我的程序为每个时间步绘制了文件中粒子的位置。不幸的是,尽管我使用了 matplotlib.animation
,但它变得越来越慢。瓶颈在哪里?
我的两个粒子数据文件如下所示:
# x y z
# t1 1 2 4
# 4 1 3
# t2 4 0 4
# 3 2 9
# t3 ...
我的脚本:
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
import mpl_toolkits.mplot3d.axes3d as p3
import matplotlib.animation as animation
# Number of particles
numP = 2
# Dimensions
DIM = 3
timesteps = 2000
with open('//home//data.dat', 'r') as fp:
particleData = []
for line in fp:
line = line.split()
particleData.append(line)
x = [float(item[0]) for item in particleData]
y = [float(item[1]) for item in particleData]
z = [float(item[2]) for item in particleData]
# Attaching 3D axis to the figure
fig = plt.figure()
ax = p3.Axes3D(fig)
# Setting the axes properties
border = 1
ax.set_xlim3d([-border, border])
ax.set_ylim3d([-border, border])
ax.set_zlim3d([-border, border])
def animate(i):
global x, y, z, numP
#ax.clear()
ax.set_xlim3d([-border, border])
ax.set_ylim3d([-border, border])
ax.set_zlim3d([-border, border])
idx0 = i*numP
idx1 = numP*(i+1)
ax.scatter(x[idx0:idx1],y[idx0:idx1],z[idx0:idx1])
ani = animation.FuncAnimation(fig, animate, frames=timesteps, interval=1, blit=False, repeat=False)
plt.show()
最佳答案
在这种情况下,我建议使用 pyqtgraph。文档引用:
Its primary goals are 1) to provide fast, interactive graphics for displaying data (plots, video, etc.) and 2) to provide tools to aid in rapid application development (for example, property trees such as used in Qt Designer).
您可以在安装后查看一些示例:
import pyqtgraph.examples
pyqtgraph.examples.run()
这个小代码片段生成 1000 个随机点,并通过不断更新不透明度将它们显示在 3D 散点图中,类似于 pyqtgraph.examples
中的 3D 散点图示例:
from pyqtgraph.Qt import QtCore, QtGui
import pyqtgraph.opengl as gl
import numpy as np
app = QtGui.QApplication([])
w = gl.GLViewWidget()
w.show()
g = gl.GLGridItem()
w.addItem(g)
#generate random points from -10 to 10, z-axis positive
pos = np.random.randint(-10,10,size=(1000,3))
pos[:,2] = np.abs(pos[:,2])
sp2 = gl.GLScatterPlotItem(pos=pos)
w.addItem(sp2)
#generate a color opacity gradient
color = np.zeros((pos.shape[0],4), dtype=np.float32)
color[:,0] = 1
color[:,1] = 0
color[:,2] = 0.5
color[0:100,3] = np.arange(0,100)/100.
def update():
## update volume colors
global color
color = np.roll(color,1, axis=0)
sp2.setData(color=color)
t = QtCore.QTimer()
t.timeout.connect(update)
t.start(50)
## Start Qt event loop unless running in interactive mode.
if __name__ == '__main__':
import sys
if (sys.flags.interactive != 1) or not hasattr(QtCore, PYQT_VERSION'):
QtGui.QApplication.instance().exec_()
让您了解性能的小 gif:
编辑:
在每个时间步显示多个点有点棘手,因为 gl.GLScatterPlotItem
仅采用 (N,3)-arrays
作为点位置,请参见 here .您可以尝试制作一个 ScatterPlotItems
字典,其中每个字典都包含特定点的所有时间步长。然后需要相应地调整更新功能。您可以在下面找到一个示例,其中 pos
是一个 (100,10,3)-array
,代表每个点的 100 个时间步长。我将更新时间减少到 1000 ms
以获得较慢的动画。
from pyqtgraph.Qt import QtCore, QtGui
import pyqtgraph.opengl as gl
import numpy as np
app = QtGui.QApplication([])
w = gl.GLViewWidget()
w.show()
g = gl.GLGridItem()
w.addItem(g)
pos = np.random.randint(-10,10,size=(100,10,3))
pos[:,:,2] = np.abs(pos[:,:,2])
ScatterPlotItems = {}
for point in np.arange(10):
ScatterPlotItems[point] = gl.GLScatterPlotItem(pos=pos[:,point,:])
w.addItem(ScatterPlotItems[point])
color = np.zeros((pos.shape[0],10,4), dtype=np.float32)
color[:,:,0] = 1
color[:,:,1] = 0
color[:,:,2] = 0.5
color[0:5,:,3] = np.tile(np.arange(1,6)/5., (10,1)).T
def update():
## update volume colors
global color
for point in np.arange(10):
ScatterPlotItems[point].setData(color=color[:,point,:])
color = np.roll(color,1, axis=0)
t = QtCore.QTimer()
t.timeout.connect(update)
t.start(1000)
## Start Qt event loop unless running in interactive mode.
if __name__ == '__main__':
import sys
if (sys.flags.interactive != 1) or not hasattr(QtCore, 'PYQT_VERSION'):
QtGui.QApplication.instance().exec_()
请记住,在此示例中,所有 点都显示在散点图中,但是,颜色不透明度(颜色数组中的第 4 维)在每个时间步长中更新以获得动画.您也可以尝试更新点而不是颜色以获得更好的性能......
关于Python:动画 3D 散点图变慢,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/40890632/