我有一些代码,多年来我一直在成功使用这些代码来实现“变体类型对象”;也就是说,一个 C++ 对象可以保存各种类型的值,但只使用(大约)尽可能多的内存作为最大的可能类型。该代码在本质上类似于标记 union ,只是它也支持非 POD 数据类型。它通过使用 char 缓冲区、放置新/删除和 reinterpret_cast<> 来实现这一魔力。
我最近尝试在 gcc 4.4.3(使用 -O3 和 -Wall)下编译这段代码,并收到很多这样的警告:
warning: dereferencing type-punned pointer will break strict-aliasing rules
根据我的阅读,这表明 gcc 的新优化器可能会生成“错误”代码,我显然希望避免这种情况。
我在下面粘贴了我的代码的“玩具版”;我可以对我的代码做些什么来使其在 gcc 4.4.3 下更安全,同时仍然支持非 POD 数据类型吗?我知道作为最后的手段,我总是可以使用 -fno-strict-aliasing 来编译代码,但是如果代码在优化下不会中断就更好了,所以我宁愿不这样做。
(请注意,我想避免在代码库中引入 boost 或 C++0X 依赖项,因此虽然 boost/C++0X 解决方案很有趣,但我更喜欢一些更老式的东西)
#include <new>
class Duck
{
public:
Duck() : _speed(0.0f), _quacking(false) {/* empty */}
virtual ~Duck() {/* empty */} // virtual only to demonstrate that this may not be a POD type
float _speed;
bool _quacking;
};
class Soup
{
public:
Soup() : _size(0), _temperature(0.0f) {/* empty */}
virtual ~Soup() {/* empty */} // virtual only to demonstrate that this may not be a POD type
int _size;
float _temperature;
};
enum {
TYPE_UNSET = 0,
TYPE_DUCK,
TYPE_SOUP
};
/** Tagged-union style variant class, can hold either one Duck or one Soup, but not both at once. */
class DuckOrSoup
{
public:
DuckOrSoup() : _type(TYPE_UNSET) {/* empty*/}
~DuckOrSoup() {Unset();}
void Unset() {ChangeType(TYPE_UNSET);}
void SetValueDuck(const Duck & duck) {ChangeType(TYPE_DUCK); reinterpret_cast<Duck*>(_data)[0] = duck;}
void SetValueSoup(const Soup & soup) {ChangeType(TYPE_SOUP); reinterpret_cast<Soup*>(_data)[0] = soup;}
private:
void ChangeType(int newType);
template <int S1, int S2> struct _maxx {enum {sz = (S1>S2)?S1:S2};};
#define compile_time_max(a,b) (_maxx< (a), (b) >::sz)
enum {STORAGE_SIZE = compile_time_max(sizeof(Duck), sizeof(Soup))};
char _data[STORAGE_SIZE];
int _type; // a TYPE_* indicating what type of data we currently hold
};
void DuckOrSoup :: ChangeType(int newType)
{
if (newType != _type)
{
switch(_type)
{
case TYPE_DUCK: (reinterpret_cast<Duck*>(_data))->~Duck(); break;
case TYPE_SOUP: (reinterpret_cast<Soup*>(_data))->~Soup(); break;
}
_type = newType;
switch(_type)
{
case TYPE_DUCK: (void) new (_data) Duck(); break;
case TYPE_SOUP: (void) new (_data) Soup(); break;
}
}
}
int main(int argc, char ** argv)
{
DuckOrSoup dos;
dos.SetValueDuck(Duck());
dos.SetValueSoup(Soup());
return 0;
}
最佳答案
OK,愿意多存一个void *就可以了。我对您的样本进行了一些重新格式化,这样我就可以更轻松地使用它。看看这个,看看它是否符合您的需求。另外请注意,我提供了一些示例,因此您可以向其中添加一些有助于提高可用性的模板。它们可以扩展得更多,但这应该会给您一个好主意。
还有一些输出内容可以帮助您了解正在发生的事情。
还有一件事,我假设您知道您需要提供适当的复制构造函数和赋值运算符,但这不是问题的关键。
我的 g++ 版本信息:
g++ --version g++ (SUSE Linux) 4.5.0 20100604 [gcc-4_5-branch revision 160292]
#include <new>
#include <iostream>
class Duck
{
public:
Duck(float s = 0.0f, bool q = false) : _speed(s), _quacking(q)
{
std::cout << "Duck::Duck()" << std::endl;
}
virtual ~Duck() // virtual only to demonstrate that this may not be a POD type
{
std::cout << "Duck::~Duck()" << std::endl;
}
float _speed;
bool _quacking;
};
class Soup
{
public:
Soup(int s = 0, float t = 0.0f) : _size(s), _temperature(t)
{
std::cout << "Soup::Soup()" << std::endl;
}
virtual ~Soup() // virtual only to demonstrate that this may not be a POD type
{
std::cout << "Soup::~Soup()" << std::endl;
}
int _size;
float _temperature;
};
enum TypeEnum {
TYPE_UNSET = 0,
TYPE_DUCK,
TYPE_SOUP
};
template < class T > TypeEnum type_enum_for();
