventListener( "tap", function() native.setKeyboardFocus(nil); end)
group:insert(bg)
-- Rounded Rect Alpha
roundedRect = display.newRoundedRect( 5, 5, _W*0.9, _H*0.8, 10 )
roundedRect.x, roundedRect.y = centerX, centerY
roundedRect:setFillColor( 0/255, 0/255, 0/255, 170/255 )
group:insert(roundedRect)
-- Label Title
titleLabel = display.newText( "Purchase", 0, 0, "AmericanTypewriter-Bold", 20 )
titleLabel.x, titleLabel.y = centerX, _H*0.15
group:insert(titleLabel)
-- Label Fam
nameLabel = display.newText( "Name", 0, 0, "AmericanTypewriter", 18 )
nameLabel.x, nameLabel.y = centerX, _H*0.20
group:insert(nameLabel)
-- Edit Fam
nameText = native.newTextField(_W/2, _H*0.26, 240, 30)
nameText.font = native.newFont(native.systemFont, 18)
nameText:addEventListener( "userInput", inputListener )
group:insert(nameText)
-- Label Name
descriptionLabel = display.newText( "Description", 0, 0, "AmericanTypewriter", 16 )
descriptionLabel.x, descriptionLabel.y = centerX, _H*0.31
group:insert(descriptionLabel)
-- Edit Name
descriptionText = native.newTextBox(_W/2, _H*0.44, 240, 100)
descriptionText.font = native.newFont(native.systemFont, 14)
descriptionText.isEditable = true
descriptionText:addEventListener( "userInput", inputListener )
group:insert(descriptionText)
-- Label Deposit
costLabel = display.newText( "Cost", 0, 0, "AmericanTypewriter", 16 )
costLabel.x, costLabel.y = centerX, _H*0.57
group:insert(costLabel)
-- Edit Deposit
costText = native.newTextField(_W/2, _H*0.64, 240, 30)
costText.font = native.newFont(native.systemFont, 18)
costText.inputType = "number"
costText.align = "center"
costText:addEventListener( "userInput", inputListener )
group:insert(costText)
-- Button Save & Start game
btnSave = widget.newButton {
width = _W*0.4,
height = 50,
--defaultFile = "buttonDefault.png",
--overFile = "buttonOver.png",
label = "Buy",
onEvent = onSaveData
}
btnSave.x, btnSave.y = _W/2, costLabel.y+150
group:insert(btnSave)
-- Button Cancel
btnCancel = widget.newButton {
width = _W*0.8,
height = 50,
--defaultFile = "buttonDefault.png",
--overFile = "buttonOver.png",
label = "Cancel",
onEvent = onExit,
}
btnCancel.x, btnCancel.y = _W/2, btnSave.y+50
group:insert(btnCancel)
end
这是怎么回事?
最佳答案
答案就在这里,伙计们:native.textField
关于lua - xCode Simulator 中的 Corona 应用程序的紫色背景,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/21106253/