javascript - jquery 调整图像大小

标签 javascript jquery

我的 Jquery 代码有问题。我正在尝试做一个画廊。我希望当人们单击图像时,将该图像附加到 div 并将其显示在屏幕中央。我的问题是图像大于当前屏幕尺寸。我调整图像大小以匹配屏幕大小,但是当我将其淡入 div 时,它会滞后。我不明白为什么会这样,而且我确信这不仅仅是因为图像很大,如果我不调整它的大小并让它离开屏幕,它就会很好地淡入。 HTML:

<!DOCTYPE HTML>
<html lang="en-US">
<head>
    <meta charset="UTF-8">
    <title>Gallery</title>
    <link rel="stylesheet" href="Gallery.css">
</head>
<body>

<div class="gallery">
    <div class="images">
        <ul class="resize">
            <li><img src="img/img1.jpg" alt="image1"></li>
            <li><img src="img/img2.jpg" alt="image2"></li>
            <li><img src="img/img3.jpg" alt="image3"></li>
            <li><img src="img/img4.jpg" alt="image4"></li>
            <li><img src="img/img5.jpg" alt="image5"></li>
            <li><img src="img/img6.jpg" alt="image6"></li>
            <li><img src="img/img7.jpg" alt="image7"></li>
            <li><img src="img/img8.jpg" alt="image8"></li>
        </ul>
    </div>
    <div class="backgroundOpacity"></div>
    <div class="imageBox">
        <img class="displayImage" src="" alt="displayImage">
        <img class="loadingGif" src="img/loading.gif" alt="loadgindGif">
        <img class="closeImage" src="img/closeImage.png" alt="close">
        <p class="imageNumber">1</p>
    </div>
</div>

<script type="text/javascript" src="jquery-1.8.2.js"></script>
<script type="text/javascript" src="Gallery.js"></script>
<script type="text/javascript">
    var content = $('.gallery'),
        gallery = new Gallery(content);
</script>

</body>
</html>

CSS:

*{
    margin: 0;
    padding: 0;
}
/*-------------------------gallery-----------------------*/
.gallery{
    width: 1300px;
    margin: 100px auto 0;
};
/*------------------------------------------------*/
/*-------------------------images-----------------------*/
.images{
    width: inherit;
    height: inherit;
}
.images li{
    list-style-type: none;
    float: left;
    margin: 0 20px 20px 0;
    width: 300px;
    height: 150px;
    cursor: pointer;
}
.resize img{
    width: inherit;
    height: inherit;
}
/*------------------------------------------------*/
/*-------------------------imageBox-----------------------*/
.imageBox{
    background-color: white;
    clear: both;
    width: 300px;
    height: 150px;
    display: none;
    position: fixed;
    overflow: visible;
}
.backgroundOpacity{
    background-color: black;
    width: 5000px;
    height: 5000px;
    position: fixed;
    left: 0px;
    top: 0px;
    opacity: 0.7;
    display: none;
}
.loadingGif{
    display: block;
    position: absolute;
}
.displayImage{
    display: none;
}
.closeImage{
    position: absolute;
    top: -10px;
    right: -10px;
    cursor: pointer;
}
.imageNumber{
    position: absolute;
    bottom: 0px;
    left: 0px;
    font-family: sans-serif;
    font-size: 18px;
    font-weight: bold;
    opacity: 0.6;
}
/*------------------------------------------------

*/

和Java:

function Gallery (galleryDiv, resizeDuration, fadeInDuration) {
    this.config = {
        resizeDuration: 1000,
        fadeInDuration: 500
    };

    this.galleryDiv = galleryDiv;

    this.imagesUl = this.galleryDiv.find('.images ul');
    this.images = this.imagesUl.find('img');
    this.backgroundOpacity = this.galleryDiv.find('.backgroundOpacity'); // the background div which when is clicked hides the imageBox
    this.imageBox = this.galleryDiv.find('.imageBox'); // where the images will be displayed when they'r clicked
    this.closeButton = this.imageBox.find('.closeImage'); // top-right x
    this.loadingGif = this.imageBox.find('.loadingGif'); // the animated gif that gives the effect of 'loading'
    this.imageNumber = this.imageBox.find('.imageNumber'); // bottom-left text
    this.displayImage = this.imageBox.find('.displayImage'); // image to be displayed


    this.imagesWidth = new Array(); // the images default widths
    this.imagesHeight = new Array(); // the images default heights
    this.imagesLength = this.images.length // number of images
    this.imageBoxSize = new Array(); // [0] is width, [1] is height
    this.loadingGifSize = new Array() // [0] is width, [1] is height

    this.resizeDuration = resizeDuration || this.config.resizeDuration; // duration to resize imageBox
    this.fadeInDuration = fadeInDuration || this.config.fadeInDuration; // duration for image to fadeIn

    this.init();
};

