javascript - JavaScript音频输入

标签 javascript audio input microphone

我是Vanessa,并且正在与一个团队合作进行大学项目。我们正在使用JavaScript,我们尝试测量巨大的微变形。
我们的目标是在拍手时从 Canvas 中心推下颗粒。我们只想知道如何将微变形转换为数字。

非常感谢!
凡妮莎

最佳答案

这是我使用Web Audio API编写的代码,它侦听麦克风并提供麦克风音频曲线的时域和频域表示

<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>capture microphone then show time & frequency domain output</title>

<script type="text/javascript">

var webaudio_tooling_obj = function () {

    var audioContext = new AudioContext();

    console.log("audio is starting up ...");

    var BUFF_SIZE_RENDERER = 16384;

    var audioInput = null,
    microphone_stream = null,
    gain_node = null,
    script_processor_node = null,
    script_processor_analysis_node = null,
    analyser_node = null;

    if (!navigator.getUserMedia)
        navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia ||
    navigator.mozGetUserMedia || navigator.msGetUserMedia;

    if (navigator.getUserMedia){

        navigator.getUserMedia({audio:true}, 
            function(stream) {
                start_microphone(stream);
            },
            function(e) {
                alert('Error capturing audio.');
            }
            );

    } else { alert('getUserMedia not supported in this browser.'); }

    // ---

    function show_some_data(given_typed_array, num_row_to_display, label) {

        var size_buffer = given_typed_array.length;
        var index = 0;

        console.log("__________ " + label);

        if (label === "time") {

            for (; index < num_row_to_display && index < size_buffer; index += 1) {

                var curr_value_time = (given_typed_array[index] / 128) - 1.0;

                console.log(curr_value_time);
            }

        } else if (label === "frequency") {

            for (; index < num_row_to_display && index < size_buffer; index += 1) {

                console.log(given_typed_array[index]);
            }

        } else {

            throw new Error("ERROR - must pass time or frequency");
        }
    }

    function process_microphone_buffer(event) {

        var i, N, inp, microphone_output_buffer;

        microphone_output_buffer = event.inputBuffer.getChannelData(0); // just mono - 1 channel for now
    }

    function start_microphone(stream){

        gain_node = audioContext.createGain();
        gain_node.connect( audioContext.destination );

        microphone_stream = audioContext.createMediaStreamSource(stream);
        microphone_stream.connect(gain_node); 

        script_processor_node = audioContext.createScriptProcessor(BUFF_SIZE_RENDERER, 1, 1);
        script_processor_node.onaudioprocess = process_microphone_buffer;

        microphone_stream.connect(script_processor_node);

        // --- enable volume control for output speakers

        document.getElementById('volume').addEventListener('change', function() {

            var curr_volume = this.value;
            gain_node.gain.value = curr_volume;

            console.log("curr_volume ", curr_volume);
        });

        // --- setup FFT

        script_processor_analysis_node = audioContext.createScriptProcessor(2048, 1, 1);
        script_processor_analysis_node.connect(gain_node);

        analyser_node = audioContext.createAnalyser();
        analyser_node.smoothingTimeConstant = 0;
        analyser_node.fftSize = 2048;

        microphone_stream.connect(analyser_node);

        analyser_node.connect(script_processor_analysis_node);

        var buffer_length = analyser_node.frequencyBinCount;

        var array_freq_domain = new Uint8Array(buffer_length);
        var array_time_domain = new Uint8Array(buffer_length);

        console.log("buffer_length " + buffer_length);

        script_processor_analysis_node.onaudioprocess = function() {

            // get the average for the first channel
            analyser_node.getByteFrequencyData(array_freq_domain);
            analyser_node.getByteTimeDomainData(array_time_domain);

            // draw the spectrogram
            if (microphone_stream.playbackState == microphone_stream.PLAYING_STATE) {

                show_some_data(array_freq_domain, 5, "frequency");
                show_some_data(array_time_domain, 5, "time"); // store this to record to aggregate buffer/file
            }
        };
    }

}(); //  webaudio_tooling_obj = function()

</script>

</head>
<body>

    <p>Volume</p>
    <input id="volume" type="range" min="0" max="1" step="0.1" value="0.5"/>

</body>
</html>

只需保存此文件并将其文件位置粘贴到浏览器中,您将得到提示以确认使用麦克风的提示...访问音频数据,只需查看我将其摘要打印到javascript控制台的位置即可...因此下一步编写代码以查看音频曲线并采取措施移动 Canvas 对象

关于javascript - JavaScript音频输入,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/49708789/

相关文章:

JavaScript Array forEach 函数不起作用?

使用分块编码的 PHP 音频传输

html - 将预定义的文本放入 HTML 表单文本框中

Python:随时接受用户输入

javascript - 仅更改 jquery 插件中的一种选择样式

javascript - 无法将数据从 Controller 正确绑定(bind)到自定义指令模板,Angular

javascript - 获取方法 javascript 传递 cookie

audio - 为什么以编程方式生成的和弦听起来不正确?

ios - iOS:每2分钟在后台播放一次短声音

javascript - 发送 Http 请求后更改 @Component 的 @Input 字段(Angular2)