我在尝试构建我的应用程序时遇到了非常烦人的错误。
这是完整的错误堆栈
Severity Code Description Project File Line
Error linker command failed with exit code 1 (use -v to see invocation) PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\clang.exe 1
Error undefined reference to 'glGetAttribLocation' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 70
Error undefined reference to 'glCreateProgram' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 87
Error undefined reference to 'glAttachShader' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 91
Error undefined reference to 'glAttachShader' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 92
Error undefined reference to 'glLinkProgram' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 93
Error undefined reference to 'glGetProgramiv' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 96
Error undefined reference to 'glDeleteProgram' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 100
Error undefined reference to 'glCreateShader' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 111
Error undefined reference to 'glShaderSource' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 115
Error undefined reference to 'glCompileShader' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 116
Error undefined reference to 'glGetShaderiv' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 119
Error undefined reference to 'glGetShaderiv' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 124
Error undefined reference to 'glDeleteShader' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 128
Error undefined reference to 'glUseProgram' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 172
Error undefined reference to 'glVertexAttribPointer' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 174
Error undefined reference to 'glEnableVertexAttribArray' PewPew.NativeActivity c:\workspace\PewPew\PewPew\PewPew.NativeActivity\Renderer.cpp 175
嗯,这似乎与 OpenGL 调用有关,但我不明白到底是怎么回事。
我已经包含了
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <EGL/egl.h>
#include <GLES/gl.h>
但仍然没有运气。
关于我做错了什么有什么建议吗?
最佳答案
好吧,没关系,伙计们,我只是自己想出来的。
出现此问题是因为我正在尝试使用 GLES 2.0 函数,而不是 GLES 1.0(创建新的 NativeActivity 应用程序时默认设置)。所以,基本上您需要做的就是右键单击您的项目并转到 Properties -> Linker -> Input -> Library Dependencies 并将 GLESv1_CM 更改为 GLESv2。
关于android-ndk - 链接器命令失败,退出代码为 1(使用 -v 查看调用)VisualStudio,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/34002825/