我有一个如下所示的网格:
我的程序所做的是,它将计算是否获得徽章,然后,如果特定输入是否获得徽章,它将打印出是或否(输入将是一个带有坐标的框) (x,y))。但由于某种原因,当我去打印输出时,我的程序仅针对黄色阴影区域进行计算。
在我的代码中,我通过以下方式解释了不在边缘的框:
if ((x >= 2 && x <= 19) && (y >= 2 && y <= 19))
但这似乎并不能解决我的问题。注意:如果输入 (x, y) 不在区间 [1, 20] 内,则返回 -1。
这是我打印结果时得到的结果:
如您所见,不在边缘的字段中的银色徽章的输出不会显示。我似乎无法弄清楚为什么不在边缘的盒子没有被计算/打印出来。
注意:当某个领域获得两个或更多铜牌徽章时,Poly 徽章会返回"is"。
注意:任何颜色徽章在以下情况下返回徽章:
一个 field 获得 0 枚青铜徽章,并且如果所有邻近 field 都没有获得青铜徽章(邻近 field 包括西北、东北、西南和东南)
某个领域获得 1 个铜牌,且该领域的总体得分(声明为 fieldScore)为 20 或以上。
一 block 田地获得 2 个青铜徽章,并且至少满足以下条件之一:该田地没有产生任何利润(声明为 fieldProfit),收获时间少于 80 天(声明为 HarvestTime),或者它的日照暴露量(声明为 sunExposure)大于其灌溉暴露量(声明为irritationExposure)。
如果某个领域至少有两个直接邻居获得两个或更多青铜徽章,则该领域将获得 3 个或更多青铜徽章。 (直接邻居是北、南、东、西)。
这是我的两个银色徽章功能(Poly 徽章和 Any Color 徽章)的代码:
int countBadges(int x, int y) {
int mavebadge, incirclebadge, herobadge, weatherbadge, inquattrobadge,
total;
mavebadge = badgeBoundaryMaven(x, y);
incirclebadge = badgeInnerCircle(x, y);
herobadge = badgeLocalHero(x, y);
weatherbadge = badgeBoringWeather(x, y);
inquattrobadge = badgeInQuattro(x, y);
total = mavebadge + incirclebadge + herobadge + weatherbadge +
inquattrobadge;
return total;
printf("Total number: %d\n", countBadges(2, 2));
}
int badgePoly(int x, int y) {
int bronzebadges, polybadge;
if ((x >= 1 && x <= 20) && (y >= 1 && y <= 20)) {
bronzebadges = countBadges(x, y);
if (bronzebadges >= 2) {
polybadge = 1;
}
else {
polybadge = 0;
}
}
else {
polybadge = -1;
}
return polybadge;
}
int badgeAnyColor(int x, int y) {
int bronzebadges, northbadges, northeastbadges, northwestbadges, eastbadges,
westbadges, southbadges, southeastbadges, southwestbadges, colorbadge;
double fs, ht, fp, sunexp, irrexp;
if ((x >= 1 && x <= 20) && (y >= 1 && y <= 20)) {
fs = fieldScore(x, y);
ht = harvestTime(x, y);
fp = fieldProfit(x, y);
sunexp = sunExposure(x, y);
irrexp = irrigationExposure(x, y);
bronzebadges = countBadges(x, y);
northbadges = countBadges(x, y + 1);
northeastbadges = countBadges(x + 1, y + 1);
northwestbadges = countBadges(x - 1, y + 1);
eastbadges = countBadges(x + 1, y);
westbadges = countBadges(x - 1, y);
southbadges = countBadges(x - 1, y - 1);
southeastbadges = countBadges(x + 1, y - 1);
southwestbadges = countBadges(x - 1, y - 1);
switch (bronzebadges) {
case 0: {
if (x == 1 && y == 1){
if (northbadges == 0 && northeastbadges == 0 &&
eastbadges == 0){
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if (x == 20 && y == 1) {
if (northbadges == 0 && northwestbadges == 0 &&
westbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if (x == 1 && y == 20) {
if (eastbadges == 0 && southeastbadges == 0 &&
southbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if (x == 20 && y == 20) {
if (westbadges == 0 && southwestbadges == 0 &&
southbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x >= 2 && x <= 19) && (y == 1)) {
if (westbadges == 0 && northwestbadges == 0 && northbadges == 0
&& northeastbadges == 0 && eastbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x >= 2 && x <= 19) && (y == 20)) {
if (westbadges == 0 && southwestbadges == 0 && southbadges == 0
&& southeastbadges == 0 && eastbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x == 20) && (y >= 2 && y <= 19)) {
if (northbadges == 0 && northwestbadges == 0 &&
westbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x == 1) && (y >= 2 && y <= 19)) {
if (northbadges == 0 && northeastbadges == 0 && eastbadges == 0
&& southeastbadges == 0 && southbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x >= 2 && x <= 19) && (y >= 2 && y <= 19)) {
if (northbadges == 0 && northwestbadges == 0 && westbadges == 0
&& southwestbadges == 0 && southbadges == 0 &&
southeastbadges == 0 && eastbadges == 0 &&
northeastbadges == 0) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
break;
}
case 1: {
