flash AS3自定义按钮翻转(windows 7风格)

标签 flash actionscript-3 button rollover

注意: 我选择保留该主题的历史记录,因为我认为搜索过程可能对某人有用。如果您想要解决方案,请转到我的帖子底部。

我进行了搜索,但在 Google 和 StackOverflow 上都没有找到答案(甚至没有一个教程)。 我想在按钮上创建翻转突出显示,例如 Windows 7 任务栏。突出显示的移动取决于鼠标在按钮上的位置。我不希望按钮上有任何图像(仅颜色渐变)来保留标准组件。 如何应用这种翻转效果?

返回,我尝试运行此代码:

    <?xml version="1.0" encoding="utf-8"?>
<s:SparkSkin xmlns:fx="http://ns.adobe.com/mxml/2009" 
             xmlns:s="library://ns.adobe.com/flex/spark" 
             xmlns:mx="library://ns.adobe.com/flex/mx"
             minWidth="65" minHeight="22"
             creationComplete="GlassButtonSkin_creationCompleteHandler(event)"> 

    <fx:Metadata>[HostComponent("spark.components.Button")]</fx:Metadata>

    <fx:Declarations>

    </fx:Declarations>


    <fx:Script>
        <![CDATA[
            import mx.events.FlexEvent;

            protected function GlassButtonSkin_creationCompleteHandler(event:FlexEvent):void{
                this.addEventListener(MouseEvent.MOUSE_OVER,mouseOverHandler);
                this.addEventListener(MouseEvent.CLICK,mouseClickHandler);
            }

            private function mouseOverHandler(event:MouseEvent):void{
                this.overEffectRadialGradient.y = event.stageY;
                this.labelDisplay.text = "your in";
                this.commitProperties();
            }
            private function mouseClickHandler(event:MouseEvent):void{
                this.labelDisplay.text = "your in";
            }
        ]]>
    </fx:Script>


    <s:states>
        <s:State name="up"/> 
        <s:State name="over"/> 
        <s:State name="down"/> 
        <s:State name="disabled"/> 
    </s:states>

    <s:transitions>
        <s:Transition fromState="up" toState="over" autoReverse="true">
            <s:Fade target="{overEffect}" alphaFrom="0" alphaTo="1" duration="500"/>
        </s:Transition>
    </s:transitions>




    <!-- inner border --> 
    <s:Rect left="0" right="0" top="0" bottom="0" id="innerBorder" radiusX="4" radiusY="4">
        <s:stroke>     
            <s:SolidColorStroke id="innerBorderStroke" weight="1" color="#ffffff" />
        </s:stroke>
    </s:Rect>

    <!-- outer border --> 
    <s:Rect left="1" right="1" top="1" bottom="1" id="outerBorder" radiusX="4" radiusY="4">
        <s:stroke>     
            <s:SolidColorStroke id="outerBorderStroke" weight="1" color="#000000"/>
        </s:stroke>
    </s:Rect>

    <!-- fill -->
    <!--- Defines the appearance of the Button component's background. -->
    <s:Rect id="background" left="1" right="1" top="1" bottom="1">
        <s:fill>
            <s:SolidColor alpha="0.5" color="#000000"/>
        </s:fill>
    </s:Rect>

    <s:Rect id="backgroundTopPart" left="1" right="1" top="1" height="50%"
            includeIn="up,over,disabled">
        <s:fill>
            <s:LinearGradient rotation="90">
                <s:GradientEntry color="#ffffff" alpha="0.6"/>
                <s:GradientEntry color="#ffffff" alpha="0.2"/>
            </s:LinearGradient>
        </s:fill>
    </s:Rect>

    <s:Rect id="overEffect" left="1" right="1" bottom="1" height="50%" radiusX="4" radiusY="4"
            includeIn="over,down">
        <s:fill>        
            <s:RadialGradient id="overEffectRadialGradient" x="{width*0.5}" y="{height*0.5}" scaleY="{height}" scaleX="{width/1.5}">
                <s:GradientEntry color="#8dbdff" alpha="0.7" />
                <s:GradientEntry color="#8dbdff" alpha="0"/>
            </s:RadialGradient>
        </s:fill>
    </s:Rect>


