我正在使用一个专为 iPhone 直播而设计的私有(private)图书馆。
在每次记录每一帧时,它都会调用一个委托(delegate)
函数
void MyAQInputCallback(void *inUserData, AudioQueueRef inQueue, AudioQueueBufferRef inBuffer, const AudioTimeStamp *inStartTime, UInt32 inNumPackets, const AudioStreamPacketDescription *inPacketDesc);
Now how I can append this inBuffer to my AVAssetWriterInput
as usual:
[self.audioWriterInput appendSampleBuffer:sampleBuffer];
我想也许可以将 AudioQueueBufferRef
转换为 CMSampleBufferRef
?
谢谢。
最佳答案
我不认为两年后您仍在寻找解决方案,但以防万一有人处于类似情况并发现这个问题(就像我一样),这是我的解决方案。
我的音频队列回调函数调用下面的 appendAudioBuffer
函数,并向其传递 AudioQueueBufferRef 及其长度 (mAudioDataByteSize
)。
void appendAudioBuffer(void* pBuffer, long pLength)
{
// CMSampleBuffers require a CMBlockBuffer to hold the media data; we
// create a blockBuffer here from the AudioQueueBuffer's data.
CMBlockBufferRef blockBuffer;
OSStatus status = CMBlockBufferCreateWithMemoryBlock(kCFAllocatorDefault,
pBuffer,
pLength,
kCFAllocatorNull,
NULL,
0,
pLength,
kCMBlockBufferAssureMemoryNowFlag,
&blockBuffer);
// Timestamp of current sample
CFAbsoluteTime currentTime = CFAbsoluteTimeGetCurrent();
CFTimeInterval elapsedTime = currentTime - mStartTime;
CMTime timeStamp = CMTimeMake(elapsedTime * mTimeScale, mTimeScale);
// Number of samples in the buffer
long nSamples = pLength / mWaveRecorder->audioFormat()->mBytesPerFrame;
CMSampleBufferRef sampleBuffer;
OSStatus err = CMAudioSampleBufferCreateWithPacketDescriptions(kCFAllocatorDefault,
blockBuffer,
true,
NULL,
NULL,
mAudioFormatDescription,
nSamples,
timeStamp,
NULL,
&sampleBuffer);
// Add the audio sample to the asset writer input
if ([mAudioWriterInput isReadyForMoreMediaData]) {
if(![mAudioWriterInput appendSampleBuffer:sampleBuffer])
// print an error
}
else
// either do nothing and just print an error, or queue the CMSampleBuffer
// somewhere and add it later, when the AVAssetWriterInput is ready
CFRelease(sampleBuffer);
CFRelease(blockBuffer);
}
请注意,当我调用 appendAudioBuffer
时,声音并未被压缩;音频格式被指定为 LPCM(这就是为什么我不使用数据包描述符,因为 LPCM 没有数据包描述符)。 AVAssetWriterInput 处理压缩。
我最初尝试将 AAC 数据传递给 AVAssetWriter,但这导致了太多的复杂性,我无法让它工作。
关于ios - 如何从 AudioQueueBufferRef 获取 CMSampleBufferRef,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/20212320/