我正在对这个相当简单的程序进行基准测试:
#include <Windows.h>
#include <stdio.h>
void dotp(float *array1, float *array2, float *dest, size_t N) {
for (size_t i = 0; i < N; ++i) {
dest[i] += array1[i] * array2[i];
}
}
float *newArray(int N) {
float *x = new float[N];
for (size_t i = 0; i < N; ++i) {
x[i] = i;
}
return x;
}
int main(int argc, const char *argv[])
{
SetPriorityClass(GetCurrentProcess(), REALTIME_PRIORITY_CLASS);
LARGE_INTEGER StartingTime, EndingTime, ElapsedMicroseconds;
LARGE_INTEGER Frequency;
size_t LOOPS = 10 * 1000 * 1000;
int N = 1024;
float* x = newArray(N);
float* y = newArray(N);
float* z = newArray(N);
QueryPerformanceFrequency(&Frequency);
QueryPerformanceCounter(&StartingTime);
for (size_t i = 0; i < LOOPS; ++i) {
dotp(x, y, z, N);
}
QueryPerformanceCounter(&EndingTime);
ElapsedMicroseconds.QuadPart = EndingTime.QuadPart - StartingTime.QuadPart;
ElapsedMicroseconds.QuadPart *= 1000000;
ElapsedMicroseconds.QuadPart /= Frequency.QuadPart;
printf("%lld\r\n", Frequency.QuadPart);
QueryPerformanceFrequency(&Frequency);
printf("%lld\r\n", ElapsedMicroseconds.QuadPart);
printf("%lld\r\n", Frequency.QuadPart);
return 0;
}
并用
cl.exe /arch:AVX2 /O2 main.cpp
编译它.在cmd.exe中运行时,运行大概需要1秒(我跑了很多次,没区别):
.\main.exe
10000000
1023448
10000000
然而,当在 Powershell 中运行它时,它的速度明显更快(并且 在多次运行中始终为 ,无论我的操作系统中发生了什么):
.\main.exe
10000000
620746
10000000
使用一些简单的 shell 命令证实了性能计数器所说的内容:
cmd /v:on /c "echo !time! & .\main.exe & echo !time!
11:59:11.38
10000000
1004120
10000000
11:59:12.39
Measure-Command {.\main.exe}
Days : 0
Hours : 0
Minutes : 0
Seconds : 0
Milliseconds : 630
Ticks : 6308918
TotalDays : 7.30198842592593E-06
TotalHours : 0.000175247722222222
TotalMinutes : 0.0105148633333333
TotalSeconds : 0.6308918
TotalMilliseconds : 630.8918
我在分析代码之前和之后打印了性能计数器频率,以防发生更改,并设置进程的优先级类,以防 cmd.exe 和 Powershell 对其进行不同处理。没有区别。
最重要的是,一旦包含 iostream 并使用它来打印其他内容 ,cmd.exe 和 Powershell 给出相同的结果(cmd.exe 速度增加,Powershell 速度降低)。
#include <Windows.h>
#include <stdio.h>
#include <iostream>
void dotp(float *array1, float *array2, float *dest, size_t N) {
for (size_t i = 0; i < N; ++i) {
dest[i] += array1[i] * array2[i];
}
}
float *newArray(int N) {
float *x = new float[N];
for (size_t i = 0; i < N; ++i) {
x[i] = i;
}
return x;
}
int main(int argc, const char *argv[])
{
SetPriorityClass(GetCurrentProcess(), REALTIME_PRIORITY_CLASS);
LARGE_INTEGER StartingTime, EndingTime, ElapsedMicroseconds;
LARGE_INTEGER Frequency;
size_t LOOPS = 10 * 1000 * 1000;
int N = 1024;
float* x = newArray(N);
float* y = newArray(N);
float* z = newArray(N);
QueryPerformanceFrequency(&Frequency);
QueryPerformanceCounter(&StartingTime);
for (size_t i = 0; i < LOOPS; ++i) {
dotp(x, y, z, N);
}
QueryPerformanceCounter(&EndingTime);
ElapsedMicroseconds.QuadPart = EndingTime.QuadPart - StartingTime.QuadPart;
ElapsedMicroseconds.QuadPart *= 1000000;
ElapsedMicroseconds.QuadPart /= Frequency.QuadPart;
printf("%lld\r\n", Frequency.QuadPart);
QueryPerformanceFrequency(&Frequency);
printf("%lld\r\n", ElapsedMicroseconds.QuadPart);
printf("%lld\r\n", Frequency.QuadPart);
std::cout << "blah" << std::endl;
return 0;
}
cmd.exe:
.\main.exe
10000000
776086
10000000
blah
电源 shell :
.\main.exe
10000000
763109
10000000
blah
我不确定如何解释这些差异。
最佳答案
为应用程序计时是一件非常复杂的事情。原因是您没有使用实时操作系统。
您的处理器停止执行您的应用程序以将上下文更改为另一个进程,因此您有实时的错觉。
检查这个以更好地理解为什么您的代码无法正常工作:
https://en.wikipedia.org/wiki/Scheduling_(computing)
希望我有所帮助
关于c++ - cmd.exe 与 Powershell 中 C++ 程序的不同执行时间,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/62092157/