Java图形: connect dots through a 2D line

标签 java swing paintcomponent mouselistener

我是Java新手,我想创建一个非常简单的绘图GUI,用户可以在其中绘制简单的表单,单击面板并在鼠标按下一个位置并在另一个位置释放时用一条线连接不同的点(拖放)。点和线应存储在两个 ArrayList 中。 单击时我设法获得面板上的点,但每次放下鼠标并创建另一个点时,该线都会改变坐标。我尝试了很多次,但我不知道如何使线条保留在面板上并“跟踪”拖放 Activity 。

预先感谢您的每一个提示!


import java.util.ArrayList;
import java.util.Arrays;
import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.geom.Line2D;
import java.awt.geom.Line2D.Double;

import javax.swing.JPanel;

public class PaintPanel extends JPanel {

    private ArrayList<Point> pointList;
    private ArrayList<Line2D.Double> lineList;
    private Point point1, point2;
    private Line2D line;
    public PaintPanel() {

        pointList = new ArrayList<Point>();
        lineList = new ArrayList<Line2D.Double>();
        addMouseListener(new PaintListener());

    }

    //takes as parameter objekt of Class Graphics
    public void paintComponent(Graphics g) {
        // calls constructor of SuperClass 
        super.paintComponent(g);

        this.setBackground(Color.white);
        // color to draw
        g.setColor(Color.black);

        for(Point spot : pointList) {
            g.fillOval(spot.x,spot.y, 10, 10);
            if(point1 != null & point2 !=null) {
                Graphics2D g2 =(Graphics2D) g;
                line = new Line2D.Double(point1.getX(), point1.getY(), point2.getX(), point2.getY());
                lineList.add((Double) line);
                g2.draw(line);
            }


        }

    }


    private class PaintListener implements MouseListener{

        @Override
        public void mouseClicked(MouseEvent e) {
        }

        @Override
        public void mousePressed(MouseEvent e) {
            point1 = e.getPoint();
            pointList.add(point1);
            repaint();

        }
        public void mouseDragged(MouseEvent e) {

        }

        @Override
        public void mouseReleased(MouseEvent e) {
            point2 = e.getPoint();
            pointList.add(point2);
            repaint();
        }

        @Override
        public void mouseEntered(MouseEvent e) {
            // TODO Auto-generated method stub

        }

        @Override
        public void mouseExited(MouseEvent e) {
            // TODO Auto-generated method stub

        }



    }

}

最佳答案

我已经重新创建了您想要执行的操作,并且添加了代码注释来帮助您完成整个过程。

程序以一组点开始,您可以用线连接这些点,也可以通过右键单击添加更多点。

您需要同时实现 MouseMotionListener 和 MouseListener(如下所示),因为这将允许您跟踪所有鼠标操作。

import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import java.util.ArrayList;
import javax.swing.*;
    
public class PaintPanel extends JPanel implements MouseListener, MouseMotionListener {

//ARRAYLIST OF ALL POINTS
public ArrayList<Point2D.Double> points = new ArrayList<Point2D.Double>();

//ARRAYLIST OF ALL LINES
public ArrayList<Line2D.Double> lines = new ArrayList<Line2D.Double>();

//START POINT OF A NEW LINE
public Point2D.Double startPoint;

//CURRENT MOUSE LOCATION
public Point2D.Double mouse = null;

//TRUE IF USER IS DRAGGING
public boolean dragging = false;

//THE SIZE OF THE POINTS
public int pointSize = 20;

public static void main(String[] args) {
    JFrame frame = new JFrame();
    PaintPanel stage = new PaintPanel();
    stage.setBackground(new Color(47, 47, 47));
    stage.setPreferredSize(new Dimension(1000, 1000));
    stage.addMouseListener(stage);
    stage.addMouseMotionListener(stage);
    frame.setContentPane(stage);
    frame.pack();
    frame.setLocationRelativeTo(null);
    frame.setVisible(true);
}

public PaintPanel() {

    //ADDING POINTS TO THE CANVAS
    for (int i = 1; i < 10; i++)
        for (int j = 1; j < 10; j++)
            points.add(new Point2D.Double(100 * i, j * 100));

}

public void paintComponent(Graphics graphics) {
    super.paintComponent(graphics);
    Graphics2D g2 = (Graphics2D) graphics;
    
    //MAKING IT LOOK NICER
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g2.setStroke(new BasicStroke(2));

    //DRAWING CURRENTLY DRAGGING LINE
    if (dragging && startPoint != null) {
        g2.setColor(Color.WHITE);
        g2.drawLine((int) startPoint.x, (int) startPoint.y, (int) mouse.x, (int) mouse.y);
    }
    
    //DRAWING ALL THE LINES
    for (int i = 0; i < lines.size(); i++) {
        g2.setColor(Color.WHITE);
        Line2D l = lines.get(i);
        g2.drawLine((int) l.getX1(), (int) l.getY1(), (int) l.getX2(), (int) l.getY2());
    }
    
    //DRAWING ALL THE POINTS
    for (int i = 0; i < points.size(); i++) {
        Point2D.Double p = points.get(i);
        g2.setColor(Color.WHITE);
        g2.fillRoundRect((int) (p.x - (pointSize / 2)), (int) (p.y - (pointSize / 2)), pointSize, pointSize, pointSize, pointSize);
    }
}

@Override
public void mousePressed(MouseEvent e) {
    
    //ADD POINTS WITH RIGHT CLICK
    if (SwingUtilities.isRightMouseButton(e)) {
        mouse = new Point2D.Double(e.getX(), e.getY());
        points.add(new Point2D.Double(e.getX(), e.getY()));
    }
    repaint();
}

@Override
public void mouseReleased(MouseEvent e) {
    if (SwingUtilities.isLeftMouseButton(e)) {
        mouse = new Point2D.Double(e.getX(), e.getY());
        
        //IF THE USER HAS BEEN DRAGGING WHEN MOUSE RELEASED...
        if (dragging) {
            for (int i = 0; i < points.size(); i++) {
                Point2D.Double p = points.get(i);
                //IF THE USER FINISHED DRAGGING AT A POINT...
                if (p.distance(mouse) < pointSize / 2) {
                    lines.add(new Line2D.Double(startPoint, p));
                }
            }
        }
        startPoint = null;
        dragging = false;
    }
    repaint();
}

@Override
public void mouseDragged(MouseEvent e) {
    if (SwingUtilities.isLeftMouseButton(e)) {
        mouse = new Point2D.Double(e.getX(), e.getY());
        dragging = true;
        for (int i = 0; i < points.size(); i++) {
            Point2D.Double p = points.get(i);
            //IF THE USER STARTED DRAGGING ON A POINT...
            if (p.distance(mouse) < pointSize / 2 && startPoint == null) {
                startPoint = p;
            }
        }
    }
    repaint();
}

//UNUSED METHODS
@Override
public void mouseMoved(MouseEvent e) {}
@Override
public void mouseClicked(MouseEvent e) {}
@Override
public void mouseEntered(MouseEvent e) {}
@Override
public void mouseExited(MouseEvent e) {}

}

关于Java图形: connect dots through a 2D line,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/69899080/

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