我刚开始在 android studio 中学习 cocos2d-x-3.11.1(尝试使用 native C++ 语言进行编译),但我收到以下错误消息,并且手机上显示一条消息 “不幸的是 libcocos2dx 已停止”
java.lang.UnsatisfiedLinkError: dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/com.granjur.org-1/base.apk"],nativeLibraryDirectories=[/data/app/com.granjur.org-1/lib/arm64, /vendor/lib64, /system/lib64]]] couldn't find "libMyGame.so"
我已经从命令行正确配置了 NDK
、SDK
和 ANT
文件夹。从过去两天开始,我一直坚持这个!
AndroidManifest.xml
<uses-feature android:glEsVersion="0x00020000" />
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher">
<!-- Tell Cocos2dxActivity the name of our .so -->
<meta-data android:name="android.app.lib_name"
android:value="MyGame" />
<activity
android:name="org.cocos2dx.cpp.AppActivity"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize"
android:label="@string/app_name"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
logcat:
06-20 10:58:32.922 15649-15649/com.granjur.org E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.granjur.org, PID: 15649
java.lang.UnsatisfiedLinkError: dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/com.granjur.org-1/base.apk"],nativeLibraryDirectories=[/data/app/com.granjur.org-1/lib/arm64, /vendor/lib64, /system/lib64]]] couldn't find "libMyGame.so"
at java.lang.Runtime.loadLibrary(Runtime.java:367)
at java.lang.System.loadLibrary(System.java:1076)
at org.cocos2dx.lib.Cocos2dxActivity.onLoadNativeLibraries(Cocos2dxActivity.java:246)
at org.cocos2dx.lib.Cocos2dxActivity.onCreate(Cocos2dxActivity.java:260)
at android.app.Activity.performCreate(Activity.java:6251)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1107)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2369)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2476)
at android.app.ActivityThread.-wrap11(ActivityThread.java)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1344)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:148)
at android.app.ActivityThread.main(ActivityThread.java:5422)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:726)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)
06-20 10:59:39.226 15649-15649/com.granjur.org I/Process: Sending signal. PID: 15649 SIG: 9
任何帮助将不胜感激! 谢谢!
最佳答案
在游戏目录下运行此命令编译一次源代码:
cocos compile -p android --android-studio
关于android - PID : 15208 java. lang.UnsatisfiedLinkError : dalvik. system.PathClassLoader,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/37915415/