我面临的问题是两行的 subview 对仅一行 subview 的操作使用react。
我上面发布的图像是仅按“Acetate”行中的星形 subview 按钮的结果
以下是我的代码:
首先,对于 UIView
的子类这使得按钮在触摸时被填充。
import UIKit
class StarButton: UIView {
var order : Int = 0
override init (frame : CGRect)
{
super.init(frame : frame)
initStar()
}
required init?(coder aDecoder: NSCoder){
super.init(coder: aDecoder)
initStar()
}
func initStar(){
let filledStarImage = UIImage(named: "filledStar")
let emptyStarImage = UIImage(named: "emptyStar")
let button = UIButton(frame: CGRect(x: 2, y: 2, width: 33, height: 33))
button.userInteractionEnabled = true
button.addTarget(self, action: #selector(StarButton.fillingStar(_:)), forControlEvents: UIControlEvents.TouchUpInside)
let comparator = favoritesList.stringForKey("\(order)")
if (comparator != nil){
button.selected = true
}
button.setImage(emptyStarImage, forState: .Normal)
button.setImage(filledStarImage, forState: .Selected)
addSubview(button)
}
func fillingStar(sender: UIButton){
if (sender.selected) == false{
favoritesList.setObject(ChemQuizCollection.wordListObject.quizList[order], forKey: "\(order)")
sender.selected = !sender.selected
favoritesList.synchronize()
} else{
favoritesList.removeObjectForKey("\(order)")
sender.selected = !sender.selected
favoritesList.synchronize()
}
}
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?)
{
for view in subviews
{
view.touchesBegan(touches, withEvent: event)
}
}
override func pointInside(point: CGPoint, withEvent event: UIEvent?) -> Bool
{
return true
}
}
其次,对于UITableViewController
class WordListTableViewController: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
for i in 0...25{
favoritesList.setObject(nil, forKey: "\(i)")
}
favoritesList.synchronize()
//setting the wordList of wordListObject
ChemQuizCollection.wordListObject.quizList.sortInPlace()
ChemQuizCollection.formulaImages.sortInPlace()
tableView.estimatedRowHeight = 30
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 25
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("WordListTableCell", forIndexPath: indexPath) as! WordListTableViewCell
let row = indexPath.row
cell.starButtonView.order = row
cell.formulaLabel.font = UIFont.preferredFontForTextStyle(UIFontTextStyleHeadline)
cell.formulaLabel.text = ChemQuizCollection.wordListObject.quizList[row]
cell.formulaImage.image = UIImage(named: ChemQuizCollection.formulaImages[row])
return cell
}
我刚刚粘贴了大部分代码,这样它会更有意义。请告诉我您是否希望对某些部分进行更多解释,或者是否应该对代码进行更多修剪以显示基本部分。
提前感谢大家的帮助。 Stackoverflow 是一个非常棒的社区。p>
最佳答案
这是因为您的单元格在 cellForRowAtIndexPath
中被重用。因此,您必须更新您的 StarButton
状态。你可以这样做:
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("WordListTableCell", forIndexPath: indexPath) as! WordListTableViewCell
// Here, you check if favoritesList contains the current item
// If yes, you set the button to enabled = true.
// If no, you set the button to enable = false
return cell
}
关于ios - TableView 中的多行对针对一行 subview 的一项操作使用react,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/39162407/