template < > TypeEnum type_enum_for< Duck >() { return TYPE_DUCK; }
template < > TypeEnum type_enum_for< Soup >() { return TYPE_SOUP; }
/** Tagged-union style variant class, can hold either one Duck or one Soup, but not both at once. */
class DuckOrSoup
{
public:
DuckOrSoup() : _type(TYPE_UNSET), _data_ptr(_data) {/* empty*/}
~DuckOrSoup() {Unset();}
void Unset() {ChangeType(TYPE_UNSET);}
void SetValueDuck(const Duck & duck)
{
ChangeType(TYPE_DUCK);
reinterpret_cast<Duck*>(_data_ptr)[0] = duck;
}
void SetValueSoup(const Soup & soup)
{
ChangeType(TYPE_SOUP);
reinterpret_cast<Soup*>(_data_ptr)[0] = soup;
}
template < class T >
void set(T const & t)
{
ChangeType(type_enum_for< T >());
reinterpret_cast< T * >(_data_ptr)[0] = t;
}
template < class T >
T & get()
{
ChangeType(type_enum_for< T >());
return reinterpret_cast< T * >(_data_ptr)[0];
}
template < class T >
T const & get_const()
{
ChangeType(type_enum_for< T >());
return reinterpret_cast< T const * >(_data_ptr)[0];
}
private:
void ChangeType(int newType);
template <int S1, int S2> struct _maxx {enum {sz = (S1>S2)?S1:S2};};
#define compile_time_max(a,b) (_maxx< (a), (b) >::sz)
enum {STORAGE_SIZE = compile_time_max(sizeof(Duck), sizeof(Soup))};
char _data[STORAGE_SIZE];
int _type; // a TYPE_* indicating what type of data we currently hold
void * _data_ptr;
};
void DuckOrSoup :: ChangeType(int newType)
{
if (newType != _type)
{
switch(_type)
{
case TYPE_DUCK: (reinterpret_cast<Duck*>(_data_ptr))->~Duck(); break;
case TYPE_SOUP: (reinterpret_cast<Soup*>(_data_ptr))->~Soup(); break;
}
_type = newType;
switch(_type)
{
case TYPE_DUCK: (void) new (_data) Duck(); break;
case TYPE_SOUP: (void) new (_data) Soup(); break;
}
}
}
int main(int argc, char ** argv)
{
Duck sample_duck; sample_duck._speed = 23.23;
Soup sample_soup; sample_soup._temperature = 98.6;
std::cout << "Just saw sample constructors" << std::endl;
{
DuckOrSoup dos;
std::cout << "Setting to Duck" << std::endl;
dos.SetValueDuck(sample_duck);
std::cout << "Setting to Soup" << std::endl;
dos.SetValueSoup(sample_soup);
std::cout << "Should see DuckOrSoup destruct which will dtor a Soup"
<< std::endl;
}
{
std::cout << "Do it again with the templates" << std::endl;
DuckOrSoup dos;
std::cout << "Setting to Duck" << std::endl;
dos.set(sample_duck);
std::cout << "duck speed: " << dos.get_const<Duck>()._speed << std::endl;
std::cout << "Setting to Soup" << std::endl;
dos.set(sample_soup);
std::cout << "soup temp: " << dos.get_const<Soup>()._temperature << std::endl;
std::cout << "Should see DuckOrSoup destruct which will dtor a Soup"
<< std::endl;
}
{
std::cout << "Do it again with only template get" << std::endl;
DuckOrSoup dos;
std::cout << "Setting to Duck" << std::endl;
dos.get<Duck>() = Duck(42.42);
std::cout << "duck speed: " << dos.get_const<Duck>()._speed << std::endl;
std::cout << "Setting to Soup" << std::endl;
dos.get<Soup>() = Soup(0, 32);
std::cout << "soup temp: " << dos.get_const<Soup>()._temperature << std::endl;
std::cout << "Should see DuckOrSoup destruct which will dtor a Soup"
<< std::endl;
}
std::cout << "Get ready to see sample destructors" << std::endl;
return 0;
}
关于c++ - Placement-new 与 gcc 4.4.3 严格别名规则,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/4261916/