我在我的项目中实现了 AdMob Interstitial 广告,效果很好。现在我希望 AdMob Interstitial 广告只在每五场比赛中出现一次,而不是在每场比赛之后出现。有人可以帮助我吗?
这是我的 GameViewController 中的 Admob 代码:
- (void)viewDidLoad {
[super viewDidLoad];
//addInterstitial
self.interstitial = [[GADInterstitial alloc] initWithAdUnitID:@"ca-app-pub-XXXXXXXXXX/XXXXXXXXXX"];
GADRequest *request = [GADRequest request];
request.testDevices = @[@"XXXXXXXXXXXXXXXXXXXXXXXXXX"];
[self.interstitial loadRequest:request];
[[NSNotificationCenter defaultCenter]addObserver:self
selector:@selector(handleNotification:) name:@"showAd" object:nil]; }
- (void)handleNotification:(NSNotification *)notification
{
if ([notification.name isEqualToString:@"showAd"]) {
if ([self.interstitial isReady]) {
[self.interstitial presentFromRootViewController:self]; }
更新:
我在 GameViewController 中有这段代码:
- (void)viewDidLoad {
[super viewDidLoad];
//addInterstitial
if ([[NSUserDefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] == nil){
NSNumber *number = [NSNumber numberWithInt:0];
[[NSUserDefaults standardUserDefaults] setObject: number forKey: GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize];
}
if ([[[NSUserDefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] intValue] >= 5){
[self callAd];
self.interstitial = [self createAndLoadInterstitial];
NSNumber *number = [NSNumber numberWithInt:0];
[[NSUserDefaults standardUserDefaults] setObject: number forKey: GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize];
}
- (void)handleNotification:(NSNotification *)notification {
if ([notification.name isEqualToString:@"showAd"]) {
if ([self.interstitial isReady]) {
[self.interstitial presentFromRootViewController:self];
}
}
}
- (void) callAd{
[[NSNotificationCenter defaultCenter]addObserver:self selector:@selector(handleNotification:) name:@"showAd" object:nil];
}
- (GADInterstitial *)createAndLoadInterstitial {
self.interstitial = [[GADInterstitial alloc] initWithAdUnitID:MyAdUnitID2];
self.interstitial.delegate = self;
GADRequest *request2 = [GADRequest request];
request2.testDevices = @[@"XXXXXXXXXXXXXXXXXXXXXX"];
[self.interstitial loadRequest:request2];
return self.interstitial;
}
- (void)interstitialDidDismissScreen:(GADInterstitial *)interstitial {
self.interstitial = [self createAndLoadInterstitial];
}
在 GameScene.m 中,这段代码:
- (void)showGameOver{
//addInterstitial
int score = [[[NSUserDefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] intValue]+1;
NSNumber *newNumber = [NSNumber numberWithInt:score];
[[NSUserDefaults standardUserDefaults] setObject:newNumber forKey:GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize];
[[NSNotificationCenter defaultCenter] postNotificationName:@"showAd" object:nil];
最佳答案
使用 NSUserDefaults:
- (void) callAd
{
// Code to call your ad here
}
- (void) viewDidLoad
{
// If you haven't played yet, sets to 0
if ([[NSUserdefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] == nil){
NSNumber *num = [NSNumber numberWithInt:0];
[[NSUserDefaults standardUserDefaults] setObject: num forKey: GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize];
}
// If you have played
if ([[[NSUserdefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] intValue] >= 5){
[self callAd]; // ad is called
NSNumber *num = [NSNumber numberWithInt:0];
[[NSUserDefaults standardUserDefaults] setObject: num forKey: GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize]; // resets to zero
}
}
每当游戏结束时:
int score = [[[NSUserdefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] intValue]
+ 1;
NSNumber *newNumber = [NSNumber numberWithInt:score];
[[NSUserDefaults standardUserDefaults] setObject:newNumber forKey: GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize]; // Sets to new value
key 实际上可以是任何东西。在 .m 文件的顶部放置:
#define GAME_AMOUNT_KEY @"Game Amount Key"
更新
改变:
- (void)handleNotification:(NSNotification *)notification
{
if ([notification.name isEqualToString:@"showAd"]) {
if ([self.interstitial isReady]) {
[self.interstitial presentFromRootViewController:self];
}
收件人:
- (void)handleNotification:(NSNotification *)notification
{
if ([notification.name isEqualToString:@"showAd"]) {
if ([self.interstitial isReady]) {
if ([[[NSUserDefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] intValue] >= 5){
[self.interstitial presentFromRootViewController:self];
NSNumber *number = [NSNumber numberWithInt:0];
[[NSUserDefaults standardUserDefaults] setObject: number forKey: GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
并更改(在 ViewDidLoad 中):
if ([[[NSUserDefaults standardUserDefaults] objectForKey:GAME_AMOUNT_KEY] intValue] >= 5){
[self callAd];
self.interstitial = [self createAndLoadInterstitial];
NSNumber *number = [NSNumber numberWithInt:0];
[[NSUserDefaults standardUserDefaults] setObject: number forKey: GAME_AMOUNT_KEY];
[[NSUserDefaults standardUserDefaults] synchronize];
}
到
[self callAd];
self.interstitial = [self createAndLoadInterstitial];
关于ios - AdMob Interstitial 每五场比赛一次,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/31950329/