我已经使用 Time Profiler Instrument 来识别我的应用程序中的显着滞后。现在我知道问题出在哪里,但我不知道该怎么办。我正在使用 ARC 并且有一个调用方法“Go”的 viewController,如下所示。我也包含了 Time Profiler 结果的快照。有谁知道我该如何解决这个问题?谢谢!
这是该方法的代码:
- (void)go {
CGFloat width = self.imageViewA.bounds.size.width;
[UIView animateWithDuration:18.0 delay:0.0 options:UIViewAnimationOptionCurveLinear
animations:^ {
self.imageViewA.frame = CGRectOffset(self.imageViewA.frame, -width, 0);
self.imageViewB.frame = CGRectOffset(self.imageViewB.frame, -width, 0);
}
completion:^(BOOL finished) {
if (self.keepGoing) {
// now B is where A began, so swap them and reposition B
UIImageView *temp = self.imageViewA;
self.imageViewA = self.imageViewB;
self.imageViewB = temp;
self.imageViewB.frame = CGRectOffset(self.view.bounds,
self.view.bounds.size.width, 0.0);
// recursive call, but we don't want to wind up the stack
[self performSelector:@selector(go) withObject:nil afterDelay:0.0];
}
}];
}
这是我的时间文件的结果:
作为引用,我还包含了我的 .h 文件。
@interface ViewController : GAITrackedViewController
@property (weak, nonatomic) IBOutlet UIBarButtonItem *lButton;
@property (weak, nonatomic) IBOutlet UIBarButtonItem *rButton;
@property (nonatomic, assign) BOOL keepGoing;
@property (nonatomic, strong) UIImageView *imageViewA;
@property (nonatomic, strong) UIImageView *imageViewB;
- (IBAction)handleLPressed:(id)sender;
- (IBAction)handleRPressed:(id)sender;
@end
最佳答案
也许这可行:
- (void)go {
CGFloat width = self.imageViewA.bounds.size.width;
__weak typeof(self) self_ = self;
[UIView animateWithDuration:18.0 delay:0.0 options:UIViewAnimationOptionCurveLinear
animations:^ {
__strong typeof(self) self = self_;
self.imageViewA.frame = CGRectOffset(self.imageViewA.frame, -width, 0);
self.imageViewB.frame = CGRectOffset(self.imageViewB.frame, -width, 0);
}
completion:^(BOOL finished) {
__strong typeof(self) self = self_;
if (self.keepGoing) {
// now B is where A began, so swap them and reposition B
UIImageView *temp = self.imageViewA;
self.imageViewA = self.imageViewB;
self.imageViewB = temp;
self.imageViewB.frame = CGRectOffset(self.view.bounds,
self.view.bounds.size.width, 0.0);
// recursive call, but we don't want to wind up the stack
[self performSelector:@selector(go) withObject:nil afterDelay:0.0];
}
}];
}
这样做是保持对 self 的弱引用,而不是将其复制到堆栈中的 block 中。我不确定,但也许这可行。
关于iphone - 使用 Time Profiler 分析的审查方法,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/15355453/