这个问题在这里已经有了答案:
Hardware backing HAL too slow, could only write 0 of 720 frames
(1 个回答)
8 个月前关闭。
我在 Android Studio 中遇到错误,应用程序无法与其他应用程序通信,并且同时工作的两个模拟器几乎使用了 100% 的处理器。
除了 Hardware backing HAL too slow, could only write 0 of 720 frames
外,我没有收到任何错误.在这种情况下我能做什么?
我感觉是模拟器太慢的问题,是真的吗?
这是我的日志:
04-18 16:57:56.583 1382-1435/? W/audio_hw_generic: Not supplying enough data to HAL, expected position 4321429 , only wrote 4168800
04-18 16:57:57.005 9136-9147/com.example.matt.rider I/art: Background sticky concurrent mark sweep GC freed 20288(877KB) AllocSpace objects, 3(96KB) LOS objects, 0% free, 14MB/14MB, paused 17.734ms total 501.934ms
04-18 16:57:57.289 9136-9147/com.example.matt.rider I/art: Background partial concurrent mark sweep GC freed 5087(243KB) AllocSpace objects, 13(2MB) LOS objects, 26% free, 11MB/15MB, paused 14.179ms total 261.011ms
04-18 16:57:58.703 2420-2432/com.google.android.googlequicksearchbox:search I/art: Background partial concurrent mark sweep GC freed 16895(1821KB) AllocSpace objects, 0(0B) LOS objects, 25% free, 11MB/15MB, paused 9.655ms total 103.726ms
04-18 16:57:59.663 1382-1434/? W/audio_hw_generic: Not supplying enough data to HAL, expected position 4169071 , only wrote 4168800
04-18 16:57:59.714 1382-1434/? W/audio_hw_generic: Hardware backing HAL too slow, could only write 0 of 720 frames
04-18 16:57:59.726 1382-1434/? W/audio_hw_generic: Hardware backing HAL too slow, could only write 0 of 720 frames
最佳答案
大型对象空间的 LOS…… native 代码使用的 Java 对象可能会保持 Activity 太长时间。 Java 堆上的某些对象可能变得无法访问
看看这个文档是否有帮助
https://developer.android.com/studio/profile/memory-profiler#LogMessages
关于java - Android Studio : Hardware backing HAL too slow, 只能写入 720 帧中的 0 帧,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/49905472/