c# - 跨线程交互C#

标签 c# multithreading synchronizationcontext

有人可以帮助我如何在我的类中设置Thread.join()方法,或者是否有一种巧妙的方法来处理SynchronizationContext类和thread.join方法。基本上,我试图从不同的线程(不是UI线程)每2秒更新一次datagridview(dgv)单元格和进度条(pb)。当一个线程完成这项工作时,该功能可以正常工作;但是,我想设置2个线程,以便第一个线程(线程1)将更新控件(在我的情况下,它将更新datagridview并显示10行,进度条将更新为50%)。线程1完成工作后,线程2应该启动并更新控件(在我的情况下,它将更新datagridview并显示10行以上,并且进度条将更新为100%)。请参见下面的代码。

using System;
using System.Diagnostics;
using System.Threading;
using System.Windows.Forms;

namespace DelegatesAndCallback
{
public partial class Form1 : Form
{
    private Thread newThread1;
    private Thread newThread2;

    public Form1()
    {
        InitializeComponent();
    }

    private void button1_Click(object sender, EventArgs e)
    {

        int id = Thread.CurrentThread.ManagedThreadId;
        Trace.WriteLine("Button thread "+id);

        SynchronizationContext uiContext = SynchronizationContext.Current;

        // thread #1
        startThread1(uiContext);

        // thread #2
        startThread2(uiContext);
    }

    public void startThread1(SynchronizationContext sc)
    {
        // thread #1
        newThread1 = new Thread(Process1) { Name = "Thread 1" };
        newThread1.Start(sc);
        //newThread1.Join();
    }

    public void startThread2(SynchronizationContext sc)
    {
        // thread #2
        newThread2 = new Thread(Process2) { Name = "Thread 2" };
        newThread2.Start(sc);
        //newThread2.Join();
    }

    public  void updateProgressBarValue(object state)
    {
        double val = Convert.ToDouble(state)/19.0;
        pb.Value = (int)(100*val);
    }

    public  void updateDataGridViewValue(object state)
    {
        dgv.Rows.Add((int) state, (int) state);
    }

    public void Process1(object state)
    {
        SynchronizationContext uiContext = state as SynchronizationContext;

        for (int i = 0; i < 10; i++)
        {
            uiContext.Send(updateDataGridViewValue, i);
            uiContext.Send(updateProgressBarValue, i);
            Thread.Sleep(2000);
        }
    }

    public void Process2(object state)
    {
        SynchronizationContext uiContext = state as SynchronizationContext;

        for (int i = 10; i < 20; i++)
        {
            if (uiContext != null) uiContext.Send(updateProgressBarValue, i);
            if (uiContext != null) uiContext.Send(updateDataGridViewValue, i);
            Thread.Sleep(2000);
        }
    }
}
}

最佳答案

要同步线程,您应该使用[Manual | Auto] ResetEvents。
您应该使用其他模式来编写安全代码。
请调查我的代码:

public interface IProgress
{
    ManualResetEvent syncEvent { get; }
    void updateProgressBarValue(int state);
    void updateDataGridViewValue(int state);
}

public partial class Form1 : Form, IProgress
{
    // Sync object will be used to syncronize threads
    public ManualResetEvent syncEvent { get; private set; }

    public Form1()
    {
    }

    private void button1_Click(object sender, EventArgs e)
    {
        // Creeate sync object in unsignalled state
        syncEvent = new ManualResetEvent(false);

        // I like Async model to start background workers
        // That code will utilize threads from the thread pool
        ((Action<IProgress>)Process1).BeginInvoke(this, null, null);
        ((Action<IProgress>)Process2).BeginInvoke(this, null, null);
    }

    public void updateProgressBarValue(int state)
    {
        // InvokeRequired? -> Invoke pattern will prevent UI update from the non UI thread
        if (InvokeRequired)
        {
            // If current thread isn't UI method will invoke into UI thread itself
            Invoke((Action<int>)updateProgressBarValue, state);
            return;
        }

        double val = Convert.ToDouble(state) / 19.0;
        pb.Value = (int)(100 * val);
    }

    public void updateDataGridViewValue(int state)
    {
        if (InvokeRequired)
        {
            Invoke((Action<int>)updateDataGridViewValue, state);
            return;
        }

        dgv.Rows.Add((int)state, (int)state);
    }

    public void Process1(IProgress progress)
    {
        for (int i = 0; i < 10; i++)
        {
            // We have InvokeRequired in the methods and don't need any other code to invoke it in UI thread
            progress.updateDataGridViewValue(i);
            progress.updateProgressBarValue(i);
            Thread.Sleep(2000);
        }

        // When thread 1 complete its job we will set sync object to signalled state to wake up thread 2
        syncEvent.Set();
    }

    public void Process2(IProgress progress)
    {
        // Thread 2 will stop until sync object signalled
        syncEvent.WaitOne();

        for (int i = 10; i < 20; i++)
        {
            progress.updateProgressBarValue(i);
            progress.updateDataGridViewValue(i);
            Thread.Sleep(2000);
        }
    }
}

代码已更新,可以从不同的类中调用UI更新

关于c# - 跨线程交互C#,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/8914325/

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