我正在制作一款类似刽子手的游戏。它从包含四个字母单词的 .txt
文件中读取内容,并随机选择其中一个单词,然后玩家将有 7 次尝试猜测该单词的机会...我还没有完成这一切,我正在从一个类访问另一个类的变量时遇到问题。这是我的代码:
package wordguessinggame2;
import java.util.Scanner;
import java.io.File;
import java.io.FileNotFoundException;
import java.util.*;
public class WordGuessingGame2 {
static class RandomWordProvider {
public final List<String> words;
public RandomWordProvider() {
words = readFile();
}
public int randomInteger() {
int randomInt = (int) (Math.random() * words.size());
return randomInt;
}
private String getWord() {
int randomPosition = randomInteger();
String randomWord = words.get(randomPosition);
return randomWord;
}
private List<String> readFile() {
List<String> wordsList = new ArrayList<>();
try {
File fourLetterWords = new File(System.getProperty("user.home"),"Documents/FourLetterWords.txt");
Scanner in = new Scanner(fourLetterWords);
while (in.hasNextLine()) {
String line = in.nextLine();
if (line!=null && !line.isEmpty()) {
wordsList.add(line);
}
}
}
catch (FileNotFoundException ex) {
System.out.println("File not found.");
}
return wordsList ;
}
}
public static class PlayerCharacterEntry {
private String playerEntry() {
Scanner characterEntry = new Scanner(System.in);
System.out.print("Enter a character: ");
String playerInput = characterEntry.next();
playerInput = playerInput.toUpperCase();
return playerInput;
}
}
public static void main(String[] args) {
Scanner wantToPlay = new Scanner(System.in);
System.out.print("Welcome to the word guessing game! Would you like to play? ");
String playerAnswer = wantToPlay.next();
if (playerAnswer.equalsIgnoreCase("Yes")) {
System.out.print("\nYour objective is to guess a four letter word by entering"
+ "\nletters on your keyboard. If you can not guess the word in seven attempts,"
+ "\nyou lose! You will be told if the letter you entered is in the word, and"
+ "\nyou will be told if the letter you entered is not in the word. You will be"
+ "\nallowed to guess the word any time during your seven attempts. If at anytime"
+ "\nyou would like to terminate the game, enter the word 'terminate'. Good Luck!"
+ "\n \n");
}
if (playerAnswer.equalsIgnoreCase("No")) {
System.out.print("Maybe another time!");
System.exit(0);
}
RandomWordProvider randomWordProvider = new RandomWordProvider();
PlayerCharacterEntry playerCharacterEntry = new PlayerCharacterEntry();
randomWordProvider.getWord();
playerCharacterEntry.playerEntry();
if (randomWord.containsIgnoreCase(playerInput)){
}
}
}
在底部,我尝试从其他类访问 randomWord 和playerInput,但我不知道该怎么做。我对编程还很陌生,所以我还不知道如何做所有事情。我会为每个变量执行 get 和 set 方法吗?我已经尝试这样做了,但遇到了很多麻烦。如果有人可以向我展示如何跨类访问变量,我将不胜感激!
最佳答案
这是一个稍微简化的示例,其中 RandomWordProvider
和 PlayerCharacterEntry
类未嵌套在 WordGuessingGame2
内。
我只展示了我需要修改的方法:
class RandomWordProvider {
String getWord() {
int randomPosition = randomInteger();
String randomWord = words.get(randomPosition);
return randomWord;
}
// ...
}
class PlayerCharacterEntry {
String playerEntry() {
Scanner characterEntry = new Scanner(System.in);
System.out.print("Enter a character: ");
String playerInput = characterEntry.next();
playerInput = playerInput.toUpperCase();
return playerInput;
}
}
class WordGuessingGame2 {
public static void main(String[] args) {
// ...
RandomWordProvider randomWordProvider = new RandomWordProvider();
PlayerCharacterEntry playerCharacterEntry = new PlayerCharacterEntry();
randomWordProvider.getWord();
playerCharacterEntry.playerEntry();
}
}
请注意,我从 getWord
和 playerEntry
方法中删除了 private
修饰符,
否则无法从 WordGuessingGame2
访问它们。
最好从尽可能严格的修饰符开始, 然后根据需要减少限制。
关于java - 如何跨不同类访问我的私有(private)变量?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/27581347/