java - 为什么 onMouseClick 在 javafx 圆形中不起作用?

标签 java javafx mouseevent

我想单击内部窗口标题上的三个按钮之一,将其颜色更改为黑色。但有时有效,有时无效。 请查看我的代码并告诉我它有什么问题!?

我使用javac 1.8u20来编译并使用jre 1.9来运行... 如果我们使用到或三层Pane内部彼此的事件如何处理?有问题吗?

package core.windowManager;

import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Cursor;
import javafx.scene.Node;
import javafx.scene.control.Label;
import javafx.scene.effect.DropShadow;
import javafx.scene.layout.*;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Screen;

import static javafx.scene.paint.Color.rgb;

/**
 * Created by yn on 22/08/17.
 * just declare a win not more ...
 */
public class win {

/**
 * where we add the win to it in scene
 */
private final AnchorPane root;
/**
 * just the title and a hashCode from instance  will be the win ID
 */
private final String winId;
/**
 * win pane contains title and content pane
 */
private final AnchorPane winPane = new AnchorPane();
/**
 * title pane to add title label and some three [close-min-max] buttons maybe...
 */
private final AnchorPane titlePane = new AnchorPane();
/**
 * where the content goes there ...
 */
private final AnchorPane content = new AnchorPane();

/**
 * win title pane height
 */
private final int winTitlePaneH = 30;
/**
 * three close-min-max buttons
 */
private final Circle closeShape = new Circle();
private final Circle minShape = new Circle();
private final Circle maxShape = new Circle();


/**
 * initialize the win class with some important params
 *
 * @param root  //where the win add to scene
 * @param title // and String ID make by title+hashCode and used in windowManager
 * @param winW  //win width
 * @param winH  // win height
 */
public win(AnchorPane root, String title, int winW, int winH) {

    //init some final vars
    this.root = root;
    this.winId = title + "--" + this.hashCode();

    // make the winPane
    winPane.setEffect(new DropShadow(20, rgb(0, 0, 0, 0.9)));
    winPane.setPrefSize(winW, winH);
    winPane.setStyle("-fx-background-color: #abcdef");
    // put winPane center of scene
    double screenW = Screen.getPrimary().getVisualBounds().getWidth();
    double screenH = Screen.getPrimary().getVisualBounds().getHeight();
    double deltaW = (screenW - winW) / 2;
    double deltaH = (screenH - winH) / 2;
    winPane.setLayoutX(deltaW);
    winPane.setLayoutY(deltaH);
    // put it to top on click
    winPane.setOnMouseClicked(e -> {
        winPane.toFront();
    });

    //make title and top of window ...
    titlePane.setPrefHeight(winTitlePaneH);
    AnchorPane.setTopAnchor(titlePane, 0.0);
    AnchorPane.setLeftAnchor(titlePane, 0.0);
    AnchorPane.setRightAnchor(titlePane, 0.0);

    // make winPane draggable by titlePane
    makeDragable(titlePane);
    makeResizable(50);

    // add close and min buttons to title pane
    closeShape.setRadius(winTitlePaneH / 3);
    closeShape.setFill(Color.RED); //red-yellow-green
    closeShape.setOnMouseClicked(e -> {
        closeShape.setFill(Color.BLACK);
        e.consume();
    });

    //add min button to title pane
    minShape.setRadius(winTitlePaneH / 3);
    minShape.setFill(Color.YELLOW); //red-yellow-green
    minShape.setOnMouseClicked(e -> {
        minShape.setFill(Color.BLACK);
    });

    // add max button to title pane
    maxShape.setRadius(winTitlePaneH / 3);
    maxShape.setFill(Color.GREEN); //red-yellow-green
    maxShape.setOnMouseClicked(e -> {
        maxShape.setFill(Color.BLACK);

    });