    <s:Label id="labelDisplay"
             text="Send"
             textAlign="center" 
             verticalAlign="middle" 
             color="#FFFFFF"
             horizontalCenter="0" verticalCenter="1" 
             left="10" right="10" top="2" bottom="2">
    </s:Label>



</s:SparkSkin>

问题是没有捕获任何事件。我尝试更改单击事件上的标签文本进行测试,但它根本不起作用(没有事件句柄)。真的很奇怪。你能给我一些帮助吗?

编辑 2011 年 11 月 15 日 我发现我的creationCompleteHandler需要一个parent.mouseChildren = true;捕获鼠标事件。我把它放了,现在我可以看到鼠标事件被捕获,但即使我删除状态转换并使用visible = true/false;,我的翻转效果也不再显示。我的鼠标悬停在处理程序上的效果。

最后编辑 我终于找到了问题的解决方案,谢谢大家。 我的解决方案:

 <?xml version="1.0" encoding="utf-8"?>
<s:SparkSkin xmlns:fx="http://ns.adobe.com/mxml/2009" 
             xmlns:s="library://ns.adobe.com/flex/spark" 
             xmlns:mx="library://ns.adobe.com/flex/mx"
             minWidth="65" minHeight="22"
             creationComplete="GlassButtonSkin_creationCompleteHandler(event)"> 

    <fx:Metadata>[HostComponent("spark.components.Button")]</fx:Metadata>

    <fx:Declarations>

    </fx:Declarations>


    <fx:Script>
        <![CDATA[
            import mx.events.FlexEvent;
            import mx.graphics.RadialGradient;

            import spark.effects.Fade;
            import spark.effects.animation.RepeatBehavior;

            [Bindable]
            private var rectRollOverEffect:Rect = new Rect();
            private var radialGradientRollOverEffect:RadialGradient = new RadialGradient();
            private var gradientEntryRollOverEffect1:GradientEntry = new GradientEntry(0x8dbdff,NaN,0.7);
            private var gradientEntryRollOverEffect2:GradientEntry = new GradientEntry(0x8dbdff,NaN,0);
            private var indexOfRollOverEffect:int;
            private var myFade:Fade;

            protected function GlassButtonSkin_creationCompleteHandler(event:FlexEvent):void{
                parent.mouseChildren = true;
                this.addEventListener(MouseEvent.MOUSE_MOVE,mouseMoveHandler,true);
                this.addEventListener(MouseEvent.MOUSE_OUT,mouseOutHandler,true);
                this.addEventListener(MouseEvent.MOUSE_OVER,mouseOverHandler,true);

                this.addElement(rectRollOverEffect);
                indexOfRollOverEffect = this.getElementIndex(rectRollOverEffect);
                this.removeElementAt(indexOfRollOverEffect);
            }

            private function mouseOverHandler(event:MouseEvent):void{
                if(this.currentState == "disabled")
                    return;

                createRollOverEffect(event,0);

                myFade = new Fade(this.getElementAt(indexOfRollOverEffect));
                myFade.alphaFrom = 0;
                myFade.alphaTo = 1;
                myFade.duration = 200;
                myFade.end();
                myFade.play();
            }

            private function mouseMoveHandler(event:MouseEvent):void{
                if(this.currentState == "disabled")
                    return;

                this.removeElementAt(indexOfRollOverEffect);
                createRollOverEffect(event,1);
            }

            private function mouseOutHandler(event:MouseEvent):void{
                if(this.currentState == "disabled")
                    return;

                this.removeElementAt(indexOfRollOverEffect);
            }

            private function createRollOverEffect(event:MouseEvent,alpha:int):void{
                rectRollOverEffect.alpha = alpha;
                rectRollOverEffect.left = 2;
                rectRollOverEffect.right = 2;
                rectRollOverEffect.bottom = 2;
                rectRollOverEffect.top = 2;
                rectRollOverEffect.radiusX = 4;
                rectRollOverEffect.radiusY = 4;

                radialGradientRollOverEffect.entries = [gradientEntryRollOverEffect1,gradientEntryRollOverEffect2];
                radialGradientRollOverEffect.x = event.localX;
                radialGradientRollOverEffect.y = height-2;
                radialGradientRollOverEffect.scaleX = width/1.5;
                radialGradientRollOverEffect.scaleY = height;

                rectRollOverEffect.fill = radialGradientRollOverEffect;

                this.addElementAt(rectRollOverEffect,indexOfRollOverEffect);
            }
        ]]>
    </fx:Script>


