我使用以下算法将 24 位位图转换为其组成的像素的十六进制字符串表示形式:
// *data = previously returned data from a call to GetDIBits
// width = width of bmp
// height = height of bmp
void BitmapToString(BYTE *data, int width, int height)
{
int total = 4*width*height;
int i;
CHAR buf[3];
DWORD dwWritten = 0;
HANDLE hFile = CreateFile(TEXT("out.txt"), GENERIC_READ | GENERIC_WRITE,
0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
for(i = 0; i < total; i++)
{
SecureZeroMemory(buf, 3);
wsprintfA(buf, "%.2X", data[i]);
// only write the 2 characters and not the null terminator:
WriteFile(hFile, buf, 2, &dwWritten, NULL);
}
WriteFile(hFile, "\0", 2, &dwWritten, NULL);
CloseHandle(hFile);
}
问题是,我希望它忽略每行末尾的填充。例如,对于所有像素值为 #7f7f7f 的 2x2 位图,out.txt 的内容还包含填充字节:
7F7F7F7F7F7F00007F7F7F7F7F7F0000
如何调整循环以避免包含填充零?
最佳答案
将项目设置更改为写入时不填充到 16 字节是一种想法。另一个是了解 pad 设置的字节数(在您的示例中为 16),并使用模数(或和)来确定每行需要跳过多少字节:
int offset = 0;
for(i = 0; i < height; i++)
{
// only read 3 sets of bytes as the 4th is padding.
for(j = 0; j < width*3; j++)
{
SecureZeroMemory(buf, 3);
wsprintfA(buf, "%.2X", data[offset]);
// only write the 2 characters and not the null terminator:
WriteFile(hFile, buf, 2, &dwWritten, NULL);
offset++;
}
// offset past pad bytes
offset += offset % 8;
}
这个解决方案应该有效,但如果没有进一步了解您的填充字节是如何发生的,我不会保证它。
关于c - 跳过位图到字符串转换器中的填充?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/15278657/