我正在尝试使用CAEmitterLayer和CAEmitterCell再现从最佳效果掉落的小纸片。
到目前为止,我已经获得了2D动画,但是我很难使每个单元格在掉落时旋转。
如何对每个粒子随机旋转?到目前为止,我尝试使用3D变换均未成功。
这就是我得到的:
-(void) configureEmitterLayer {
self.emitterLayer = [CAEmitterLayer layer];
self.emitterLayer.emitterPosition = CGPointMake(self.backgroundContainer.bounds.size.width /2, 0);
self.emitterLayer.emitterZPosition = 10;
self.emitterLayer.emitterSize = self.backgroundContainer.bounds.size;
self.emitterLayer.emitterShape = kCAEmitterLayerLine;
CAEmitterCell *emitterCell = [CAEmitterCell emitterCell];
emitterCell.contents = (__bridge id)([UIImage imageWithColor:[UIColor whiteColor]].CGImage);
emitterCell.lifetime = CGFLOAT_MAX;
emitterCell.lifetimeRange = 4.0;
emitterCell.birthRate = 2.5;
emitterCell.color = [[UIColor colorWithRed:1.0f green:1.0 blue:1.0 alpha:1.0] CGColor];
emitterCell.redRange = 1.0;
emitterCell.blueRange = 1.0;
emitterCell.greenRange = 1.0;
emitterCell.alphaRange = 0.3;
emitterCell.velocity = 10;
emitterCell.velocityRange = 3;
emitterCell.emissionRange = (CGFloat) M_PI_2;
emitterCell.emissionLongitude = (CGFloat) M_PI;
emitterCell.yAcceleration = 1;
emitterCell.zAcceleration = 4;
emitterCell.spinRange = 2.0;
emitterCell.scale = 7.0;
emitterCell.scaleRange = 4.0;
self.emitterLayer.emitterCells = [NSArray arrayWithObject:emitterCell];
[self.backgroundContainer.layer addSublayer:self.emitterLayer];
}
最佳答案
该库不使用发射器框架,但是值得寻找灵感。 UIDynamics附加到单个对象以实现所需的效果。
iOS confetti example
关于ios - 具有3D旋转的CAEmitterCell,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/29272216/