javascript - Three.js 中带有线框的立方体

标签 javascript three.js

我对 Three.js 比较陌生,对 Javascript 也比较陌生。我在 threejs.org 上制作了“入门”项目,旋转立方体,没有任何麻烦。然而,当我尝试添加线框时,该项目停止工作。

你能帮我找出问题所在吗?代码片段如下。

谢谢!

<html> 
<head> 
<title>My first Three.js app</title> 
<style> 
body { margin: 0; } canvas { width: 100%; height: 100% } 
</style> 
</head> 
<body>
<script src="http://threejs.org/build/three.min.js"></script> 
<script> 
var scene = new THREE.Scene(); 
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 ); 

var renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); 
document.body.appendChild( renderer.domElement );

geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 ); 
material = new THREE.MeshBasicMaterial( { color: 0xff0000 } ); 
object = new THREE.Mesh( geometry, material ); 

wireframe = new THREE.WireframeHelper( object, 0x00ff00 );
 
scene.add( object ); 
scene.add( wireframe );

camera.position.z = 5; 

var render = function () { 
requestAnimationFrame( render ); 
cube.rotation.x += 0.05; 
cube.rotation.y += 0.05; 
renderer.render(scene, camera); 
}; 

render(); 
</script> 
</body> 
</html>

最佳答案

您只需要更新变量名称,当您将其更改为object时,您仍然可以在渲染循环中引用cube。您检查过 JavaScript 控制台是否有错误吗?我还将相机向后移动,使其不在立方体内部。

var scene = new THREE.Scene(); 
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 ); 

var renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); 
document.body.appendChild( renderer.domElement );

geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 ); 
material = new THREE.MeshBasicMaterial( { color: 0xff0000 } ); 
object = new THREE.Mesh( geometry, material ); 
wireframe = new THREE.WireframeHelper( object, 0x00ff00 );

scene.add( object );
scene.add( wireframe );

camera.position.z = 15; 

var render = function () { 
requestAnimationFrame( render ); 
object.rotation.x += 0.05; 
object.rotation.y += 0.05; 
renderer.render(scene, camera); 
}; 

render();
html, body, canvas { margin: 0; padding: 0; display: block; width: 100%; height: 100% }
<html> 
<head> 
<title>My first Three.js app</title>
</head> 
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r73/three.min.js"></script> 
</body> 
</html>

关于javascript - Three.js 中带有线框的立方体,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/34559656/

相关文章:

javascript - body onload 和 window.onload 同时进行

javascript - 如何确定音频文件扩展名可能是什么(Chrome,Android)?

javascript - AngularJs - ng-repeat - 如何获取列表中元素的键?

javascript - Internet Explorer 可能运行缓慢 : change of logic to be done

three.js - 未捕获的 TypeError : THREE. GLTFLoader 不是构造函数

javascript - three.js透明物体遮挡

javascript - 三.js如何应用纹理作为 Material

javascript - 使用 slider 更改顶点坐标

javascript - 如何从 gltf 对象获取几何图形

javascript - 如何让标志亮起来