python - turtle 图形脚本在代码运行时不断崩溃

标签 python turtle-graphics

我正在创建一个项目,加载图像并将其转换为 1 和 0,然后使用 turtle 绘制它。但是,每次我运行时,它都会告诉我在第一列完成后它已停止工作。如果问题出在我的计算机的处理能力上,我想知道是否有办法切换到 GPU 来完成任务。任何帮助将不胜感激。谢谢

def ShowMaze(possibleRoutes):
    turtle.delay(0)
    for x in range(0,len(Maze)):
        for y in range(0,len(Maze[0])):
            if Maze[x][y]==3:
                Maze[x][y]=0

    for x in range(0,len(Maze)):
        turtle.forward(-5)
        turtle.right(90)
        turtle.forward(5/len(Maze[0]))
        turtle.left(90)
        for y in range(0,len(Maze[0])):
            if Maze[x][y]==1:
                turtle.fillcolor("black")
                turtle.begin_fill()
            elif Maze[x][y]==0:
                turtle.fillcolor("white")
                turtle.begin_fill()
            elif Maze[x][y]==4:
                turtle.fillcolor("green")
                turtle.begin_fill()
            elif Maze[x][y]==5:
                turtle.fillcolor("red")
                turtle.begin_fill()

            for i in range(0,4):
                turtle.forward(5/len(Maze[0]))
                turtle.left(90)

            turtle.end_fill()
            turtle.forward(5/len(Maze[0]))
    input()
    for ii in range(1,len(possibleRoutes)-1):
        turtle.pu()
        turtle.home()
        turtle.forward(-250)
        turtle.forward((250/len(Maze))*possibleRoutes[ii][1])
        turtle.right(90)
        turtle.forward((250/len(Maze))*possibleRoutes[ii][0]+(250/len(Maze)))
        turtle.left(90)
        turtle.fillcolor("blue")
        turtle.pd()
        turtle.begin_fill()
        for x in range(0,4):
            turtle.forward(250/len(Maze[0]))
            turtle.left(90)
        turtle.end_fill()
im = Image.open('D:/MazeSolver/ExampleMazePicture.JPG') # Can be many different formats.
pix = im.load()
size=250
Maze=[]
length=im.size[0]  # Get the width and hight of the Maze for iterating over
for x in range(0,size,8):
    print("Row",x)
    row=[]
    for y in range(0,size,2):
        pix = im.load()
        if pix[x,y]>=(200,200,200):
            node=0
        elif pix[x,y][0]>200 and pix[x,y][2]<200 and pix[x,y][1]<200:
            node=4
            print("End")
        elif pix[x,y][1]>200 and pix[x,y][0]<50 and pix[x,y][2]<50:
            node=5
            print("Start")
        elif pix[x,y]<=(50,50,50):
            node=1
        else:
            print(pix[x,y])
        row.append(node)
    Maze.append([row])
ShowMaze(Maze)

最佳答案

这段代码一团糟。您将名为 Maze 的 JPEG 迷宫图像输入到二维数组中,并将其传递给 ShowMaze(Maze) 以表明您已正确读取它。但是 ShowMaze() 全局访问 Maze 并认为它的参数是 ShowMaze(possibleRoutes),其中通过迷宫的 possibleRoutes 是从来没有计算过?另外:Maze 的 X 和 Y 方向似乎是倒置的;迷宫的行有一层额外的 list 包裹在它们周围,没有明显的原因;其中包含死代码;你读的不是 1 和 0,而是四种不同的颜色代码;绘图代码看起来毫无希望。

我修改了您的代码,只需将迷宫读入列表列表中,然后使用冲压而不是绘图与 turtle 一起显示,以简化并加快速度代码:

from turtle import Screen, Turtle
from PIL import Image

CURSOR_SIZE = 20
PIXEL_SIZE = 5

COLORS = {0: 'white', 1: 'black', 4: 'green', 5: 'red'}

def ShowMaze(maze):
    height, width = len(maze), len(maze[0])

    screen = Screen()
    screen.setup(width * PIXEL_SIZE, height * PIXEL_SIZE)
    screen.setworldcoordinates(0, height, width, 0)

    turtle = Turtle('square', visible=False)
    turtle.shapesize(PIXEL_SIZE / CURSOR_SIZE)
    turtle.penup()

    screen.tracer(False)

    for y in range(height):
        for x in range(width):
            color = maze[y][x]
            if color in COLORS:
                turtle.fillcolor(COLORS[color])
            else:
                turtle.fillcolor("orange")  # error color

            turtle.stamp()
            turtle.forward(1)

        turtle.goto(0, turtle.ycor() + 1)

    screen.tracer(True)
    screen.mainloop()

image = Image.open('ExampleMazePicture.JPG') # Can be many different formats.
width, height = image.size  # Get the width and height of the Maze for iterating over
pixels = image.load()
maze = []

for y in range(0, width, 4):
    print("Row:", y)

    row = []

    for x in range(0, width, 4):

        node = -1
        pixel = pixels[x, y]

        if pixel >= (200, 200, 200):
            node = 0
        elif pixel[0] > 200 and pixel[1] < 200 and pixel[2] < 200:
            node = 4
            print("End")
        elif pixel[0] < 50 and pixel[1] > 200 and pixel[2] < 50:
            node = 5
            print("Start")
        elif pixel <= (50, 50, 50):
            node = 1
        else:
            print(pixel)

        row.append(node)

    maze.append(row)

ShowMaze(maze)

基于使用 "Figure 1.6: Picobot’s maze." from this page 的输出作为输入:

enter image description here

希望这能为您最终尝试开发的程序提供一个起点。

关于python - turtle 图形脚本在代码运行时不断崩溃,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/54599912/

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