我已经创建了 JavaScript 代码,其中有两个圆圈,如果您单击右侧的圆圈,您将获得 1 分。我想创建一个按钮,通过将我的 var 重置回 0 来重置游戏。
这是我到目前为止的代码
var result = document.getElementById("result");
var head = document.getElementById("circle");
var tails = document.getElementById("circle2");
var win = document.getElementById("win");
var loss = document.getElementById("loss");
var winsorloss = 1;
var winsorloss2 = 1;
var winsorloss3 =1;
var winsorloss4 = 1;
head.addEventListener("click", function(){
var num = Math.random()
if (num > .50) {
result.innerHTML="You clicked Heads and the result was Heads You won";
win.innerHTML= winsorloss++
}else{
result.innerHTML="You clicked Heads and the result was Tails You lost";
loss.innerHTML = winsorloss2++;
}
})
tails.addEventListener("click", function(){
var num2 = Math.random()
if (num2 < .50) {
result.innerHTML="You clicked Tails and the result was Tails You won";
win.innerHTML=winsorloss3 = winsorloss++
}else{
result.innerHTML="You clicked Tails and the result was Heads You lost";
loss.innerHTML=winsorloss4 =winsorloss2++;
}
})
最初,我有以下代码用于重置,但无法正常工作
function erase(){
result.innerHTML="";
win.innerHTML = winsorloss = 0;
loss.innerHTML = winsorloss2 = 0;
}
最佳答案
变量的初始值都是1
,而不是0
。最初起作用的原因是因为您在更新它们时使用了后递增,因此您使用旧值更新 HTML,然后递增变量。最好将它们初始化为 0
并使用预增量,以便变量包含与结果中显示的内容相同的内容。
var result = document.getElementById("result");
var head = document.getElementById("circle");
var tails = document.getElementById("circle2");
var win = document.getElementById("win");
var loss = document.getElementById("loss");
var winsorloss = 0;
var winsorloss2 = 0;
var winsorloss3 = 0;
var winsorloss4 = 0;
head.addEventListener("click", function() {
var num = Math.random()
if (num > .50) {
result.innerHTML = "You clicked Heads and the result was Heads You won";
win.innerHTML = ++winsorloss;
} else {
result.innerHTML = "You clicked Heads and the result was Tails You lost";
loss.innerHTML = ++winsorloss2;
}
})
tails.addEventListener("click", function() {
var num2 = Math.random()
if (num2 < .50) {
result.innerHTML = "You clicked Tails and the result was Tails You won";
win.innerHTML = winsorloss3 = ++winsorloss;
} else {
result.innerHTML = "You clicked Tails and the result was Heads You lost";
loss.innerHTML = winsorloss4 = ++winsorloss2;
}
})
function reset() {
winsorloss = winsorloss2 = winsorloss3 = winsorloss4 = 0;
win.innerHTML = "0";
loss.innerHTML = "0";
}
关于javascript - 如何将变量重置回默认值?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/50997503/