wpf - 在 Windows 10 上禁用绝对音量

标签 wpf bluetooth windows-10 user32 systemparametersinfo

我需要能够在运行时设置一些设置,而无需重新启动。使用X-Mouse Controls作为指南,我找到了一种以编程方式使用 SystemParametersInfo() 来设置事件窗口跟踪 (SPI_SET_ACTIVEWINDOWTRACKING) 的方法,而不是将窗口提升到焦点上 (SPI_SET_ACTIVEWNDTRKZORDER ),以及事件窗口跟踪超时 (SPI_ACTIVEWNDTRKTIMEOUT)。

所有这三个设置都可以通过注册表项获得,但更改注册表中的值将需要重新启动。另一方面,使用 SystemParamtersInfo() 调用可避免重新启动。

这是其中一个调用的示例:

public static void SetActiveWindowTracking(bool enabled)
{
    bool result = NativeMethods.SystemParametersInfo((uint) SPI.SPI_SETACTIVEWINDOWTRACKING, UiParamNoOp, enabled.AsUIntPtr(), SpifWrite);

    if (!result)
    {
        throw new Win32Exception(Marshal.GetLastWin32Error());
    }
}

我要解决的下一个设置是禁用蓝牙绝对音量。此设置在注册表中可用,位于 HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Bluetooth\Audio\AVRCP\CT。但是,如果我只是简单地改变这个值,我将不得不重新启动以启用我的新设置。我有兴趣在不重新启动的情况下更改此设置,类似于上面的三个设置。有没有我可以调用的函数,SystemParametersInfo() 或类似的东西,它可以让我无需重新启动即可调整此设置?

顺便说一句,我在 C♯ 中使用 WPF 工作。但是,我对其他解决方案持开放态度。

谢谢!

最佳答案

看看这个Windows Audio Core lib对于选项,我添加了 3 种方法。

只需在 Startup 处将其作为批处理文件/CMD 执行即可或 here on SO

- Option 1: Via registry update / powershell, needs reboot

reg add HKLM\SYSTEM\ControlSet001\Control\Bluetooth\Audio\AVRCP\CT /v DisableAbsoluteVolume /t REG_DWORD /d 1 /f

- Option 2: Via code PInvoke

// Declare your PInvoke
private const int APPCOMMAND_VOLUME_MUTE = 0x80000;
private const int WM_APPCOMMAND = 0x319;

[DllImport("user32.dll")]
public static extern IntPtr SendMessageW(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);
// Now call it
 SendMessageW(this.Handle, WM_APPCOMMAND, this.Handle, (IntPtr) APPCOMMAND_VOLUME_MUTE);

- Option 3: Without interop and no 3rd party libs, just windows audio core lib credit simon from here

using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;

namespace SetAppVolumne
{
    class Program
    {
        static void Main(string[] args)
        {
            const string app = "Mozilla Firefox";

            foreach (string name in EnumerateApplications())
            {
                Console.WriteLine("name:" + name);
                if (name == app)
                {
                    // display mute state & volume level (% of master)
                    Console.WriteLine("Mute:" + GetApplicationMute(app));
                    Console.WriteLine("Volume:" + GetApplicationVolume(app));

                    // mute the application
                    SetApplicationMute(app, true);

                    // set the volume to half of master volume (50%)
                    SetApplicationVolume(app, 50);
                }
            }
        }

        public static float? GetApplicationVolume(string name)
        {
            ISimpleAudioVolume volume = GetVolumeObject(name);
            if (volume == null)
                return null;

            float level;
            volume.GetMasterVolume(out level);
            return level * 100;
        }

        public static bool? GetApplicationMute(string name)
        {
            ISimpleAudioVolume volume = GetVolumeObject(name);
            if (volume == null)
                return null;

            bool mute;
            volume.GetMute(out mute);
            return mute;
        }

        public static void SetApplicationVolume(string name, float level)
        {
            ISimpleAudioVolume volume = GetVolumeObject(name);
            if (volume == null)
                return;

            Guid guid = Guid.Empty;
            volume.SetMasterVolume(level / 100, ref guid);
        }

        public static void SetApplicationMute(string name, bool mute)
        {
            ISimpleAudioVolume volume = GetVolumeObject(name);
            if (volume == null)
                return;

            Guid guid = Guid.Empty;
            volume.SetMute(mute, ref guid);
        }

        public static IEnumerable<string> EnumerateApplications()
        {
            // get the speakers (1st render + multimedia) device
            IMMDeviceEnumerator deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
            IMMDevice speakers;
            deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);