    HBox bb = new HBox();
    //bb.setBackground(new Background(new BackgroundFill(Color.BLACK, null, Insets.EMPTY)));
    AnchorPane.setLeftAnchor(bb, 0d);
    AnchorPane.setTopAnchor(bb, winTitlePaneH / 4.5);
    AnchorPane.setBottomAnchor(bb, 0d);
    bb.getChildren().addAll(closeShape, minShape, maxShape);
    titlePane.getChildren().addAll(bb);


    // add a label to show title
    Label titleL = new Label(title);
    titleL.setTextFill(Color.BLACK);
    titleL.setAlignment(Pos.BASELINE_CENTER);
    AnchorPane.setTopAnchor(titleL, 5.0);
    AnchorPane.setLeftAnchor(titleL, 0.0);
    AnchorPane.setRightAnchor(titleL, 0.0);
    titlePane.getChildren().add(titleL);


    titlePane.setBackground(new Background(new BackgroundFill(Color.web("#E2E0E2"), CornerRadii.EMPTY, Insets.EMPTY)));

    winPane.getChildren().add(titlePane);
    root.getChildren().add(winPane);


}


/**
 * titlePane to drag and win move behavior
 *
 * @param what
 */
public void makeDragable(Node what) {
    final Delta dragDelta = new Delta();

    what.setOnMousePressed(mouseEvent -> {
        dragDelta.x = winPane.getLayoutX() - mouseEvent.getScreenX();
        dragDelta.y = winPane.getLayoutY() - mouseEvent.getScreenY();
        //also bring to front when moving
        winPane.toFront();

    });

    what.setOnMouseDragged(mouseEvent -> {
        winPane.setLayoutX(mouseEvent.getScreenX() + dragDelta.x);
        winPane.setLayoutY(mouseEvent.getScreenY() + dragDelta.y);

    });
}

//current state
private boolean RESIZE_BOTTOM;
private boolean RESIZE_RIGHT;

public void makeResizable(double mouseBorderWidth) {
    winPane.setOnMouseMoved(mouseEvent -> {
        //local window's coordiantes
        double mouseX = mouseEvent.getX();
        double mouseY = mouseEvent.getY();
        //window size
        double width = winPane.boundsInLocalProperty().get().getWidth();
        double height = winPane.boundsInLocalProperty().get().getHeight();
        //if we on the edge, change state and cursor
        if (Math.abs(mouseX - width) < mouseBorderWidth
                && Math.abs(mouseY - height) < mouseBorderWidth) {
            RESIZE_RIGHT = true;
            RESIZE_BOTTOM = true;
            winPane.setCursor(Cursor.NW_RESIZE);
        } else {
            RESIZE_BOTTOM = false;
            RESIZE_RIGHT = false;
            winPane.setCursor(Cursor.DEFAULT);
        }

    });
    winPane.setOnMouseDragged(mouseEvent -> {
        //resize root
        Region region = (Region) winPane;
        //resize logic depends on state
        if (RESIZE_BOTTOM && RESIZE_RIGHT) {
            region.setPrefSize(mouseEvent.getX(), mouseEvent.getY());
        } else if (RESIZE_RIGHT) {
            region.setPrefWidth(mouseEvent.getX());
        } else if (RESIZE_BOTTOM) {
            region.setPrefHeight(mouseEvent.getY());
        }
    });
}

//just for encapsulation
private static class Delta {
    double x, y;
}

}

最佳答案

鼠标单击在 JavaFX 中的 Circle 上运行得非常好。您的代码的问题在于,您为标题添加的标签位于圆圈顶部并捕获鼠标单击。您只能单击最底部的圆圈,这让您认为它“有时”有效。检查此处的图像:

Inspected with ScenicView

所以你可以通过使标签鼠标透明来解决这个问题:

titleL.setMouseTransparent(true);

或者先添加标签,然后添加带有圆圈的HBox

对于此类问题ScenicView非常方便的工具。

关于java - 为什么 onMouseClick 在 javafx 圆形中不起作用?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/45829668/

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