我所指的几个例子:
typedef struct SOME_STRUCT {
unsigned int x1;
unsigned int x2;
unsigned int x3;
unsigned int x4;
// What I expected would work, but doesn't; the 2nd parameter gets
// turned into an 8-bit quantity at some point within memset
SOME_STRUCT() { memset( this, 0xFEEDFACE, sizeof( *this ) ); }
// Something that worked, but seems hokey/hackish
SOME_STRUCT() {
unsigned int *me = (unsigned int *)this;
for( int ii = 0; ii < sizeof(*this)/sizeof(*me); ++ii ) {
me[ii] = 0xFEEDFACE;
}
}
// The far-more-verbose-but-C++-way-of-doing-it
// This works, but doesn't lend itself very well
// to being a drop-in way to pull this off on
// any struct.
SOME_STRUCT() : x1( 0xFEEDFACE )
, x2( 0XFEEDFACE )
, x3( 0XFEEDFACE )
, x4( 0XFEEDFACE ) {}
// This would work, but I figured there would be a standard
// function that would alleviate the need to do it myself
SOME_STRUCT() { my_memset( this, 0xFEEDFACE, sizeof(*this) ); }
}
我不能在这里使用 valgrind,而且就我可以访问的各种调试库而言,我的选择是有限的——这就是为什么我要自己为这个一次性案例做这件事。
最佳答案
这是安全使用 std::generate()
的部分示例:
#include <algorithm>
struct Wizard {
size_t i;
static unsigned char magic[4];
Wizard() : i(0) {}
unsigned char operator()() {
size_t j = i++;
i %= sizeof(magic); // Not strictly necessary due to wrapping.
return magic[j];
}
};
unsigned char Wizard::magic[4] = {0xDE,0xAD,0xBE,0xEF};
std::generate(reinterpret_cast<unsigned char*>(this),
reinterpret_cast<unsigned char*>(this) + sizeof(*this),
Wizard());
(当然,字节序可能正确也可能不正确,这取决于您的外观以及您期望在执行时看到的内容!)
关于c++ - 用魔数(Magic Number)初始化一 block 内存的简洁方法,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/7575708/