dart - Flutter - 从其他小部件调用 setState()

标签 dart flutter

是否可以从其他小部件 onPressed() 方法调用特定小部件(嵌入在其他小部件中)的 setState() 方法,所以只有 那个 小部件被重绘了?

我想点击按钮并查看“MyTextWidget”的状态发生变化。其余布局相同,没有任何变化,因此不应重写。

这是我的代码:

import 'package:flutter/material.dart';
void main() => runApp(new MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      title: 'Timer',
      theme: new ThemeData(
        primaryColor: Colors.grey.shade800,
      ),
      home: new MyHomePage(),
    );
  }
}

class MyHomePage extends StatelessWidget {

  int _seconds = 1;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text("title"),
      ),
      body: Column(
        mainAxisAlignment: MainAxisAlignment.spaceAround,
        children: <Widget>[
          MyTextWidget(), //just update this widget
          Divider(),
          Row(
            mainAxisAlignment: MainAxisAlignment.spaceAround,
            children: <Widget>[
              IconButton(
                icon: Icon(Icons.add_circle),
                onPressed: _addPressed,
                iconSize: 150.0,
              ),
              IconButton(
                icon: Icon(Icons.remove_circle),
                onPressed: ()=> print("to be implemented"),
                iconSize: 150.0,
              ),
            ],
          )
        ],
      ),
    );
  }

  void _addPressed() {
    //somehow call _updateSeconds()
  }
}

这是我要更新的有状态的 MyTextWidget。

class MyTextWidget extends StatefulWidget{
  @override
  _MyTextWidgetState createState() => _MyTextWidgetState();
}

class _MyTextWidgetState extends State<MyTextWidget> {

  int secondsToDisplay = 0;

  void _updateSeconds(int newSeconds) {
    setState(() {
      secondsToDisplay = newSeconds;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Text(
      secondsToDisplay.toString(),
      textScaleFactor: 5.0,
    );
  }
}

我想要实现的目标似乎很简单,但我无法弄清楚。想象一下,如果“MyTextWidget”被埋在巨大的布局树中,每次我想更新它时,我都需要重新绘制整个树。

最佳答案

这是使用流的可能解决方案:

import 'dart:async';

import 'package:flutter/material.dart';
void main() => runApp(new MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      title: 'Timer',
      theme: new ThemeData(
        primaryColor: Colors.grey.shade800,
      ),
      home: new MyHomePage(),
    );
  }
}

class MyHomePage extends StatelessWidget {

  StreamController<int> _controller = StreamController<int>();

  int _seconds = 1;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text("title"),
      ),
      body: Column(
        mainAxisAlignment: MainAxisAlignment.spaceAround,
        children: <Widget>[
          MyTextWidget(stream: _controller.stream), //just update this widget
          Divider(),
          Row(
            mainAxisAlignment: MainAxisAlignment.spaceAround,
            children: <Widget>[
              IconButton(
                icon: Icon(Icons.add_circle),
                onPressed: _addPressed,
                iconSize: 150.0,
              ),
              IconButton(
                icon: Icon(Icons.remove_circle),
                onPressed: ()=> _controller.add(_seconds++),
                iconSize: 150.0,
              ),
            ],
          )
        ],
      ),
    );
  }

  void _addPressed() {
    //somehow call _updateSeconds()
  }
}

class MyTextWidget extends StatefulWidget{

  final Stream<int> stream;

  MyTextWidget({this.stream});

  @override
  _MyTextWidgetState createState() => _MyTextWidgetState();
}

class _MyTextWidgetState extends State<MyTextWidget> {

  int secondsToDisplay = 0;

  void _updateSeconds(int newSeconds) {
    setState(() {
      secondsToDisplay = newSeconds;
    });
  }

  @override
  void initState() {
    super.initState();
    widget.stream.listen((seconds) {
      _updateSeconds(seconds);
    });
  }

  @override
  Widget build(BuildContext context) {
    return Text(
      secondsToDisplay.toString(),
      textScaleFactor: 5.0,
    );
  }
}

关于dart - Flutter - 从其他小部件调用 setState(),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/52761888/

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