我正在尝试制作一个 Bukkit 插件,每五分钟随机扭曲一个玩家。我弄清楚了扭曲,但我的倒计时发生在玩家扭曲之后,我想让它发生在之前。 有谁知道为什么这样做?
这是我的代码:
public class Commands implements Listener, CommandExecutor {
public String cmd0 = "startwarp";
private main plugin = main.getPlugin(main.class);
@Override
@SuppressWarnings("deprecation")
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
Player player = (Player) sender;
if(sender instanceof Player) {
if (cmd.getName().equalsIgnoreCase(cmd0)) {
if(args.length == 0) {
player.sendMessage(ChatColor.GOLD + "Warp timer begun!");
Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, new Runnable(){
@Override
public void run() {
Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, new Runnable(){
int countdown;
@Override
public void run() {
if (countdown >= 1) {
Bukkit.getServer().broadcastMessage(ChatColor.RED + " " + countdown + "...");
countdown--;
}
}
}, 0, 1 * 20);
Location loc = player.getLocation();
int randX = (int) (loc.getBlockX() + ((Math.random() * 1000) - 500));
int randZ = (int) (loc.getBlockZ() + ((Math.random() * 1000) - 500));
int randY = (int) ((Math.random() * 240) + 15);
Location randomtp = new Location(player.getWorld(), randX, randY, randZ);
player.teleport(randomtp);
player.sendMessage(ChatColor.DARK_AQUA + "Teleported!");
//warpTimer timer = new warpTimer();
//timer.runTaskTimer(plugin, 0, 1 * 20);
}
}, 5 * 60 * 20, 5 * 60 * 20);
}
return true;
}
}
return false;
}}
最佳答案
您的计时器在玩家被传送之前启动,但代码不会等到计时器完成后才执行其余代码。试试这个:
int countdown = 10
new BukkitRunnable() {
@Override
public void run() {
if (countdown >= 1) {
Bukkit.getServer().broadcastMesssage(countdown);
countdown--;
} else {
Location loc = player.getLocation();
int randX = (int) (loc.getBlockX() + ((Math.random() * 1000) - 500));
int randZ = (int) (loc.getBlockZ() + ((Math.random() * 1000) - 500));
int randY = (int) ((Math.random() * 240) + 15);
Location randomtp = new Location(player.getWorld(), randX, randY, randZ);
player.teleport(randomtp);
player.sendMessage(ChatColor.DARK_AQUA + "Teleported!");
cancel();
}
}.runRepeatingTask(*instanceOfMainClass*, 0, 20);
}
这段代码是我手写的,所以可能有一些错误。
关于java - Bukkit 倒数计时器在 Activity 结束后发生,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/61431194/