            // activate the session manager. we need the enumerator
            Guid IID_IAudioSessionManager2 = typeof(IAudioSessionManager2).GUID;
            object o;
            speakers.Activate(ref IID_IAudioSessionManager2, 0, IntPtr.Zero, out o);
            IAudioSessionManager2 mgr = (IAudioSessionManager2)o;

            // enumerate sessions for on this device
            IAudioSessionEnumerator sessionEnumerator;
            mgr.GetSessionEnumerator(out sessionEnumerator);
            int count;
            sessionEnumerator.GetCount(out count);

            for (int i = 0; i < count; i++)
            {
                IAudioSessionControl ctl;
                sessionEnumerator.GetSession(i, out ctl);
                string dn;
                ctl.GetDisplayName(out dn);
                yield return dn;
                Marshal.ReleaseComObject(ctl);
            }
            Marshal.ReleaseComObject(sessionEnumerator);
            Marshal.ReleaseComObject(mgr);
            Marshal.ReleaseComObject(speakers);
            Marshal.ReleaseComObject(deviceEnumerator);
        }

        private static ISimpleAudioVolume GetVolumeObject(string name)
        {
            // get the speakers (1st render + multimedia) device
            IMMDeviceEnumerator deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
            IMMDevice speakers;
            deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);

            // activate the session manager. we need the enumerator
            Guid IID_IAudioSessionManager2 = typeof(IAudioSessionManager2).GUID;
            object o;
            speakers.Activate(ref IID_IAudioSessionManager2, 0, IntPtr.Zero, out o);
            IAudioSessionManager2 mgr = (IAudioSessionManager2)o;

            // enumerate sessions for on this device
            IAudioSessionEnumerator sessionEnumerator;
            mgr.GetSessionEnumerator(out sessionEnumerator);
            int count;
            sessionEnumerator.GetCount(out count);

            // search for an audio session with the required name
            // NOTE: we could also use the process id instead of the app name (with IAudioSessionControl2)
            ISimpleAudioVolume volumeControl = null;
            for (int i = 0; i < count; i++)
            {
                IAudioSessionControl ctl;
                sessionEnumerator.GetSession(i, out ctl);
                string dn;
                ctl.GetDisplayName(out dn);
                if (string.Compare(name, dn, StringComparison.OrdinalIgnoreCase) == 0)
                {
                    volumeControl = ctl as ISimpleAudioVolume;
                    break;
                }
                Marshal.ReleaseComObject(ctl);
            }
            Marshal.ReleaseComObject(sessionEnumerator);
            Marshal.ReleaseComObject(mgr);
            Marshal.ReleaseComObject(speakers);
            Marshal.ReleaseComObject(deviceEnumerator);
            return volumeControl;
        }
    }

    [ComImport]
    [Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
    internal class MMDeviceEnumerator
    {
    }

    internal enum EDataFlow
    {
        eRender,
        eCapture,
        eAll,
        EDataFlow_enum_count
    }

    internal enum ERole
    {
        eConsole,
        eMultimedia,
        eCommunications,
        ERole_enum_count
    }

    [Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
    internal interface IMMDeviceEnumerator
    {
        int NotImpl1();

        [PreserveSig]
        int GetDefaultAudioEndpoint(EDataFlow dataFlow, ERole role, out IMMDevice ppDevice);

        // the rest is not implemented
    }

    [Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
    internal interface IMMDevice
    {
        [PreserveSig]
        int Activate(ref Guid iid, int dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);

        // the rest is not implemented
    }

    [Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
    internal interface IAudioSessionManager2
    {
        int NotImpl1();
        int NotImpl2();

        [PreserveSig]
        int GetSessionEnumerator(out IAudioSessionEnumerator SessionEnum);

        // the rest is not implemented
    }

    [Guid("E2F5BB11-0570-40CA-ACDD-3AA01277DEE8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
    internal interface IAudioSessionEnumerator
    {
        [PreserveSig]
        int GetCount(out int SessionCount);

        [PreserveSig]
        int GetSession(int SessionCount, out IAudioSessionControl Session);
    }

    [Guid("F4B1A599-7266-4319-A8CA-E70ACB11E8CD"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
    internal interface IAudioSessionControl
    {
        int NotImpl1();

        [PreserveSig]
        int GetDisplayName([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);

        // the rest is not implemented
    }

    [Guid("87CE5498-68D6-44E5-9215-6DA47EF883D8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
    internal interface ISimpleAudioVolume
    {
        [PreserveSig]
        int SetMasterVolume(float fLevel, ref Guid EventContext);

        [PreserveSig]
        int GetMasterVolume(out float pfLevel);

        [PreserveSig]
        int SetMute(bool bMute, ref Guid EventContext);

        [PreserveSig]
        int GetMute(out bool pbMute);
    }
}

关于wpf - 在 Windows 10 上禁用绝对音量,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/66822021/

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