Gallery.prototype.init = function () { // puts things into move
    this.getImageSize();
    this.bind();
};

Gallery.prototype.bind = function () { // bind events 
    var self = this;
    this.images.on('click', function () {
        var index = $(self.images).index( $(this) );
        self.showImage(index);
    });

    $(window).on('resize', function () { // center the imagebox whenever the window is resized
        self.centerImageBox(self.imageBoxSize[0], self.imageBoxSize[1]);
    });

    $(this.closeButton).on('click', function () { // hide the image
        // self.hideImage();
        self.displayImage.hide();
        self.displayImage.fadeIn(500);
    });

    $(this.backgroundOpacity).on('click', function () {
        self.hideImage();
    });
    return this;
};

Gallery.prototype.getImageSize = function () { // get the default images sizes
    var self = this;

    this.imagesUl.removeClass('resize');
    $.each(this.images, function (index, value) {
        self.imagesWidth[index] = value.width;
        self.imagesHeight[index] = value.height;
    });
    this.imagesUl.addClass('resize');

    this.imageBox.show();
    this.loadingGifSize = [this.loadingGif.width(), this.loadingGif.height()];
    this.imageBox.hide();

    return this;
};

Gallery.prototype.showImage = function (index) { // shows the image when it is clicked
    var self = this,
        imageWidth = this.imagesWidth[index], imageHeight = this.imagesHeight[index],
        imageSrc = $(this.images[index]).attr('src'),
        windowWidth = $(window).width(), windowHeight = $(window).height(),
        ratio = imageWidth / imageHeight, margin = 100, // margin - the distance from the image borders to the window borders (if image is to big)
        imageBoxHeight, imageBoxWidth;
    // resize the image to the current monitor size
    while(imageWidth > (windowWidth - margin) || imageHeight > (windowHeight-margin)){
        if(imageWidth > windowWidth){
            imageWidth = windowWidth - margin;
            imageHeight = imageWidth / ratio;
        }
        else{
            imageHeight = windowHeight - margin;
            imageWidth = imageHeight * ratio;
        }
    }
    //show imageBox and resize it
    this.imageBoxSize = [imageWidth, imageHeight]; // captures the current imageBox size
    this.imageNumber.text('Image ' + (index+1) + ' of ' + this.imagesLength) // set bottom-left text
    this.displayImage.attr('src', imageSrc).css({
        'width': imageWidth,
        'height': imageHeight
    });

    this.backgroundOpacity.show();
    this.imageBox.show();
    this.loadingGif.show();

    this.imageBox.animate({
        'width': imageWidth,
        'height': imageHeight
    },{
        duration: self.resizeDuration,
        step: function () {
            // center the image box with every resize;
            imageBoxWidth = self.imageBox.width();
            imageBoxHeight = self.imageBox.height();
            self.centerImageBox(imageBoxWidth, imageBoxHeight);
            // center the loadingGif
            self.loadingGif.css({
                'right': (imageBoxWidth - self.loadingGifSize[0])/2,
                'top': (imageBoxHeight - self.loadingGifSize[1])/2
            });
        },
        complete: function () {
            self.closeButton.show();
            self.imageNumber.show();
            self.loadingGif.hide();
            self.displayImage.fadeIn(500);
        }
    });


    return this;
};

Gallery.prototype.hideImage = function () { // hide the image
    this.imageBox.hide();
    this.backgroundOpacity.hide();
    this.closeButton.hide();
    this.imageNumber.hide();
    this.displayImage.hide();

    return this;
};

Gallery.prototype.centerImageBox = function (width, height) {
    var windowWidth = $(window).width(),
        windowHeight = $(window).height();

    this.imageBox.css({
        'right': (windowWidth - width)/2, 
        'top': (windowHeight - height)/2
    });

    return this;
};

尝试使用大于 2000x2000 的大图像

最佳答案

这是由于图像太大造成的。事实上,使用 jQuery 的动画性能相当慢。我建议您在服务器上使用 imagemagick 创建小图像,其大小与您希望图库的宽度相同。之后动画将顺利运行。

关于javascript - jquery 调整图像大小,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13383288/

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