我使用 this JS library 创建了一个六边形网格。网格确实正确地绘制到 Canvas 上。我的问题是尝试在鼠标事件上引入事件。例如,当我将鼠标悬停在某个六边形上时,我希望它的背景颜色发生变化。
目前,无论光标悬停在哪个六边形上,只有最后创建的六边形在鼠标悬停
上才会发生变化。如何使事件监听器更新光标所在的特定六边形?
如果由于绘制的对象被“光栅化”到 Canvas 中而无法实现这一点,那么建议采用什么替代方法?
代码如下:
<canvas id="stage"></canvas>
<script>
var element = document.getElementById("stage");
element.height = window.innerHeight;
element.width = window.innerWidth;
var stage = new createjs.Stage("stage");
stage.x = window.innerWidth/2;
stage.y = window.innerHeight/2;
stage.enableMouseOver();
var grid = new Grid();
grid.tileSize = 55;
var stageTransformer = new StageTransformer().initialize({ element: element, stage: stage });
stageTransformer.addEventListeners();
var tick = function (event) { stage.update(); };
var colorHexagon = function(hexagon, fill) {
hexagon.graphics
.beginFill(fill)
.beginStroke("rgba(50,50,50,1)")
.drawPolyStar(0, 0, grid.tileSize, 6, 0, 0);
};
var coordinates = grid.hexagon(0, 0, 3, true)
for (var i = 0; i < coordinates.length; i++) {
var q = coordinates[i].q,
r = coordinates[i].r,
center = grid.getCenterXY(q, r),
hexagon = new createjs.Shape();
hexagon.cursor = "pointer";
hexagon.addEventListener("mouseover", function() {
colorHexagon(hexagon, "rgba(50,150,0,1)")
});
hexagon.addEventListener("mouseout", function() {
colorHexagon(hexagon, "rgba(150,150,150,1)")
});
hexagon.q = q;
hexagon.r = r;
hexagon.x = center.x;
hexagon.y = center.y;
colorHexagon(hexagon, "rgba(150,150,150,1)");
stage.addChild(hexagon);
stage.update();
}
tick();
createjs.Ticker.setFPS(30);
createjs.Ticker.addEventListener("tick", tick);
</script>
最佳答案
这应该有效。
stage.addEventListener("mouseover", function(evt) {
colorHexagon(evt.target, "rgba(50,150,0,1)")
});
stage.addEventListener("mouseout", function(evt) {
colorHexagon(evt.target, "rgba(150,150,150,1)")
});
您可以将它们放在脚本的最底部。它们不必处于循环中。
关于javascript - 根据鼠标事件更新 Canvas ,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/36499428/