我试图让图像在单击时发生变化:单击图像 1 时,更改为图像 2,单击图像 2 时更改为图像 3,单击图像 3 时更改为图像 1。
<p>
<img alt="" src="assets/img1.png"
style="height: 85px; width: 198px" id="imgClickAndChange" onclick="changeImage()" />
<script language="javascript">
function changeImage() {
if (document.getElementById("imgClickAndChange").src == "assets/img1.png")
{
document.getElementById("imgClickAndChange").src = "assets/img2.png";
}
else if (document.getElementById("imgClickAndChange").src == "assets/img2.png")
{
document.getElementById("imgClickAndChange").src = "assets/img3.png";
}
else if(document.getElementById("imgClickAndChange").src == "assets/img3.png"){
document.getElementById("imgClickAndChange").src = "assets/img1.png"
}
最佳答案
我认为干净且最佳的解决方案。正如之前网友所说。最好使用数组来保存图像路径。
var images = ["https://images.pexels.com/photos/67636/rose-blue-flower-rose-blooms-67636.jpeg?auto=compress&cs=tinysrgb&h=350", "https://i2.wp.com/beebom.com/wp-content/uploads/2016/01/Reverse-Image-Search-Engines-Apps-And-Its-Uses-2016.jpg?resize=640%2C426", "https://images.pexels.com/photos/248797/pexels-photo-248797.jpeg?auto=compress&cs=tinysrgb&h=350"]
var imgState = 0;
var imgTag = document.getElementById("imgClickAndChange");
imgTag.addEventListener("click", function (event) {
imgState = (++imgState % images.length);
event.target.src = images[imgState];
});
关于javascript - HTML 如何更改单击时的图像,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/52561727/