if (fs >= 20) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
break;
}
case 2: {
if (fp <= 0 || ht < 80 || sunexp > irrexp) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
break;
}
case 3:
case 4:
case 5: {
if ((x >= 2 && x <= 19) && y == 1) {
if (((westbadges + northbadges) >= 2) || ((northbadges +
eastbadges) >= 2) || ((westbadges + eastbadges) >= 2)) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if (x == 1 && y == 1) {
if ((northbadges + eastbadges) >= 2) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if (x == 20 && y == 1) {
if ((northbadges + westbadges) >= 2) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if (x == 1 && y == 20) {
if ((southbadges + eastbadges) >= 2) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if (x == 20 && y == 20) {
if ((southbadges + westbadges) >= 2) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x >= 2 && x <= 19) && y == 20) {
if (((westbadges + southbadges) >= 2) || ((southbadges +
eastbadges) >= 2) || ((westbadges + eastbadges) >= 2)) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x == 1) && (y >= 2 && y <= 19)) {
if (((northbadges + eastbadges) >= 2) || ((eastbadges +
southbadges) >= 2) || ((northbadges + southbadges) >= 2)) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x == 20) && (y >= 2 && y <= 19)) {
if (((northbadges + westbadges) >= 2) || ((westbadges +
southbadges) >= 2) || ((northbadges + southbadges) >= 2)) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
if ((x >= 2 && x <= 19) && (y >= 2 && y <= 19)) {
if (((northbadges + westbadges) >= 2) || ((westbadges +
southbadges) >= 2) || ((southbadges + eastbadges) >= 2) ||
((northbadges + southbadges) >= 2) || ((westbadges +
eastbadges) >= 2)) {
colorbadge = 1;
}
else {
colorbadge = 0;
}
}
break;
}
}
}
else {
colorbadge = -1;
}
return colorbadge;
}
最佳答案
您的 countBadges(x,y) 函数在 printf 之前有一个 return 语句,因此 printf 永远不会打印。您应该将其移至 return 上方,如果不需要则将其注释掉。您可能还有其他 printf 问题。
int countBadges(int x, int y)
{
int mavebadge, incirclebadge, herobadge, weatherbadge, inquattrobadge,
total;
mavebadge = badgeBoundaryMaven(x, y);
incirclebadge = badgeInnerCircle(x, y);
herobadge = badgeLocalHero(x, y);
weatherbadge = badgeBoringWeather(x, y);
inquattrobadge = badgeInQuattro(x, y);
total = mavebadge + incirclebadge + herobadge + weatherbadge +
inquattrobadge;
printf("Total number: %d\n", countBadges(2, 2));
return total;
}
您经常检查网格位置,因此我建议使用一个函数(或宏)ongrid(x,y),并使用它来检查有效的网格边界位置,
int ongrid(x,y)
{
return ( (x>=1) && (x<=20) && (y>=1) && (y<=20) );
}
您还应该检查您的边界条件,
if( y + 1<=20 )
northbadges = countBadges(x, y + 1);
if( x + 1<=20 && y + 1<=20 )
northeastbadges = countBadges(x + 1, y + 1);
if( x - 1>=1 && y + 1<=20 )
northwestbadges = countBadges(x - 1, y + 1);
if( x + 1<=20 )
eastbadges = countBadges(x + 1, y);
if( x - 1<=20 )
westbadges = countBadges(x - 1, y);
if( y - 1>=1 )
southbadges = countBadges(x, y - 1); //this value was probably not right
if( x + 1<=20 && y - 1>=1 )
southeastbadges = countBadges(x + 1, y - 1);
if( x - 1>=1 && y - 1>=1 )
southwestbadges = countBadges(x - 1, y - 1);
为了更加清晰,用 ongrid() 函数重写,
if( ongrid(x,y + 1) )
northbadges = countBadges(x, y + 1);
if( ongrid(x + 1,y + 1) )
northeastbadges = countBadges(x + 1, y + 1);
if( ongrid(x - 1,y + 1) )
northwestbadges = countBadges(x - 1, y + 1);
if( ongrid(x + 1,y) )
eastbadges = countBadges(x + 1, y);
if( ongrid(x - 1,y) )
westbadges = countBadges(x - 1, y);
if( ongrid(x,y - 1) )
southbadges = countBadges(x, y - 1);
if( ongrid(x + 1,y - 1) )
southeastbadges = countBadges(x + 1, y - 1);
if( ongrid(x - 1,y - 1) )
southwestbadges = countBadges(x - 1, y - 1);
您的青铜徽章 switch 语句没有默认值;如果您的徽章数量与明确说明的数量不同,您需要处理默认值,
default : {
break;
}
关于c - 为什么我的程序不打印指定输入的输出?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/19577382/