经过一些谷歌搜索后,这似乎是一个常见问题,但我还没有找到实际的解决方案。我还没有在实际设备上测试过,但模拟器在完成大约 80% 时切断了我的声音 fragment 。我正在播放 .wav 文件。
有人知道这些问题的程序化解决方案吗?
编辑:
public void play(Context context){
if (soundPlayer != null){
soundPlayer.release();
}
int rId = 0;
switch(aIndex){
case 0: rId = R.raw.c0; break;
case 1: rId = R.raw.c1; break;
case 2: rId = R.raw.c2; break;
case 3: rId = R.raw.c3; break;
case 4: rId = R.raw.c4; break;
case 5: rId = R.raw.c5; break;
case 6: rId = R.raw.c6; break;
case 7: rId = R.raw.c7; break;
case 8: rId = R.raw.c8; break;
case 9: rId = R.raw.c9; break;
case 10: rId = R.raw.c10; break;
case 11: rId = R.raw.c11; break;
case 12: rId = R.raw.c12; break;
case 13: rId = R.raw.c13; break;
case 14: rId = R.raw.v14; break;
case 15: rId = R.raw.v15; break;
case 16: rId = R.raw.v16; break;
case 17: rId = R.raw.v17; break;
case 18: rId = R.raw.v18; break;
case 19: rId = R.raw.v19; break;
case 20: rId = R.raw.v20; break;
case 21: rId = R.raw.v21; break;
case 22: rId = R.raw.v22; break;
case 23: rId = R.raw.v23; break;
default: rId = R.raw.error; break;
}
soundPlayer = MediaPlayer.create(context, rId);
if (soundPlayer != null){
soundPlayer.start();
}
}
最佳答案
遇到同样的问题才发现这个问题。在我的例子中,简单的答案是使 MediaPlayer
成为一个类变量。如果你将它放在你的方法本地,垃圾收集器显然会清除它并终止声音播放。
关于Android 2.2 中断MediaPlayer 声音播放?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/7098031/