根据屏幕截图,转换到下面的 THREE.PlaneGeometry(250, 380, 1, 1) 上的阴影被切断。
我为启用阴影所采取的步骤
renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
..
camera = new THREE.PerspectiveCamera(35, window.innerWidth / window.innerHeight, 1, 1000);
..
mainLight = new THREE.DirectionalLight(0xffffff, 0.5);
mainLight.position.set(50, 50, 50);
mainLight.castShadow = true;
mainLight.shadow.mapSize.width = width * window.devicePixelRatio;
mainLight.shadow.mapSize.height = width * window.devicePixelRatio;
mainLight.shadow.camera.near = 1;
mainLight.shadow.camera.far = 1000;
mainLight.shadow.camera.fov = 100;
scene.add(mainLight);
..
plane.receiveShadow = true;
..
model.castShadow = true;
model.receiveShadow = true;
我玩过不同的值,如阴影相机 FOV 和远平面值......
这是使用 DirectionalLight 的警告吗?我什至需要在我的所有模型上进行照明,而不是 SpotLight。
我找到了three.js shadow cutoff但它只是建议改用 SpotLight,并没有解释为什么会改变任何东西。
当我使用 SpotLight 时,我突然完全失去了地平面上的阴影。
--
谢谢
最佳答案
请参阅 three.js 文档以获取 DirectionalLightShadow :
This is used internally by
DirectionalLights
for calculating shadows.Unlike the other shadow classes, this uses an
OrthographicCamera
to calculate the shadows, rather than aPerspectiveCamera
. This is because light rays from aDirectionalLights
are parallel.
进一步了解
DirectionalLight
A common point of confusion for directional lights is that setting the rotation has no effect. This is because three.js's DirectionalLight is the equivalent to what is often called a 'Target Direct Light' in other applications.
This means that its direction is calculated as pointing from the light's position to the target's position (as opposed to a 'Free Direct Light' that just has a rotation component).
The reason for this is to allow the light to cast shadows - the shadow camera needs a position to calculate shadows from.
这意味着受阴影影响的区域由 定义。
position
和 camera
光源 (DirectionalLight
)。为
mainLight
设置摄像头并根据您的需要定义其正交投影:mainLight.shadow.camera = new THREE.OrthographicCamera( -100, 100, 100, -100, 0.5, 1000 );
关于javascript - 三.js DirectionalLight和阴影 chop ,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/48355479/