Java : Serializable not working to save Object's states

标签 java object serialization file-io

我正在尝试使用Java中的简单程序通过以下代码使用可序列化保存对象状态,一旦我写入这些对象,然后将它们设置为空,但是当我尝试将它们取回时给我空值,它不应该给我存储的值吗? 当我运行这个程序时,答案是 null null null,请查看并指导我,

游戏.java

public class Game implements Serializable{

    public Game() {
    }
    public int getSize() {
        return size;
    }

    public void setSize(int size) {
        this.size = size;
    }

    public String getType() {
        return Type;
    }

    public void setType(String type) {
        Type = type;
    }

    public String[] getName() {
        return name;
    }

    public void setName(String[] name) {
        this.name = name;
    }

    int  size; 
    String Type ; 
    String [] name; 

    public   Game (int thesize , String theType, String[] names )
    {

        this.size = thesize; 
        this.Type= theType;
        this.name = names; 
    }

}

GameCharacter.java

public class GameCharacter extends Game {

    public GameCharacter(int i, String Type, String[] strings) {
        // TODO Auto-generated constructor stub
    }

    /**
     * @param args
     * @throws IOException 
     * @throws FileNotFoundException 
     */
    public static void main(String[] args) throws FileNotFoundException, IOException {
        Game g= new Game();

        GameCharacter GC1= new GameCharacter(1, "One " , new  String [] {"bow", "SWord", "Dust"});
        GameCharacter GC2 = new GameCharacter(2, "TWo", new String[] {"One ", "TWo ", "Three"});
        GameCharacter GC3= new GameCharacter(3, "Three", new String[] {"four ", "five ", "six"}); 

        ObjectOutputStream oos= new ObjectOutputStream (new FileOutputStream("Game.ser"));
        oos.writeObject(GC1);
        oos.writeObject(GC2);
        oos.writeObject(GC3);
        oos.close();          
        GC1= null;
        GC2= null; 
        GC3= null; 

        ObjectInputStream ois = new ObjectInputStream(new FileInputStream("Game.ser"));

        try
        {
            GameCharacter onerestore= (GameCharacter) ois.readObject();
            GameCharacter tworestore  = (GameCharacter) ois.readObject();
            GameCharacter threerestore= (GameCharacter) ois.readObject();
            System.out.print(onerestore.getName());
            System.out.println(tworestore.getType());
            System.out.println(threerestore.getName());
            //System.out.println("HEllo");

        } 
        catch (ClassNotFoundException e) 
        { 
            e.printStackTrace();
        }

}

最佳答案

您的 GameCharacter 构造函数不会调用 Game 的构造函数,因此您传入的参数将被忽略。尝试在原始对象上运行 println() 语句;你会得到相同的空值输出。解决这个问题,序列化就可以正常工作。

关于Java : Serializable not working to save Object's states,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/17823597/

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