玩constexpr
和 union
我发现,我无法更改 union
的活跃成员在 constexpr
.只有一个异常(exception):union
空类。
constexpr bool t()
{
struct A {};
struct B {};
union U { A a; B b; } u{};
u.a = A{};
u.b = B{};
return true;
}
static_assert(t());
constexpr bool f()
{
struct A { char c; };
struct B { char c; };
union U { A a; B b; } u{};
u.a = A{};
u.b = B{}; // error originating from here
return true;
}
static_assert(f());
第一个函数可能会产生常量表达式。但是第二个不能。硬错误说:
main.cpp:23:15: error: static_assert expression is not an integral constant expression
static_assert(f());
^~~
main.cpp:20:11: note: assignment to member 'b' of union with active member 'a' is not allowed in a constant expression
u.b = B{};
^
main.cpp:20:9: note: in call to '&u.b->operator=(B{})'
u.b = B{};
^
main.cpp:23:15: note: in call to 'f()'
static_assert(f());
^
1 error generated.
1.) 是否可以更改 union
的活跃成员?在常量表达式中?
我试图销毁事件成员,但不允许这样做,因为析构函数不是 constexpr
一般来说。我也尝试使用放置 operator new
( ::new (&u.b) B{2};
),但也很不方便。 reinterpret_cast
也不允许出现在常量表达式中。也禁止改变公共(public)初始子序列的成员。
2.) 有没有办法使可变(在改变事件替代类型的意义上)文字 boost::variant
-喜欢的类型?如果可能的话,它的存储看起来如何?
3.) 对 union
的非事件成员进行赋值是未定义的行为吗? 在运行时的普通复制赋值类型?构造 union
的非事件成员是否为未定义行为使用放置的平凡可复制类型 operator new
避免在运行时初步销毁事件成员?
附加:
我可以改变整个文字类型 union
,但不是其非活跃成员:
constexpr
bool
f()
{
struct A { char c; };
struct B { char c; };
union U
{
A a; B b;
constexpr U(A _a) : a(_a) { ; }
constexpr U(B _b) : b(_b) { ; }
};
U a(A{});
a.a = A{}; // check active member is A
U b(B{});
b.b = B{}; // check active member is B
a = b;
a = B{}; // active member is B!
return true;
}
static_assert(f());
因此对于文字类型 variant
普通可复制类型的转换赋值运算符将是 template< typename T > constexpr variant & operator = (T && x) { return *this = variant(std::forward< T >(x)); }
.
最佳答案
免责声明:“事件”在 P0137R0 中定义.
Is it possible to change active member of union in constant expressions?
不直接,因为禁止修改非事件成员 - [expr.const]/(2.8):
— an lvalue-to-rvalue conversion (4.1) or modification (5.18, 5.2.6, 5.3.2) that is applied to a glvalue that refers to a non-active member of a union or a subobject thereof;
但是,这种措辞似乎有缺陷,因为确实可以通过分配另一个 union 对象来“修改”非事件成员,如您的示例所示。实际上,复制赋值运算符执行底层字节和有关事件成员的内部信息的复制:
The implicitly-defined copy assignment operator for a union
X
copies the object representation (3.9) ofX
.
Is it undefined behaviour to make assignment to non-active members of union of trivially copy-assignable types at runtime?
这对于普通可复制类类型的对象来说可能没问题,因为它们具有普通的析构函数和复制构造函数/赋值运算符。尽管未指定,CWG #1116似乎暗示它是为了工作:
We never say what the active member of a union is, how it can be changed, and so on. The Standard doesn't make clear whether the following is valid:
union U { int a; short b; } u = { 0 }; int x = u.a; // presumably this is OK, but we never say that a is the active member u.b = 0; // not clear whether this is valid
关于c++ - 在常量表达式中更改 union 的事件成员,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/33936295/