我用 C++ 和 libev 编写多线程服务器,但有一个问题。我在主线程中启动default_loop,并在每个从属线程中创建并启动dynamic_loop。当我处理停止进程的信号时,我调用break_loop(ev::ALL)。默认事件循环停止后,但所有动态循环都工作,需要帮助来停止动态循环。
环境: 操作系统:Opensuse 13.1
编译器:g++ (SUSE Linux) 4.8.1 20130909
libev:4.15
来源:
#include <vector>
#include <memory>
#include <ev++.h>
#include <thread>
#include <iostream>
class Thread
{
public:
typedef std::thread thread_t;
Thread() {std::cout << "thread created" << std::endl;}
~Thread() {std::cout << "Thread destructed" << std::endl;}
virtual void start() {this->thread = thread_t(&Thread::run, this);}
virtual void stop()
{
std::cout << "unloop" << std::endl;
std::cout << this->thread.get_id() << std::endl;
if(this->thread.joinable())
std::cout << " it's joinable" << std::endl;
this->loop->break_loop(ev::ALL);
this->thread.join();
std::cout << "Thread " << this->thread.get_id() << " stopped" << std::endl;
}
void run()
{
this->loop = new ev::dynamic_loop(ev::AUTO);
this->timer.set(*this->loop);
this->timer.set<Thread, &Thread::on_timer>(this);
this->timer.start(1, 1);
std::cout << "Thread " << this->thread.get_id() << " started" << std::endl;
this->loop->run(0);
this->timer.stop();
std::cout << "Thread " << this->thread.get_id() << " finalized" << std::endl;
}
void on_timer()
{
std::cout << "Time event" << std::endl;
}
protected:
thread_t thread;
ev::dynamic_loop *loop;
ev::timer timer;
private:
Thread(const Thread &) = delete;
void operator=(const Thread &) = delete;
};
class Server {
public:
void run()
{
std::cout << "Start server" << std::endl;
this->sigint.set<&Server::on_terminate_signal>();
this->sigint.start(SIGINT);
this->sigterm.set<&Server::on_terminate_signal>();
this->sigterm.start(SIGTERM);
this->sigkill.set<Server::on_terminate_signal>();
this->sigkill.start(SIGKILL);
std::vector<Thread*> threads;
for(auto i = 0; i< 5; i++)
{
auto buf = new Thread();
buf->start();
threads.push_back(buf);
}
this->loop.run(0);
this->sigint.stop();
this->sigterm.stop();
this->sigkill.stop();
for(auto *iter: threads)
{
iter->stop();
delete (&iter);
}
std::cout << "Gracefull exit" << std::endl;
}
protected:
ev::default_loop loop;
ev::sig sigint;
ev::sig sigkill;
ev::sig sigterm;
static void on_terminate_signal(ev::sig& signal, int)
{
signal.loop.break_loop(ev::ALL);
signal.stop();
std::cout << "Signal handled" << std::endl;
}
};
int main(int, char**)
{
std::cout << "libev " << ev::version_major() << "." << ev::version_minor() << std::endl;
Server server;
server.run();
return 0;
}
输出:
libev 4.15
Start server
thread created
thread created
thread created
thread created
thread created
Thread 139639372617472 started
Thread 139639326365440 started
Thread 139639337928448 started
Thread 139639361054464 started
Thread 139639349491456 started
Time event
Time event
Time event
Time event
Time event
Time event
Time event
Time eventTime event
Time event
Time event
Time event
Time event
Time event
Time event
^CSignal handled
unloop
139639372617472
it's joinable
Time eventTime event
Time event
Time event
Time event
Time event
Time event
Time event
Time event
Time event
编译标志:-O0 -g -std=c++11
链接器标志:-lev
UPD,带有炒锅代码的源代码:
#include <vector>
#include <memory>
#include <ev++.h>
#include <thread>
#include <iostream>
class Thread {
public:
typedef std::thread thread_t;
Thread(): loop(ev::AUTO) {std::cout << "thread created" << std::endl;}
virtual ~Thread() {std::cout << "Thread destructed" << std::endl;}
virtual void start() {this->thread = thread_t(&Thread::run, this);}
virtual void stop()
{
std::cout << "Try stopping " << this->thread.get_id() << std::endl;
this->stopper.send();
this->thread.join();
}
void run()
{
this->timer.set(this->loop);
this->timer.set<Thread, &Thread::on_timer>(this);
this->timer.start(1, 1);
this->stopper.set(this->loop);
this->stopper.set<Thread, &Thread::on_stop>(this);
this->stopper.start();
std::cout << "Thread " << this->thread.get_id() << " started" << std::endl;
this->loop.run(0);
std::cout << "Thread " << this->thread.get_id() << " finalized" << std::endl;
}
protected:
thread_t thread;
ev::dynamic_loop loop;
ev::timer timer;
ev::async stopper;
void on_timer()
{
std::cout << "Time event" << std::endl;
}
void on_stop()
{
std::cout << "On stop event " << std::endl;
this->stopper.stop();
this->timer.stop();
this->loop.break_loop(ev::ALL);
}
private:
Thread(const Thread &) = delete;
void operator=(const Thread &) = delete;
};
class Server {
public:
void run()
{
std::cout << "Start server" << std::endl;
this->sigint.set<&Server::on_terminate_signal>();
this->sigint.start(SIGINT);
this->sigterm.set<&Server::on_terminate_signal>();
this->sigterm.start(SIGTERM);
this->sigkill.set<Server::on_terminate_signal>();
this->sigkill.start(SIGKILL);
std::vector<Thread*> threads;
for(auto i = 0; i< 5; i++)
{
auto buf = new Thread();
buf->start();
threads.push_back(buf);
}
this->loop.run(0);
this->sigint.stop();
this->sigterm.stop();
this->sigkill.stop();
for (auto &iter: threads)
{
iter->stop();
delete iter;
}
std::cout << "Gracefull exit" << std::endl;
}
protected:
ev::default_loop loop;
ev::sig sigint;
ev::sig sigkill;
ev::sig sigterm;
static void on_terminate_signal(ev::sig& signal, int)
{
signal.loop.break_loop(ev::ALL);
signal.stop();
std::cout << "Signal handled" << std::endl;
}
};
int main(int, char**)
{
std::cout << "libev " << ev::version_major() << "." << ev::version_minor() << std::endl;
Server server;
server.run();
return 0;
}
最佳答案
回答
您需要在停止包含此计时器的循环之前停止计时器:
移动线:
this->timer.stop();
在此之前:
this->loop->break_loop(ev::ALL);
不要使用原始指针
您可以摆脱指针:
ev::dynamic_loop *loop;
this->loop = new ev::dynamic_loop(ev::AUTO);
并使其成为类变量,在构造函数中初始化:
ev::dynamic_loop loop;
Thread() : loop(ev::AUTO)
这可能是一个错误
delete (&iter);
当然,如果您不想删除指向 iter 的指针。
关于c++ - Libev C++ 无法停止多线程应用程序中的动态循环,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/30639666/