c++ - 为已知的更常见路径优化分支

标签 c++ c optimization compiler-optimization

请考虑以下代码:

void error_handling();
bool method_impl();

bool method()
{
    const bool res = method_impl();
    if (res == false) {
        error_handling();
        return false;
    }
    return true;
}

我知道 method_impl() 会在 99.999%(是的,小数点后三位)的情况下返回 true,但我的编译器不会。 method() 在时间消耗方面是部分关键的。

  1. 我是否应该重写 method()(并降低其可读性)以确保仅当 method_impl() 返回 false 时才会发生跳转?如果是,怎么做?
  2. 我应该让编译器为我完成工作吗?
  3. 我应该让 CPU 的分支预测为我完成这项工作吗?

最佳答案

根据其他答案的建议,我对解决方案进行了基准测试。如果您考虑对这个答案投赞成票,请也对其他答案投赞成票。

基准代码

#include <iostream>
#include <iomanip>
#include <string>

// solutions
#include <ctime>

// benchmak
#include <limits>
#include <random>
#include <chrono>
#include <algorithm>
#include <functional>

//
// Solutions
//
namespace
{
    volatile std::time_t near_futur = -1;
    void error_handling() { std::cerr << "error\n"; }
    bool method_impl() { return std::time(NULL) != near_futur; }

    bool method_no_builtin()
    {
        const bool res = method_impl();
        if (res == false) {
            error_handling();
            return false;
        }
        return true;
    }

    bool method_builtin()
    {
        const bool res = method_impl();
        if (__builtin_expect(res, 1) == false) {
            error_handling();
            return false;
        }
        return true;
    }

    bool method_builtin_incorrect()
    {
        const bool res = method_impl();
        if (__builtin_expect(res, 0) == false) {
            error_handling();
            return false;
        }
        return true;
    }

    bool method_rewritten()
    {
        const bool res = method_impl();
        if (res == true) {
            return true;
        } else {
            error_handling();
            return false;
        }
    }
}

//
// benchmark
//
constexpr std::size_t BENCHSIZE = 10'000'000;
class Clock
{
    std::chrono::time_point<std::chrono::steady_clock> _start;

public:
    static inline std::chrono::time_point<std::chrono::steady_clock> now() { return std::chrono::steady_clock::now(); }

    Clock() : _start(now())
    {
    }

    template<class DurationUnit>
    std::size_t end()
    {
        return std::chrono::duration_cast<DurationUnit>(now() - _start).count();
    }
};

//
// Entry point
//
int main()
{
    {
        Clock clock;
        bool result = true;
        for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
        {
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
            result &= method_no_builtin();
        }
        const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
        std::cout << std::setw(40) << "method_no_builtin(): " << std::setprecision(3) << unit_time << " ns\n";
    }
    {
        Clock clock;
        bool result = true;
        for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
        {
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
            result &= method_builtin();
        }
        const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
        std::cout << std::setw(40) << "method_builtin(): " << std::setprecision(3) << unit_time << " ns\n";
    }
    {
        Clock clock;
        bool result = true;
        for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
        {
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
            result &= method_builtin_incorrect();
        }
        const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
        std::cout << std::setw(40) << "method_builtin_incorrect(): " << std::setprecision(3) << unit_time << " ns\n";
    }
    {
        Clock clock;
        bool result = true;
        for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
        {
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
            result &= method_rewritten();
        }
        const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
        std::cout << std::setw(40) << "method_rewritten(): " << std::setprecision(3) << unit_time << " ns\n";
    }
}

基准测试结果

g++ -std=c++14 -O2 -Wall -Wextra -Werror main.cpp

               method_no_builtin(): 42.8 ns
                  method_builtin(): 44.4 ns
        method_builtin_incorrect(): 51.4 ns
                method_rewritten(): 39.3 ns

Demo

g++ -std=c++14 -O3 -Wall -Wextra -Werror main.cpp

               method_no_builtin(): 32.3 ns
                  method_builtin(): 31.1 ns
        method_builtin_incorrect(): 35.6 ns
                method_rewritten(): 30.5 ns

Demo

结论

这些优化之间的差异太小,无法得出任何结论,除了:如果在为已知的更常见路径优化分支时可以找到性能增益,那么这个增益太小而不值得麻烦和可读性下降。

关于c++ - 为已知的更常见路径优化分支,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/35938249/

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