    <s:states>
        <s:State name="up"/> 
        <s:State name="over"/> 
        <s:State name="down"/> 
        <s:State name="disabled"/> 
    </s:states>

    <s:transitions>
        <s:Transition fromState="over" toState="disabled">
            <s:CallAction target="{this}" functionName="removeElement" args="{[this.rectRollOverEffect]}"/>
        </s:Transition>
    </s:transitions>



    <!-- outer border --> 
    <s:Rect left="0" right="0" top="0" bottom="0" id="outerBorder" radiusX="4" radiusY="4">
        <s:stroke>     
            <s:SolidColorStroke id="outerBorderStroke" weight="1" color="#ffffff" />
        </s:stroke>
    </s:Rect>

    <!-- inner border --> 
    <s:Rect left="1" right="1" top="1" bottom="1" id="innerBorder" radiusX="4" radiusY="4">
        <s:stroke>     
            <s:SolidColorStroke id="innerBorderStroke" weight="1" color="#000000"/>
        </s:stroke>
    </s:Rect>

    <!-- fill -->
    <!--- Defines the appearance of the Button component's background. -->
    <s:Rect id="background" left="1" right="1" top="1" bottom="1">
        <s:fill>
            <s:SolidColor alpha="0.5" color="#000000"/>
        </s:fill>
    </s:Rect>

    <s:Rect id="backgroundTopPart" left="1" right="1" top="1" height="50%"
            includeIn="up,over,disabled">
        <s:fill>
            <s:LinearGradient rotation="90">
                <s:GradientEntry color="#ffffff" alpha="0.5" ratio="0.1"/>
                <s:GradientEntry color="#ffffff" alpha="0.1"/>
            </s:LinearGradient>
        </s:fill>
    </s:Rect>


    <s:Label id="labelDisplay"
             text="Send"
             textAlign="center" 
             verticalAlign="middle" 
             color="#FFFFFF"
             horizontalCenter="0" verticalCenter="1" 
             left="10" right="10" top="2" bottom="2">
    </s:Label>

    <s:Rect id="disableForeground" left="0" right="0" top="0" bottom="0"
            includeIn="disabled">
        <s:fill>
            <s:LinearGradient rotation="90">
                <s:GradientEntry color="#7B7B7B" alpha="0.6" ratio="0.1"/>
                <s:GradientEntry color="#aaaaaa" alpha="0.3"/>
            </s:LinearGradient>
        </s:fill>
    </s:Rect>


</s:SparkSkin>

最佳答案

以下是一些入门步骤:

  1. 创建渐变。可能:
    • 预定义图像
    • 一个圆圈,填充外部渐变颜色设置为透明。也许需要转变成椭圆。
  2. 用按钮区域遮盖渐变。
  3. 收听mouse overmouse out按钮区域上的事件。将渐变位置更新为 mouse move 上的鼠标位置(或仅 mouse.y) .

我不能保证它看起来与 Windows 7 任务栏中一模一样,因为它取决于按钮的背景和渐变的形状。我不确定那里是否使用了额外的效果。您可以通过添加更多渐变(根据鼠标距离改变透明度)并尝试 multiply blend mode 来让事情变得更有趣。这给出了很好的效果。


更新 - 我认为 this.overEffectRadialGradient.y = event.stageY; 使用了错误的坐标。如果按钮位于 0,0 处,它可能会起作用。本地坐标应该是正确的:event.localY

关于flash AS3自定义按钮翻转(windows 7风格),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/8123497/

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