我正在创建一个 Flutter Widget,当我尝试从我正在使用的列表中删除一个项目时,它总是删除最后一个项目,我认为这可能是一个 Key
问题,但没有什么适合它,有谁知道我该如何解决这个问题?
代码
create_game.dart
import 'package:flutter/material.dart';
import 'package:pontinho/components/custom_input.dart';
class CreateGame extends StatefulWidget {
const CreateGame({super.key});
@override
State<CreateGame> createState() => _CreateGameState();
}
class _CreateGameState extends State<CreateGame> {
List<String> names = [''];
void changeName(int nameIndex, String change) {
setState(() {
names[nameIndex] = change;
});
}
void removeName(int nameIndex) {
print(names);
print(nameIndex);
setState(() {
names.removeAt(nameIndex);
});
}
ListView createNamesInput() {
return ListView.builder(
itemCount: names.length,
shrinkWrap: true,
itemBuilder: (context, index) {
return ListTile(
key: ObjectKey(index),
title: CustomInput(
key: ObjectKey(index),
labelText: "Nome",
onChanged: (String changed) => changeName(index, changed),
text: names[index],
onRemoved: () => removeName(index),
),
);
},
);
// return names
// .asMap()
// .entries
// .map((el) => CustomInput(
// key: ObjectKey('${el.key}'),
// labelText: "Nome",
// onChanged: changeName,
// index: el.key,
// text: names[el.key],
// onRemoved: removeName,
// ))
// .toList();
}
void addName() {
setState(() {
names.add('');
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
leading: GestureDetector(
onTap: (() => Navigator.pop(context)),
child: const Icon(
Icons.arrow_back,
color: Colors.black,
size: 40,
),
),
backgroundColor: Colors.white,
titleTextStyle: const TextStyle(
color: Colors.black,
fontSize: 20,
),
title: const Text("CRIE SEU JOGO"),
),
body: Padding(
padding: const EdgeInsets.symmetric(
vertical: 8,
horizontal: 16,
),
// child: createNamesInput(),
child: Column(
children: [
createNamesInput(),
Padding(
padding: const EdgeInsets.symmetric(vertical: 10),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextButton(
onPressed: addName,
child: Row(
children: const [
Icon(Icons.add),
Text('Adicionar Jogador'),
],
),
),
],
),
),
SizedBox(
width: double.infinity,
height: 50,
child: ElevatedButton(
onPressed: () => print('Iniciar!'),
child: const Text('Iniciar!'),
),
)
],
),
),
);
}
}
自定义输入.dart
import 'package:flutter/material.dart';
typedef OneArgumentCallback = void Function(String changed);
class CustomInput extends StatefulWidget {
final OneArgumentCallback onChanged;
final VoidCallback onRemoved;
final String labelText;
final String text;
const CustomInput({
super.key,
required this.onChanged,
required this.labelText,
required this.text,
required this.onRemoved,
});
@override
State<CustomInput> createState() => _CustomInputState();
}
class _CustomInputState extends State<CustomInput> {
late final TextEditingController inputController;
@override
void initState() {
super.initState();
inputController = TextEditingController(text: widget.text);
}
void changeContent(String value) {
widget.onChanged(
value,
);
}
@override
Widget build(BuildContext context) {
return TextFormField(
key: widget.key,
controller: inputController,
textDirection: TextDirection.ltr,
decoration: InputDecoration(
border: const UnderlineInputBorder(),
labelText: widget.labelText,
suffixIcon: IconButton(
onPressed: () => widget.onRemoved(),
icon: const Icon(
Icons.close,
color: Colors.red,
),
),
),
autocorrect: false,
onChanged: (value) => changeContent(value),
);
}
}
最佳答案
确实这是一个key
问题,您必须创建一个组合键,该组合键对于每个项目必须是唯一的,我将index
与names[index合并]
,
CustomInput(
key: ObjectKey('$index:${names[index]}'),
labelText: "Nome",
onChanged: (String changed) => changeName(index, changed),
text: names[index],
onRemoved: () => removeName(index),
),
请注意,如果您单独尝试此代码,文本字段将失去焦点,因为键已更改,这可以通过删除 onChange
内的 setState
来解决
void changeName(int nameIndex, String change) {
names[nameIndex] = change;
}
此处您不需要 setState
,因为当您在文本字段中输入内容时,UI 将默认更新
我希望我说清楚了
关于flutter - 我的 Flutter ListView 总是从列表中删除最后一项,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/75000198/