我试图在鼠标移开时停止旗波,但它不起作用。一旦我将鼠标悬停它就可以工作,但是一旦我将鼠标悬停,鼠标悬停操作就会循环它不会停止。我能知道我犯了什么错误吗?
这是我的js代码:
elem.addEventListener("mouseout", mouseOut , false);
function mouseOut(event) {
var mouseX,
mouseY;
event.preventDefault(); // stops browser to do what it normally does
// determine where mouse is
mouseX = event.pageX;
mouseY = event.pageY;
// do something useful, e.g. change the flag to waving when mouse is over flag
clearBangladesh();
}
function clearBangladesh(){
canvas.clearRect(0,0,300, 150);
drawBangladesh();
}
这是动画的代码:
function waveFlag( canvas, wavelength, amplitude, period, shading, squeeze ){
if (!squeeze) squeeze = 0;
if (!shading) shading = 100;
if (!period) period = 200;
if (!amplitude) amplitude = 10;
if (!wavelength) wavelength = canvas.width/10;
var fps = 30;
var ctx = canvas.getContext('2d');
var w = canvas.width, h = canvas.height;
var od = ctx.getImageData(0,0,w,h).data;
// var ct = 0, st=new Date;
return setInterval(function(){
var id = ctx.getImageData(0,0,w,h);
var d = id.data;
var now = (new Date)/period;
for (var y=0;y<h;++y){
var lastO=0,shade=0;
var sq = (y-h/2)*squeeze;
for (var x=0;x<w;++x){
var px = (y*w + x)*4;
var pct = x/w;
var o = Math.sin(x/wavelength-now)*amplitude*pct;
var y2 = y + (o+sq*pct)<<0;
var opx = (y2*w + x)*4;
shade = (o-lastO)*shading;
d[px ] = od[opx ]+shade;
d[px+1] = od[opx+1]+shade;
d[px+2] = od[opx+2]+shade;
d[px+3] = od[opx+3];
lastO = o;
}
}
ctx.putImageData(id,0,0);
},1000/fps);
}
这是鼠标悬停功能:
function mouseMove(event) {
var elem = document.getElementById('bangladesh-canvas');
var mouseX,
mouseY;
event.preventDefault(); // stops browser to do what it normally does
// determine where mouse is
mouseX = event.pageX;
mouseY = event.pageY;
// do something useful, e.g. change the flag to waving when mouse is over flag
waveFlag( elem, 50, 5, 200, 250, -0.1 );
}
这是在鼠标移出时停止事件的正确方法吗?提前致谢
最佳答案
您的waveFlag()
动画函数通过调用setInterval()
来工作,它将一些代码排队以定期运行永远 -除非您取消它或离开该页面。那么如何取消呢?它返回一个 id。您需要调用 clearInterval()
并传递该 id,这意味着您需要将 id 值实际存储在变量中,如下所示。
此外,您的 mouseover 和 mouseout 处理程序都有许多不必要的代码,这些代码不执行任何操作:您创建变量并分配值,但从不使用这些变量。并且不需要调用preventDefault(),因为这两个事件都没有需要取消的默认行为。所以,尝试这样的事情:
var intervalId;
function mouseMove(event) {
var elem = document.getElementById('bangladesh-canvas');
intervalId = waveFlag( elem, 50, 5, 200, 250, -0.1 );
}
function mouseOut(event) {
clearInterval(intervalId);
clearBangladesh();
}
保持对 elem.addEventListener()
的现有调用不变。
关于Javascript 鼠标悬停事件不起作用,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/35546299/