我正在研究音频单元的录音功能。一切都很好,除了当应用程序处于后台时录制回调会停止,这与 AVCapture 不同,AVCapture 会在后台使用红条持续录制。有没有办法让它像 AVCapture 一样在后台继续录制?
#import "AudioUnit/AudioComponent.h"
#import "AudioUnit/AudioUnit.h"
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_RemoteIO;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
AudioComponent inputComponent = AudioComponentFindNext(NULL, &desc);
status = AudioComponentInstanceNew(inputComponent, &audioUnit);
checkStatus(status);
UInt32 flag = 1;
status = AudioUnitSetProperty(audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
checkStatus(status);
//status = AudioUnitSetProperty(audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(flag));
checkStatus(status);
AudioStreamBasicDescription audioFormat;
audioFormat.mSampleRate = 8000.00; //44100.00;
audioFormat.mFormatID = kAudioFormatLinearPCM;
audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
audioFormat.mFramesPerPacket = 1;
audioFormat.mChannelsPerFrame = 1;
audioFormat.mBitsPerChannel = 16;
audioFormat.mBytesPerPacket = 2;
audioFormat.mBytesPerFrame = 2;
status = AudioUnitSetProperty(audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &audioFormat, sizeof(audioFormat));
checkStatus(status);
status = AudioUnitSetProperty(audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &audioFormat, sizeof(audioFormat));
checkStatus(status);
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProc = recordingCallback;
callbackStruct.inputProcRefCon = self;
status = AudioUnitSetProperty(audioUnit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, kInputBus, &callbackStruct, sizeof(callbackStruct));
checkStatus(status);
最佳答案
哦,忘了设置
目标/信息/所需的背景模式/应用程序播放音频
到测试应用程序。
关于iPhone 音频单元在后台录音,如何,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/8391342/