Java Dice 程序总是转到 Else 语句,无论用户选择的结果如何

标签 java class constructor dice

程序询问用户他希望有多少个玩家,一旦提示程序运行,玩家 1 会收到 3 卷两个 6 面骰子(3 次),依此类推,为下一个玩家提供。玩家可以选择保留哪些骰子或可能同时保留两者。

但是问题出现了,每个玩家的掷骰数总是相同的,就像 Math.random 在我的玩家类程序中没有效果一样。这里出现另一个问题: else { JOptionPane.showMessageDialog(测试,"Tie "+ data[0] + "和 "+ data[1]); 当选择 2 个玩家时,程序总是转到该类别的 else 语句。它会转到每个玩家计数的 else 语句,从 2 到 4 个玩家的任何地方,总是会导致继续执行指定的 else 语句。

我尝试在 PairOFDice 类中围绕两个骰子运行 for 循环,但没有效果,它没有改变骰子的掷骰结果。我还尝试在每次程序完成一个循环后重置 Die 值,但这只会导致它们的值停留在零。任何意见将不胜感激。

import javax.swing.*;//MAIN LOGIC PROGRAM
public class Logic {


public static void main (String [] args) {


PairOfDice p1 = new PairOfDice("Player 1");
PairOfDice p2 = new PairOfDice("Player 2");
Player PClass = new Player();

JFrame IntroPane = new JFrame ();
JFrame Test = new JFrame ();

int Crolls = 0;
int data[]  = new int[4] ;

JOptionPane.showMessageDialog(Test,"Hello and welcome to the program! In the Following program, you will be playing a game of dice against another player\nEach of you will roll two six sided dice's three times, choosing to hold the first second or both die's\nThe highest total wins! Good luck!");
String c = JOptionPane.showInputDialog(Test,"To begin, how many players are playing?\n2 Players enter '2'" + "\n3 Players enter '3'" + "\n4 Players enter '4'");
int x = Integer.parseInt(c);

for (int i = 0; i < x; i++) {
  for(int s = 0; s < 3; s++) {
p1.play();
p2.play();

    JOptionPane.showMessageDialog(IntroPane,"Player " + (i+1));
    JOptionPane.showMessageDialog(IntroPane,"Dice 1 rolled : " + p1.getDice1() + "\nDice 2 rolled : " + p1.getDice2());
    Object[] options = {"Hold Dice 1",
      "Hold Dice 2",
      "Hold Both"};
    int n = JOptionPane.showOptionDialog(Test,
                                         "Which Roll would you like to keep?\nKeep Dice 1 or Dice 2\nOr keep both!\n\nYour Total so far is :" +data[i]
                                           + "",
                                         "",
                                         JOptionPane.YES_OPTION,
                                         JOptionPane.QUESTION_MESSAGE,
                                         null,
                                         options,
                                         options[2]);
    if(n == JOptionPane.YES_OPTION) 
    {
      PClass.HoldFirstDie(p1.getDice1());
      JOptionPane.showMessageDialog(Test,"You choose to hold :" +p1.getDice1() ); 
      data[i] += PClass.getFirstDie();
      Crolls++;
    }

    else if(n == JOptionPane.NO_OPTION) {
      PClass.HoldSecondDie(p1.getDice2());
      JOptionPane.showMessageDialog(Test,"You choose to hold :" +p1.getDice2() ); 
      data[i] += PClass.getSecondDie();
      Crolls++;
    }

    else if(n== JOptionPane.CANCEL_OPTION) {
      PClass.HoldFirstDie(p1.getDice1());
      PClass.HoldSecondDie(p1.getDice2());
      JOptionPane.showMessageDialog(Test,"You choose to hold :" +p1.getDice1() + " and :" + p1.getDice2() ); 
      data[i] += ( PClass.getFirstDie() + PClass.getSecondDie() ) ;
      Crolls++;
    }
  }
}

if( x == 2) {
  if(Crolls == 3 && data[0] > data[1]) {
    JOptionPane.showMessageDialog(Test,"Player 1 wins");
  }

  else if (Crolls == 3 && data[1] > data[0]) {
    JOptionPane.showMessageDialog(Test,"Player 2 wins");
  }

  else {
    JOptionPane.showMessageDialog(Test,"Tie "+ data[0] + " And " + data[1]);
  }
}

if(x == 3) {
  if(Crolls == 3 && data[2] > data[0] && data[2] > data[1]) {
    JOptionPane.showMessageDialog(Test,"Player 3 wins");

  }

  else if(Crolls == 3 && data[0] > data[1] && data[0] > data[2]) {

    JOptionPane.showMessageDialog(Test,"Player 1 wins");

  }
  else if(Crolls == 3 && data[1] > data[0] && data[1] > data[2]) {
    JOptionPane.showMessageDialog(Test,"Player 2 wins");

  }

  else {
    JOptionPane.showMessageDialog(Test,"Tie");
  }
}



if(x ==4) {
  if(Crolls == 3 && data[0] > data[1] && data[0] > data[2] && data[0] > data[3]) {
    JOptionPane.showMessageDialog(Test,"Player 1 wins");

  }

  else if(Crolls == 3 && data[1] > data[0] && data[1] > data[2] && data[1] > data[3]) {
    JOptionPane.showMessageDialog(Test,"Player 2 wins");

  }
  else if(Crolls == 3 && data[2] > data[0] && data[2] > data[1] && data[2] > data[3]) {
    JOptionPane.showMessageDialog(Test,"Player 3 wins");

  }
  else if(Crolls == 3 && data[3] > data[0] && data[3] > data[1] && data[3] > data[2]) {
    JOptionPane.showMessageDialog(Test,"Player 4 wins");

  }
  else {
    JOptionPane.showMessageDialog(Test,"Tie");
  }
}
}}

PairOFDice 类

public class PairOfDice {



private int Dice1 = 0, Dice2 = 0;

public String name;

PairOfDice(String name){
    this.name = name;
}

public void PairOfDice2() {

 play(); 
}

public void play () {
  //for(int i = 0; i < 3; i++) {
  Dice1 = (int)(Math.random () * 6) + 1;
  Dice2 = (int)(Math.random () * 6) + 1;
  }
//}

public int getDice1() {
  return Dice1;
}

public int getDice2() {
 return Dice2; 
}

public int getTotal () {
 return Dice1 + Dice2; 
}
}

玩家等级

public class Player {
private int holdDice1 = 0;
private int holdDice2 = 0;

    public void HoldFirstDie (int FirstDie) {
     holdDice1 = FirstDie;   
    }

    public void HoldSecondDie(int SecondDie) {
     holdDice2 = SecondDie;
 }

    public int getFirstDie() {
 return holdDice1; 
 }
 public int getSecondDie() {

  return holdDice2; 
 }
}

最佳答案

Java中的Random需要先初始化,否则总是返回相同的数字序列。

Math.random() 不是生成随机数的最佳方法,您应该使用 Random.nextInt()相反。

关于Java Dice 程序总是转到 Else 语句,无论用户选择的结果如何,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/19213963/

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