我有一个按钮,应该会导致位于另一个 xaml 中的其他一些控件(Studio、Animation、Record...)上出现淡入动画:
<Button x:Name ="MainButton" Grid.Row="87" Grid.Column="150" Grid.ColumnSpan="2" Grid.RowSpan="2" Command="{Binding AutoClickFadeinButtonCommand}">
<Button.Triggers>
<EventTrigger RoutedEvent="PreviewMouseDown">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Studio" Storyboard.TargetProperty="Opacity" From="0" To="1" Duration="0:0:2"/>
<DoubleAnimation Storyboard.TargetName="Animation" Storyboard.TargetProperty="Opacity" From="0" To="0.3" Duration="0:0:2"/>
<DoubleAnimation Storyboard.TargetName="Record" Storyboard.TargetProperty="Opacity" From="0" To="0.3" Duration="0:0:2"/>
<DoubleAnimation Storyboard.TargetName="Info" Storyboard.TargetProperty="Opacity" From="0" To="1" Duration="0:0:2"/>
<DoubleAnimation Storyboard.TargetName="info_content" Storyboard.TargetProperty="Opacity" From="0" To="1" Duration="0:0:2"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
如何在我当前的 xaml 中引用这些控件?只是提一下,我使用 mvvm,并且我不想引用 ViewModel 类中的按钮控件。
最佳答案
在 ViewModel 中创建一个事件,并将事件触发器附加到 XAML(例如 ControlStoryboardAction
),该触发器在事件触发后立即启动动画。
编辑:
你可以在你的虚拟机中放置类似的东西:
public event EventHandler AnimationCalled;
protected virtual void OnAnimationCalled()
{
AnimationCalled?.Invoke(this, EventArgs.Empty);
}
只要有任何东西调用 OnAnimationCalled
(由按钮或命令触发的任何方法),就会引发事件。
您可以使用触发器(SourceObject
必须是包含您的事件的 VM)结合 ControlStoryboardAction
在 XAML 中订阅此事件:
<i:Interaction.Triggers>
<i:EventTrigger SourceObject="{Binding Mode=OneWay}" EventName="AnimationCalled">
<ei:ControlStoryboardAction Storyboard="{StaticResource Storyboard1}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
编辑 2:完整示例
MainViewModel
:
using System;
namespace StoryboardTriggerExample
{
public class MainViewModel
{
//Only needed to have a target for our CallMethodAction
//In real world it´d be easier to make the call to OnAnimationCalled(); via command
public void CallAnimation()
{
OnAnimationCalled();
}
public event EventHandler AnimationCalled;
protected virtual void OnAnimationCalled()
{
AnimationCalled?.Invoke(this, EventArgs.Empty);
}
}
}
将包含我们的 Storyboard 的UserControl
:
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:StoryboardTriggerExample"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" x:Class="StoryboardTriggerExample.UserControlContainingStoryboard"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<UserControl.Resources>
<Storyboard x:Key="Storyboard1">
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="rectangle">
<EasingColorKeyFrame KeyTime="0:0:1" Value="#FF101085"/>
</ColorAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="rectangle">
<EasingDoubleKeyFrame KeyTime="0:0:1" Value="30"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="rectangle">
<EasingDoubleKeyFrame KeyTime="0:0:1" Value="30"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="rectangle1">
<EasingDoubleKeyFrame KeyTime="0:0:1" Value="100"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="rectangle1">
<EasingDoubleKeyFrame KeyTime="0:0:1" Value="100"/>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="rectangle1">
<EasingColorKeyFrame KeyTime="0:0:1" Value="#FF6BFF63"/>
</ColorAnimationUsingKeyFrames>
</Storyboard>
</UserControl.Resources>
<StackPanel>
<i:Interaction.Triggers>
<i:EventTrigger EventName="AnimationCalled" SourceObject="{Binding Mode=OneWay}">
<ei:ControlStoryboardAction Storyboard="{StaticResource Storyboard1}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
<Rectangle x:Name="rectangle1" Fill="#FFF4F4F5" Height="30" Stroke="Black" Width="30" HorizontalAlignment="Left" d:LayoutOverrides="LeftPosition, RightPosition, TopPosition, BottomPosition"/>
<Rectangle x:Name="rectangle" Fill="#FFF4F4F5" Height="100" Stroke="Black" Width="100" HorizontalAlignment="Left" VerticalAlignment="Top"/>
</StackPanel>
还有我们的MainWindow
:
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:StoryboardTriggerExample"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" x:Class="StoryboardTriggerExample.MainWindow"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Window.DataContext>
<local:MainViewModel/>
</Window.DataContext>
<StackPanel>
<Button x:Name="button" Content="Button">
<i:Interaction.Triggers>
<i:EventTrigger EventName="Click">
<ei:CallMethodAction TargetObject="{Binding Mode=OneWay}" MethodName="CallAnimation"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</Button>
<local:UserControlContainingStoryboard/>
</StackPanel>
应该看起来像这样:
应该通过 Storyboard将动画移动到此,通过单击按钮:
您可以在 GitHub 下载解决方案
关于wpf - 如何在另一个 xaml 的控件上应用双动画?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/36400362/