目前我实际上正在寻找一个专门针对我的问题的术语:
我创建了一个由超过 4 支球队组成的联盟 联赛共进行 3 轮(数字是为了简单起见) 比赛应从球队尚未交手的球队中随机分配。
我正在努力让当前的代码在每个边缘情况下运行,因此我想查找为此类情况开发的“标准”算法,但我无法想出我正在寻找的术语。
一个时间表示例是:
TeamA: C,E,B
TeamB: F,H,A
TeamC: A,D,H
TeamD: G,C,F
TeamE: H,A,G
TeamF: B,G,D
TeamG: D,F,G
TeamH: E,B,C
我在这方面找不到任何东西,因为它似乎是非常非常不可能在联赛/锦标赛中使用的东西 - 但这是我的要求。
这是我当前创建一轮的代码。可能会发生这样的情况,此代码不会在第 3 轮中为每个团队提供一个对手,因为他们可能的对手已经在本轮中分配了一场比赛(测试了 6 支球队,可能会在第 3 轮中发生)
public function CalculateDivision()
{
$teams = Division::find(1)->teams()->get();
$diffs = array();
foreach($teams as $team)
{
//Get possible Opponents
$opp = Division::find(1)->teams()->where('id','!=',$team->id)->lists('id');
$matches = $team->matches()->get();
$plyd = array();
foreach($matches as $match)
{
//Find Opponents a team already has played against
$plyd[] = $match->teams()->where('id','!=',$team->id)->pluck('id');
}
//Substract Opponents already played against from possible Opponents
$TBP = array_diff($opp,$plyd);
$diffs[$team->id] = $TBP;
}
//Order By Least possible Opponents possible
asort($diffs);
$this->CalculateMatches($diffs);
}
private function CalculateMatches($teams)
{
//$teams equals $teams[teamID] = [Opponent1ID,Opponent2ID ...]
$setTeams = array();
foreach($teams as $key => $team)
{
//If Team hasn't already a new matchup find opponent from their possible opponent array
if(!in_array($key,$setTeams))
{
shuffle($team);
foreach($team as $opponent)
{
//If possible opponent hasn't already a matchup create one, add both teams to 'has already a match' so the loop doesn't evaluate them again
if(!in_array($opponent,$setTeams))
{
$this->CreateMatch($key,$opponent);
$setTeams[] = $key;
$setTeams[] = $opponent;
break;
}
}
}
}
}
任何对我要谷歌的帮助将不胜感激
最佳答案
一个Swiss system “是一种非淘汰赛形式,其特点是预定比赛轮数,但比循环赛少很多”。
它广泛应用于国际象棋和其他游戏中。根据维基百科:
Swiss systems are commonly used in chess, bridge, eSports, Morabaraba, Scrabble, Backgammon, squash, Pétanque (boules), Quiz bowl, Magic: The Gathering, Policy Debate, Warhammer, eight-ball, Reversi, Dominion, Pokémon TCG, Yu-Gi-Oh, Blood Bowl, Guild Wars 2, Star Wars: X-Wing Miniatures Game, Path of Exile and Android: Netrunner.
它可能适合您的需求,并且您可以找到一些现成的实现。
关于php - 没有循环赛的联赛安排,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/40644820/