我有一个应用程序示例,它使用 GraphicsContext
绘制图片,其工作原理如下图所示。
问题是使用 Canvas
MouseEvent 水平选择并移动仅
和 蓝色圆圈
MouseClicked
public class JavaFXTest extends Application {
@Override
public void start(Stage primaryStage) {
Group root = new Group();
Canvas canvas = new Canvas(300,100);
GraphicsContext gc = canvas.getGraphicsContext2D();
Stop[] stops;
LinearGradient gradient;
// outer circle
stops = new Stop[]{new Stop(0, Color.LIGHTSKYBLUE), new Stop(1, Color.BLUE)};
gradient = new LinearGradient(0.5, 0, 0.5, 1, true, CycleMethod.NO_CYCLE, stops);
gc.setFill(gradient);
gc.fillOval(10, 14, 40, 40);
gc.fill();
gc.stroke();
// Inner circle
stops = new Stop[]{new Stop(0, Color.BLUE), new Stop(1, Color.LIGHTSKYBLUE)};
gradient = new LinearGradient(0, 0, 1, 1, true, CycleMethod.NO_CYCLE, stops);
gc.setFill(gradient);
gc.fillOval(13, 17, 34, 34);
gc.fill();
gc.stroke();
root.getChildren().add(canvas);
Scene scene = new Scene(root);
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
这就是结果:
可以使用 canvas.setOnMouseClicked
选择 canvas
中的蓝色圆圈
,并使用水平移动canvas.setOnMouseMoved
,不知道蓝色圆圈
的位置? –
canvas.setOnMouseMoved((MouseEvent e) -> {
});
canvas.setOnMouseClicked((MouseEvent e) -> {
});
最佳答案
我修改了你的代码,允许你,
- 选择/取消选择
MouseClicked
上的圆圈 MouseMove
上圆的水平移动public class JavaFXTest extends Application { double mouse_x = 0.0; double mouse_y = 0.0; double circle_x = 10; double circle_y = 14; double height = 40; double width = 40; boolean circle_selected = false; @Override public void start(Stage primaryStage) { Group root = new Group(); Canvas canvas = new Canvas(300,100); this.createCircle(canvas); canvas.setOnMouseClicked(e-> this.select(e)); canvas.setOnMouseMoved(e -> { if(this.circle_selected) this.move(e, canvas); }); root.getChildren().add(canvas); Scene scene = new Scene(root); primaryStage.setScene(scene); primaryStage.show(); } //checks whether the mouse location is within the circle or not private void select(MouseEvent e) { double temp_mouse_x = e.getSceneX(); double temp_mouse_y = e.getSceneY(); double x_max = this.circle_x + this.width; double y_max = this.circle_y + this.height; boolean selected = temp_mouse_x >= this.circle_x && temp_mouse_x <= x_max // x-area && temp_mouse_y >= this.circle_y && temp_mouse_y <= y_max; //y-area if(circle_selected && selected) { //deselect the circle if already selected circle_selected = false; }else { circle_selected = selected; } this.mouse_x = temp_mouse_x; this.mouse_y = temp_mouse_y; } //move circle public void move(MouseEvent e, Canvas canvas) { double change_x = e.getSceneX() - this.mouse_x; this.circle_x += change_x; canvas.getGraphicsContext2D().clearRect(0, 0, canvas.getWidth(), canvas.getHeight()); this.createCircle(canvas); this.mouse_x = e.getSceneX(); this.mouse_y = e.getSceneY(); } public void createCircle(Canvas canvas) { GraphicsContext gc = canvas.getGraphicsContext2D(); //outer circle Stop[] stops = new Stop[]{new Stop(0, Color.LIGHTSKYBLUE), new Stop(1, Color.BLUE)}; LinearGradient gradient = new LinearGradient(0.5, 0, 0.5, 1, true, CycleMethod.NO_CYCLE, stops); gc.setFill(gradient); gc.fillOval(this.circle_x, this.circle_y, this.width, this.height); gc.translate(0, 0); gc.fill(); gc.stroke(); // Inner circle stops = new Stop[]{new Stop(0, Color.BLUE), new Stop(1, Color.LIGHTSKYBLUE)}; gradient = new LinearGradient(0, 0, 1, 1, true, CycleMethod.NO_CYCLE, stops); gc.setFill(gradient); gc.fillOval(this.circle_x + 3, this.circle_y + 3, this.width - 6, this.height - 6); gc.fill(); gc.stroke(); } public static void main(String[] args) { launch(args); } }
关于canvas - 在 JavaFX 中使用 MouseEvent 和 MouseClicked 选择并移动 Canvas 图像,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/42193899/