我发布了一款基于Cocos2d框架开发的iPad游戏。我已经在多种设备 iPad 3 和 iPad 2 上测试了该游戏,从未遇到过任何问题。
现在我收到一些报告,称它在某些设备上无法正常启动。人们说他们看到的是 default.png 图像,然后应用程序就关闭了。
有什么想法吗?
最佳答案
没有崩溃报告,这只是一个猜谜游戏。
请务必尝试在您这边重现该问题。
可能出现的问题:
1. If the app takes too long to launch it will be closed by iOS.
2. If it does not have enough memory it will not launch as well.
尝试以下操作:
I. Open many other heavy apps in the background so there is not much memory.
See how it affects your app launch.
II. During launch try to use as many fast taps as possible and fast gestures.
There is possibility that very early taps are not serviced properly or at all
and that can cause the crash.
III. Test on many devices as you can - especially low end.
关于ios - Cocos2d 游戏在某些设备上无法启动,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14122163/