我是法国人,所以请原谅我的英语。所以我使用加速度计,但在我的代码中,加速度计适用于 View 而不是图像。我想做的是将这个加速度计用于图像而不是 View 。我怎样才能做到这一点?这是代码:
#define CONST_fps 100.
#define CONST_map_shift 0.01
#define kFilteringFactor 0.1
UIAccelerationValue rollingX, rollingY, rollingZ;
@implementation MapViewRotationViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// accelerometer settings
[[UIAccelerometer sharedAccelerometer] setDelegate:self];
[[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / CONST_fps)];
}
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
rollingX = (acceleration.x * kFilteringFactor) + (rollingX * (1.0 - kFilteringFactor));
rollingY = (acceleration.y * kFilteringFactor) + (rollingY * (1.0 - kFilteringFactor));
rollingZ = (acceleration.z * kFilteringFactor) + (rollingZ * (1.0 - kFilteringFactor));
float accelX = acceleration.x - rollingX;
float accelY = acceleration.y - rollingY;
float accelZ = acceleration.z - rollingZ;
static CGFloat ZZ = 0.;
CGFloat z = (atan2(rollingX, rollingY) + M_PI);
if (fabsf(ZZ - z) > CONST_map_shift)
{
viewToRotate.layer.transform = CATransform3DMakeRotation(ZZ=z, 0., 0., 1.);
}
}
@end
最佳答案
您不需要将 View 作为回调,而是可以选择任何符合协议(protocol) UIAccelerometerDelegate 的类。只需在头文件中将您的类声明为
@interface MyClass : NSObject <UIAccelerometerDelegate> {
// my members
}
在 MyClass.m 中你必须实现方法
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {
// do what you like
}
但是如果您不是被迫支持 iOS 3.x 版本,您应该考虑使用 CoreMotion API。请参阅Event Handling Guide for iOS / Motion Events获取更多信息和示例。
关于iphone - Xcode iPhone 加速计图像,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/5702671/