Xcode 6、Swift、iOS8
我有一个由动态生成的 UIButtons 填充的 View Controller 。按钮的数量取决于数据馈送,并且不是静态的。我计算提要中的对象数量,并为每个对象生成一个按钮。每个按钮都应该进入一个详细信息 View ,该 View 显示其相应对象的信息。
在 Interface Builder 中,我在两个 View Controller 之间创建了一个 segue 并为其命名。我没有添加 IBAction 来启动 segue,因为我无法将其绑定(bind)到特定按钮。
在 View Controller 类中我执行以下操作:
@IBOutlet weak var localScrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
//Define the button dimensions
let buttonWidth:CGFloat = 200
let buttonHeight:CGFloat = 113
var xPos:CGFloat = 0
var scrollViewContent:CGFloat = 0
var thumbURL:String
//keeps track of the number of videos. The count is used to set a tag on the button to help identify it.
var vidCount:Int = 0
//loop through the array of recommended video objects
for index in recommended{
//Create a button for each object
var myButton = UIButton.buttonWithType(UIButtonType.System) as! UIButton
myButton.frame = CGRectMake(xPos, 0.0, buttonWidth, buttonHeight)
//For the button action I call the handleTap function detailed below
myButton.addTarget(self, action: "handleTap:", forControlEvents: .TouchUpInside)
myButton.tag = vidCount
//The image for the button is pulled from a CDN. This code sets the image in the button.
let curVal = index.thumbURL
if let url = NSURL(string: curVal) {
if let data = NSData(contentsOfURL: url){
myButton.setBackgroundImage(UIImage(data:data), forState: UIControlState.Normal)
}
}
//add the button to the scroll view
localScrollView.addSubview(myButton)
let spacer:CGFloat = 10
xPos+=buttonWidth + spacer
scrollViewContent += buttonWidth + spacer
localScrollView.contentSize = CGSize(width: scrollViewContent, height: buttonHeight)
vidCount += 1
}
}
//function to handle the tap action
func handleTap(sender:UIButton){
//Set the variable that will be passed to the next view controller
curRecVid = recommended[sender.tag]
//initiate the segue
dispatch_async(dispatch_get_main_queue()) {
self.performSegueWithIdentifier("toSingle", sender: self)
}
}
//prepare the data to be transferred to the next view controller
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject!) {
if (segue.identifier == "toSingle") {
var targetViewController = segue.destinationViewController as! SingleViewController
targetViewController.targetVid = curRecVid
}
}
}
当我在模拟器中运行应用程序时,它会进行 self.performSegueWithIdentifier("toSingle", sender: self) 调用,然后终止于以下未捕获的异常:'NSInvalidArgumentException',原因:'-[UILabel copyWithZone: ]: 无法识别的选择器发送到实例 0x7fd468c8ddc0'
任何有助于追查此异常原因的帮助将不胜感激。
最佳答案
目标 View Controller 的类文件似乎存在某种问题。在 Epic Defeater 发表评论后,我删除了它的 swift 文件,重新生成它并放入完全相同的代码(字面意思是复制/粘贴),这样就成功了。
关于swift - PerformSegueWithIdentifier 不适用于以编程方式生成的 UIButtons (iOS/Swift),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/31737320/